♡ The RTX Liquid Raccoon ♡

♡ The RTX Liquid Raccoon ♡ — CS2 Stats

76561199566091566[U:1:1605825838]Steam profile ↗✓ No bans

1,116Tracked matches55%Win rate2024Tracked since
1,523Hours in CS54Hrs last 2 wks
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating15,662Purple band · top ~25.8% of ranked players (population est.)
CSDB Leaderboard#24711 of 42062 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=1,711), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.1%42.7%44.0%above
Shot accuracy0.0%10.8%11.6%11.6% short
Kill/death ratio1.291.001.03above
Match win rate47.8%44.1%45.1%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♡ The RTX Liquid Raccoon ♡FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,662 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning61
Utility39

0–100 skill scores via Leetify.

Recent form

COLD523810Last 10052%Win rateWLTLLLWLWL

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression9.3
Utility3.9
Positioning6.1
Opening Duels5.6
Clutch4.8

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility3.9
Mechanics7.8
Opening Duels5.6
Win Impact6.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time552ms−17ms
first ⅓ avg 568ms → last ⅓ avg 552ms
Headshot accuracy15.2%−1.1%
first ⅓ avg 16.3% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — train 13–3
131Biggest win — mirage
5Longest win streak
66In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 67% over 6vertigoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A1710759%0.01
mirageB157847%0.02
infernoA138562%0.03
cacheC135838%0.04
nukeA106460%0.05
vertigoD62433%0.05
overpassS64267%0.06
ancientD62433%0.02
anubisS64267%0.06
trainS64267%0.04
fachwerk1010%-0.01
boulder1010%0.08

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,672Lifetime kills
1.29K/D · Top 10% of Level 4 players
1,869Matches
47.8%Match win rate · Top 25% of Level 4 players
46.1%Headshot % · Top 50% of Level 4 players
0.0%Shot accuracy
5,325MVPs
643Hours (in match)
1,079Bombs planted
476Bombs defused

Most-used weapons

Lifetime map wins

4,279dust2
2,282inferno
2,060nuke
1,192vertigo
1,149train
20italy
16office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

37Matches
49%Win rate
1.13Avg K/D
93.2ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
6%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1258%0.9814.2
Dust2667%1.0716.2
Anubis540%1.1916.4
Ancient333%1.0113.3
Inferno367%1.2217.7
Nuke250%1.4626.0
Train250%1.9223.0
Overpass20%0.8013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
45.4%Accuracy (enemy spotted)
43.5%Spray accuracy
85.0%Counter-strafing
11.3°Preaim
556msReaction time
44.9%T opening success
60.2%CT opening success
0.42Enemies flashed / flash
1.9%Flash assists
11.79HE damage / grenade
2.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4157 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0613%30 Aug
inferno4–100.0915%29 Aug
nuke15–150.0613%29 Aug
cache3–50.1012%29 Aug
mirage5–130.0514%28 Aug
mirage7–13-0.037%28 Aug
dust213–100.1416%28 Aug
inferno8–130.076%28 Aug
dust213–11-0.0516%28 Aug
vertigo10–130.1117%28 Aug
overpass13–20.017%27 Aug
mirage13–10.1740%27 Aug
cache13–60.0320%27 Aug
ancient9–13-0.0220%27 Aug
inferno13–20.0520%26 Aug
cache7–13-0.028%26 Aug
mirage13–60.0119%26 Aug
cache4–130.0415%26 Aug
overpass6–13-0.0420%23 Aug
cache13–90.0219%22 Aug
dust213–10.0117%22 Aug
inferno13–80.0114%22 Aug
anubis13–80.1415%22 Aug
nuke13–40.0312%22 Aug
dust29–130.0017%22 Aug
nuke13–80.0618%22 Aug
dust29–13-0.0612%21 Aug
inferno6–13-0.0223%21 Aug
nuke13–80.0411%21 Aug
mirage13–80.0118%21 Aug
dust213–40.034%20 Aug
anubis13–30.1110%20 Aug
anubis8–130.0613%20 Aug
ancient13–2-0.0113%19 Aug
overpass13–70.043%19 Aug
train13–70.0620%19 Aug
train4–130.008%19 Aug
mirage12–120.0511%19 Aug
inferno13–70.1118%19 Aug
inferno9–130.0310%18 Aug
cache13–90.1113%18 Aug
ancient10–130.069%18 Aug
nuke13–10.0914%18 Aug
dust213–90.0624%18 Aug
vertigo13–60.0323%18 Aug
dust25–13-0.0134%18 Aug
overpass13–80.1112%17 Aug
cache13–20.0821%17 Aug
train13–6-0.046%17 Aug
mirage10–130.0110%17 Aug
dust213–100.0128%16 Aug
cache2–90.007%16 Aug
mirage11–13-0.018%16 Aug
nuke13–110.0416%16 Aug
anubis13–90.0413%16 Aug
nuke4–13-0.0817%16 Aug
mirage13–70.0615%16 Aug
nuke8–13-0.029%16 Aug
ancient3–13-0.0613%16 Aug
mirage7–130.0510%16 Aug
mirage11–13-0.0321%16 Aug
dust216–130.0118%16 Aug
vertigo13–110.0411%16 Aug
train13–10-0.0310%16 Aug
fachwerk12–12-0.013%16 Aug
inferno12–120.0416%15 Aug
cache9–130.037%15 Aug
mirage3–13-0.118%15 Aug
dust213–7-0.0018%15 Aug
mirage13–9-0.077%15 Aug
dust24–13-0.0625%15 Aug
dust211–130.0311%15 Aug
dust215–15-0.0112%15 Aug
cache11–13-0.0613%15 Aug
inferno13–100.0210%15 Aug
vertigo5–130.056%13 Aug
train11–130.0211%13 Aug
vertigo4–130.0222%11 Aug
mirage13–30.0616%11 Aug
dust212–120.107%11 Aug
ancient13–80.1316%11 Aug
boulder6–130.089%11 Aug
anubis13–100.0111%11 Aug
nuke12–120.0618%10 Aug
overpass13–20.1918%10 Aug
inferno13–110.1216%10 Aug
ancient12–120.0111%10 Aug
inferno13–20.0425%10 Aug
cache13–100.1419%10 Aug
vertigo12–120.0315%10 Aug
dust213–80.0113%10 Aug
mirage13–10.0626%9 Aug
anubis12–12-0.0214%9 Aug
cache6–130.0341%9 Aug
train13–30.2236%9 Aug
cache3–13-0.0121%9 Aug
overpass9–130.0318%9 Aug
nuke13–110.1919%9 Aug
dust213–110.0117%9 Aug
inferno13–8-0.066%9 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →