MMR500

MMR500 — CS2 Stats

76561199683226717[U:1:1722960989]Steam profile ↗

349Tracked matches61%Win rate2025Tracked since
1,039Hours in CS5Hrs last 2 wks
CSDB Rating6.4 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim73
Positioning63
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY59383Last 10059%Win rateWLLLWWWLWT

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression9.4
Utility3.1
Positioning6.3
Opening Duels4.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.3
Utility3.1
Mechanics7.6
Opening Duels4.4
Win Impact8.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time706ms−31ms
first ⅓ avg 737ms → last ⅓ avg 706ms
Headshot accuracy25.4%+6.6%
first ⅓ avg 18.8% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–6
130Biggest win — dust2
8Longest win streak
55In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 78% over 9infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A30181260%0.04
nukeS2518772%0.06
mirageB23121152%0.01
ancientS97278%0.02
infernoC83538%0.02
vertigo2020%-0.04
anubis21150%0.01
overpass1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,827Lifetime kills
0.86K/D
1,063Matches
35.4%Match win rate
50.6%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
2,433MVPs
331Hours (in match)
932Bombs planted
282Bombs defused

Most-used weapons

Lifetime map wins

3,351dust2
1,033nuke
886inferno
255vertigo
111train
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
37.8%Accuracy (enemy spotted)
39.8%Spray accuracy
84.0%Counter-strafing
11.2°Preaim
699msReaction time
37.1%T opening success
57.7%CT opening success
0.42Enemies flashed / flash
3.2%Flash assists
8.53HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4229 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1087% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–3-0.0444%23 Aug
dust210–130.0732%23 Aug
inferno10–130.0924%23 Aug
mirage3–13-0.0917%10 Aug
mirage13–90.0522%10 Aug
mirage13–50.0618%9 Aug
nuke13–60.1022%5 Aug
dust211–130.0831%5 Aug
dust213–00.0171%4 Aug
vertigo12–12-0.0824%4 Aug
nuke10–130.0325%1 Aug
ancient13–6-0.0220%1 Aug
mirage16–140.0318%30 Jul
nuke11–130.0018%30 Jul
ancient13–100.1422%29 Jul
dust213–70.0715%29 Jul
mirage4–130.0024%29 Jul
mirage7–130.0720%29 Jul
mirage13–90.0822%22 Jul
mirage7–9-0.0620%6 Jul
dust213–90.0725%4 Jul
inferno13–70.1231%23 Jun
mirage13–10.0714%21 Jun
dust25–60.0147%21 Jun
dust212–12-0.0230%21 Jun
nuke13–50.1119%12 Jun
mirage6–13-0.0622%9 Jun
dust213–100.0321%24 May
dust28–130.0416%20 May
dust213–60.0315%20 May
vertigo3–130.0042%19 May
nuke13–40.1223%17 May
nuke13–110.1022%16 May
inferno4–13-0.0122%16 May
mirage3–13-0.130%15 May
dust27–130.1626%15 May
nuke13–4-0.0816%3 May
mirage13–80.0618%2 May
nuke13–30.1420%2 May
nuke13–30.1420%2 May
nuke14–160.0130%1 May
nuke16–12-0.0518%1 May
dust213–30.0612%30 Apr
nuke12–160.0830%25 Apr
mirage13–110.0425%25 Apr
dust213–20.1223%25 Apr
inferno15–15-0.0318%25 Apr
dust213–100.0726%24 Apr
dust213–7-0.0329%24 Apr
dust213–160.0316%20 Apr
dust213–90.0916%20 Apr
overpass8–13-0.0413%19 Apr
ancient13–10-0.0126%19 Apr
mirage12–16-0.0617%18 Apr
nuke13–4-0.0015%18 Apr
ancient5–13-0.0220%18 Apr
anubis13–6-0.0212%18 Apr
nuke13–20.0810%18 Apr
ancient13–60.1821%18 Apr
dust29–13-0.0117%17 Apr
dust210–130.0517%17 Apr
dust213–100.0316%16 Apr
nuke13–90.1210%16 Apr
nuke1–12-0.0015%16 Apr
inferno12–50.008%15 Apr
dust213–60.0622%15 Apr
nuke16–120.0412%13 Apr
mirage7–40.056%13 Apr
dust211–130.0525%13 Apr
dust212–160.0415%11 Apr
mirage13–10-0.039%11 Apr
mirage13–80.0120%11 Apr
mirage9–13-0.018%11 Apr
dust213–8-0.0323%9 Apr
nuke13–60.0727%9 Apr
inferno10–130.0422%8 Apr
mirage6–13-0.0118%7 Apr
mirage3–8-0.0219%7 Apr
dust213–7-0.0418%5 Apr
nuke13–40.0120%5 Apr
ancient13–2-0.0110%5 Apr
nuke6–130.0711%5 Apr
dust213–8-0.0117%5 Apr
ancient13–10-0.018%5 Apr
nuke13–50.1020%5 Apr
nuke13–70.0515%4 Apr
nuke13–70.1217%4 Apr
inferno13–100.0829%4 Apr
dust213–60.0233%4 Apr
dust213–70.0221%4 Apr
anubis8–130.0324%2 Apr
mirage12–16-0.0513%1 Apr
nuke13–110.0815%1 Apr
inferno3–13-0.1126%31 Mar
dust22–130.0817%31 Mar
nuke8–130.1120%31 Mar
mirage13–90.1124%31 Mar
dust29–13-0.0021%31 Mar
mirage13–90.0123%30 Mar
ancient8–13-0.0228%29 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →