joel — CS2 Stats

76561199849789409[U:1:1889523681]✓ No bans

130Tracked matches50%Win rate2025Tracked since
424Hours in CS21Hrs last 2 wks
CSDB Rating3.9 Learning
Premier CS Rating11,253Blue band · top ~48.3% of ranked players (population est.)
CSDB Leaderboard#28194 of 40102 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate54.4%41.4%44.2%above
Shot accuracy0.0%9.0%11.6%11.6% short
Kill/death ratio0.960.971.030.07 short
Match win rate43.9%43.7%45.2%1.3% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGjoelPREMIER11,253 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning46
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY2820Last 4858%Win rateLLLLWWWLLW

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Aim5.1
Aggression4.3
Utility1.1
Positioning4.6
Opening Duels2.1
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.6
Utility1.1
Mechanics5.1
Opening Duels2.6
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time569ms−58ms
first ⅓ avg 627ms → last ⅓ avg 569ms
Headshot accuracy15.1%−2.8%
first ⅓ avg 17.8% → last ⅓ avg 15.1%

Rolling 5-match average across the last 48 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–2
130Biggest win — mirage
7Longest win streak
L4Current streak
2Overtime games

Map breakdown

nukeBest map · 83% over 6mirageWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB178947%-0.01
dust2A106460%0.00
nukeS65183%0.01
infernoS65183%-0.00
anubis4040%-0.06
ancient220100%0.05
cache110100%0.01
vertigo1010%-0.04
overpass110100%-0.04

Across the last 48 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (47% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,209Lifetime kills
0.96K/D
223Matches
43.9%Match win rate · Top 50% of Blue band
54.4%Headshot % · Top 10% of Blue band
0.0%Shot accuracy
374MVPs
455Hours (in match)
96Bombs planted
23Bombs defused

Most-used weapons

Lifetime map wins

528dust2
158nuke
144inferno
29train
17vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

122Matches
55%Win rate
1.39Avg K/D
92.3ADR
38%Headshot %

Clutches & streaks

45%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4445%1.0915.2
Dust23355%1.4418.9
Anubis1369%2.0219.5
Inferno1060%1.4216.0
Ancient862%1.7822.0
Overpass540%1.6517.6
Nuke560%1.1823.4
Train2100%1.2620.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.4%Spray accuracy
73.1%Counter-strafing
11.8°Preaim
605msReaction time
26.6%T opening success
50.4%CT opening success
0.23Enemies flashed / flash
2.5%Flash assists
1.60HE damage / grenade
2.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6884% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2297 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.6009% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust21–13-0.034%23 Aug
dust21–13-0.0714%14 Aug
mirage0–13-0.0617%14 Aug
anubis4–13-0.0711%13 Aug
mirage13–100.0318%13 Aug
mirage13–30.0517%12 Aug
dust29–00.0126%11 Aug
mirage9–130.0222%11 Aug
anubis5–13-0.059%10 Aug
mirage13–00.0116%9 Aug
cache13–80.0112%9 Aug
nuke5–13-0.0215%9 Aug
nuke13–6-0.1014%9 Aug
dust213–60.0022%9 Aug
dust213–10-0.0015%8 Aug
mirage16–130.018%18 Jul
mirage13–5-0.008%17 Jul
nuke13–50.149%15 Jul
mirage13–100.049%14 Jul
anubis10–13-0.0917%11 Jul
mirage5–13-0.109%28 Jan
inferno13–9-0.0615%27 Jan
mirage10–13-0.0520%27 Jan
mirage9–13-0.0513%25 Jan
mirage12–160.0115%25 Jan
mirage10–13-0.0316%25 Jan
dust213–70.0021%24 Jan
vertigo5–13-0.0421%24 Jan
anubis9–13-0.0517%12 Jan
mirage13–11-0.0016%12 Jan
nuke13–9-0.048%2 Jan
ancient13–5-0.0110%26 Dec
nuke11–90.0924%26 Dec
mirage13–9-0.047%18 Dec
inferno13–5-0.098%15 Dec
dust27–130.0310%11 Dec
inferno0–5-0.070%10 Dec
mirage2–13-0.0216%10 Dec
dust27–40.0919%10 Dec
inferno13–20.1619%10 Dec
mirage4–13-0.0423%9 Dec
dust213–80.0723%9 Dec
dust26–13-0.0619%9 Dec
ancient13–90.1118%9 Dec
overpass13–10-0.0414%5 Dec
inferno13–5-0.0121%5 Dec
inferno13–70.0531%9 Sept
nuke13–2-0.0332%6 Sept

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →