Fentmaxxer

Fentmaxxer — CS2 Stats

76561199384199979[U:1:1423934251]Steam profile ↗✓ No bans

1,036Tracked matches63%Win rate2023Tracked since
1,698Hours in CS14Hrs last 2 wks
CSDB Rating7.1 StrongAggressive Rifler
Premier CS Rating16,173Purple band · top ~23.7% of ranked players (population est.)
CSDB Leaderboard#19665 of 33906 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate60.8%44.2%44.9%above
Shot accuracy1.1%11.2%11.8%10.7% short
Kill/death ratio0.941.041.040.10 short
Match win rate43.6%45.3%45.3%1.7% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFentmaxxerFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,173 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning58
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY58411Last 10058%Win rateLWLLLLWWLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.0
Utility3.7
Positioning5.8
Opening Duels2.7
Clutch1.8

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.8
Utility3.7
Mechanics9.6
Opening Duels3.9
Win Impact9.4

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time702ms−32ms
first ⅓ avg 734ms → last ⅓ avg 702ms
Headshot accuracy30.9%+8.4%
first ⅓ avg 22.6% → last ⅓ avg 30.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–9
131Biggest win — dust2
7Longest win streak
65In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 69% over 16anubisWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA23131057%0.01
nukeB1910953%0.01
dust2S1611569%0.01
ancientS1611569%0.01
anubisB105550%0.02
mirageA74357%0.01
infernoS64267%0.03
vertigo3030%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,727Lifetime kills
0.94K/D
1,529Matches
43.6%Match win rate
60.8%Headshot % · Top 5% of Level 5 players
1.1%Shot accuracy
2,934MVPs
604Hours (in match)
691Bombs planted
341Bombs defused

Most-used weapons

Lifetime map wins

2,867nuke
2,426dust2
1,247inferno
1,097vertigo
173train
46office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

138Matches
47%Win rate
1.02Avg K/D
74.2ADR
63%Headshot %

Clutches & streaks

29%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23053%0.9414.5
Mirage2627%0.8214.6
Ancient2650%1.1016.2
Nuke2055%1.1216.5
Inferno1443%1.0915.7
Anubis1457%1.2213.8
Train757%0.9713.6
Vertigo10%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.6%Headshot accuracy
37.6%Accuracy (enemy spotted)
35.9%Spray accuracy
93.3%Counter-strafing
9.1°Preaim
701msReaction time
20.2%T opening success
61.6%CT opening success
0.43Enemies flashed / flash
5.9%Flash assists
10.28HE damage / grenade
4.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.2804ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4324 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.2083% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
vertigo4–130.0350%23 Aug
mirage13–100.0138%23 Aug
cache0–13-0.0233%23 Aug
nuke3–100.0753%23 Aug
cache10–13-0.0633%23 Aug
nuke10–13-0.0036%23 Aug
dust213–10-0.0437%23 Aug
inferno13–10-0.0619%23 Aug
cache5–13-0.0348%23 Aug
anubis13–4-0.0239%22 Aug
ancient13–7-0.0135%22 Aug
anubis9–13-0.0323%22 Aug
vertigo5–130.0430%16 Aug
ancient13–110.0223%16 Aug
mirage16–130.0330%16 Aug
dust213–8-0.0132%16 Aug
nuke13–8-0.0422%16 Aug
anubis7–13-0.0333%16 Aug
cache4–130.0443%16 Aug
cache13–60.0318%16 Aug
inferno13–70.0326%16 Aug
anubis13–80.0536%15 Aug
nuke13–70.0829%15 Aug
nuke13–110.0523%9 Aug
anubis13–100.0222%9 Aug
ancient11–13-0.0020%9 Aug
ancient13–10-0.0122%9 Aug
nuke13–6-0.0226%8 Aug
cache13–9-0.0115%8 Aug
dust213–110.0345%8 Aug
dust213–70.0734%8 Aug
cache13–11-0.1123%8 Aug
nuke13–90.0523%8 Aug
dust25–130.1121%8 Aug
anubis13–20.1231%8 Aug
cache2–130.0321%8 Aug
cache13–9-0.0124%8 Aug
cache13–60.0638%8 Aug
nuke8–13-0.0424%8 Aug
cache10–130.0533%8 Aug
nuke5–13-0.0823%8 Aug
dust212–12-0.0416%8 Aug
vertigo4–130.0023%8 Aug
ancient13–60.0221%8 Aug
cache3–130.0439%8 Aug
nuke2–13-0.0820%8 Aug
dust213–8-0.0443%8 Aug
cache7–13-0.0723%8 Aug
cache13–100.0437%8 Aug
dust213–10.0350%8 Aug
anubis10–130.0130%1 Aug
ancient13–5-0.0331%1 Aug
cache13–60.0732%1 Aug
ancient13–70.0724%1 Aug
nuke7–130.0130%1 Aug
dust213–100.0130%1 Aug
dust26–130.0436%1 Aug
nuke12–16-0.0033%1 Aug
ancient13–90.0328%1 Aug
nuke13–50.0940%1 Aug
ancient13–100.0232%1 Aug
anubis14–160.0241%1 Aug
nuke10–130.0839%28 Jul
inferno6–130.0218%28 Jul
nuke13–7-0.0524%26 Jul
ancient13–90.1029%26 Jul
cache13–90.1035%26 Jul
dust213–90.1327%26 Jul
cache13–8-0.0038%26 Jul
dust211–13-0.0322%26 Jul
mirage8–130.0129%26 Jul
dust29–13-0.0719%26 Jul
cache5–13-0.0515%26 Jul
ancient0–13-0.068%26 Jul
ancient6–13-0.0616%26 Jul
nuke13–30.0624%26 Jul
cache13–8-0.0013%26 Jul
dust216–130.0022%26 Jul
dust213–70.0321%26 Jul
anubis9–130.0119%25 Jul
inferno6–130.0017%25 Jul
anubis13–60.0424%25 Jul
nuke11–13-0.0430%25 Jul
mirage13–30.0626%24 Jul
ancient10–130.0328%24 Jul
nuke13–1-0.0217%24 Jul
mirage11–130.0314%19 Jul
nuke13–50.0324%19 Jul
ancient13–50.0322%19 Jul
cache13–2-0.0615%19 Jul
mirage13–4-0.0219%19 Jul
cache13–5-0.0232%19 Jul
mirage10–13-0.0215%19 Jul
ancient13–11-0.0332%19 Jul
inferno13–90.0431%18 Jul
dust213–30.0111%18 Jul
ancient8–130.0325%18 Jul
inferno13–110.1134%18 Jul
cache13–50.1029%18 Jul
cache9–130.0429%18 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →