Funkee_Smoke — CS2 Stats

76561199811604247[U:1:1851338519]

877Tracked matches43%Win rate2025Tracked since
884Hours in CS10Hrs last 2 wks
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating14,890Blue band · top ~29% of ranked players (population est.)
CSDB Leaderboard#8741 of 13325 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGFunkee_SmokeFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,890 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning50
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateLWLWLLLWLW

Last 10 vs previous 10: -10pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression7.0
Utility3.2
Positioning5.0
Opening Duels3.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.0
Utility3.2
Mechanics7.7
Opening Duels3.5
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time631ms−31ms
first ⅓ avg 661ms → last ⅓ avg 631ms
Headshot accuracy15.5%−0.2%
first ⅓ avg 15.8% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — vertigo 13–6
131Biggest win — nuke
5Longest win streak
63In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 67% over 9cacheWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
cacheD2171433%-0.02
nukeC1981142%-0.00
officeC104640%0.02
anubisB105550%-0.01
vertigoS96367%0.01
trainS96367%-0.00
mirageC94544%-0.06
dust242250%0.00
ancient3030%-0.05
inferno220100%0.03
poseidon1010%-0.17
debris110100%0.04
boulder110100%0.04
fachwerk1010%-0.01

Across the last 100 tracked matches.

Lifetime stats

16,724Lifetime kills
0.81K/D
1,304Matches
53.1%Match win rate · Top 10% of tracked players
40.7%Headshot %
0.0%Shot accuracy
2,075MVPs
444Hours (in match)
824Bombs planted
182Bombs defused

Most-used weapons

Lifetime map wins

3,781nuke
985vertigo
956train
597inferno
415dust2
344office
66italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
0.68Avg K/D
60.6ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Train1100%0.459.0
Nuke10%0.539.0
Mirage10%0.6712.0
Dust21100%1.0522.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
34.9%Accuracy (enemy spotted)
39.9%Spray accuracy
84.7%Counter-strafing
10.2°Preaim
624msReaction time
37.8%T opening success
50.4%CT opening success
0.48Enemies flashed / flash
3.4%Flash assists
7.13HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.484 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8117% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache5–130.0323%24 Aug
office13–110.0619%22 Aug
cache5–13-0.123%22 Aug
nuke13–110.0614%21 Aug
nuke11–13-0.018%21 Aug
office7–130.0613%20 Aug
cache7–13-0.0117%20 Aug
vertigo13–80.0215%20 Aug
nuke3–130.0216%19 Aug
office13–9-0.0326%18 Aug
dust213–80.0218%18 Aug
poseidon4–9-0.1711%15 Aug
debris9–50.0413%15 Aug
train13–9-0.0116%15 Aug
nuke5–13-0.1130%15 Aug
train3–13-0.0412%13 Aug
mirage8–13-0.0810%13 Aug
cache13–7-0.0314%11 Aug
train13–9-0.032%8 Aug
anubis2–13-0.0412%8 Aug
vertigo13–7-0.0310%30 Jul
anubis13–60.0919%27 Jul
train13–100.0514%22 Jul
vertigo13–60.1421%22 Jul
boulder13–80.0412%21 Jul
office0–11-0.0021%12 Jul
vertigo6–13-0.0218%12 Jul
anubis2–5-0.058%12 Jul
nuke8–13-0.045%12 Jul
cache3–60.0029%12 Jul
office11–13-0.0538%9 Jul
fachwerk7–13-0.0113%9 Jul
office11–130.0716%8 Jul
office13–60.0026%8 Jul
cache5–13-0.0616%1 Jul
cache8–130.0318%1 Jul
nuke12–12-0.0216%27 Jun
nuke13–100.0011%26 Jun
nuke8–13-0.0216%24 Jun
cache13–50.0110%24 Jun
nuke12–12-0.0415%24 Jun
cache3–13-0.0910%24 Jun
cache13–50.0926%22 Jun
cache6–9-0.0311%22 Jun
mirage3–13-0.0814%22 Jun
train3–13-0.0219%20 Jun
train13–70.0126%17 Jun
vertigo7–130.0122%16 Jun
ancient10–13-0.045%10 Jun
nuke7–13-0.0426%9 Jun
nuke13–50.1120%9 Jun
mirage3–13-0.0612%9 Jun
nuke13–10.0818%9 Jun
cache13–10-0.0511%9 Jun
cache12–12-0.0615%8 Jun
ancient10–13-0.059%7 Jun
inferno13–100.0311%7 Jun
anubis16–140.0421%6 Jun
office12–12-0.0311%4 Jun
vertigo13–100.0010%3 Jun
vertigo13–3-0.0212%3 Jun
cache4–13-0.0023%2 Jun
cache12–12-0.0212%2 Jun
anubis13–11-0.079%1 Jun
nuke13–11-0.0617%1 Jun
nuke13–50.0118%31 May
anubis13–60.0014%31 May
anubis1–50.0531%31 May
anubis0–13-0.149%29 May
nuke13–100.0523%29 May
nuke6–13-0.0315%23 May
cache13–9-0.0412%15 May
office13–60.0217%14 May
office12–120.0720%14 May
cache13–9-0.035%7 May
cache13–80.0520%7 May
cache6–13-0.057%29 Apr
cache7–13-0.0317%29 Apr
cache9–13-0.0714%29 Apr
train13–80.0318%22 Apr
anubis13–60.0422%15 Apr
vertigo13–40.0220%8 Apr
train2–130.0110%4 Apr
nuke10–13-0.0510%1 Apr
nuke13–5-0.038%1 Apr
anubis1–13-0.049%1 Apr
dust28–130.0219%31 Mar
mirage13–9-0.056%30 Mar
mirage13–30.0322%30 Mar
mirage7–13-0.1110%29 Mar
train13–11-0.0119%28 Mar
mirage13–6-0.0913%28 Mar
nuke8–130.0315%28 Mar
dust28–13-0.0421%27 Mar
vertigo12–12-0.029%27 Mar
mirage5–13-0.0324%26 Mar
mirage13–2-0.0430%26 Mar
dust211–10.0114%26 Mar
inferno13–50.0320%26 Mar
ancient15–15-0.0713%26 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →