Meow

Meow — CS2 Stats

CA76561199370059977[U:1:1409794249]Steam profile ↗✓ No bans

438Tracked matches52%Win rate2022Tracked since
367Hours in CS6Hrs last 2 wks
CSDB Rating6.2 SolidAggressive Rifler
WingmanGold Nova III
Ladder ranks via Leetify

Performance scores

Aim90
Positioning63
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY49438Last 10049%Win rateWWLLWTWLLT

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression7.5
Utility1.1
Positioning6.3
Opening Duels3.8
Clutch1.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.3
Utility1.1
Mechanics7.7
Opening Duels3.8
Win Impact5.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time603ms−9ms
first ⅓ avg 612ms → last ⅓ avg 603ms
Headshot accuracy28.5%−1.4%
first ⅓ avg 29.8% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–3
131Biggest win — dust2
7Longest win streak
W2Current streak
56In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 64% over 14infernoWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA33201361%0.04
dust2C2281436%0.03
infernoD1631319%0.01
ancientA149564%0.04
nukeB105550%0.03
cache330100%0.05
anubis21150%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,951Lifetime kills
1.21K/D · Top 25% of tracked players
639Matches
50.4%Match win rate · Top 25% of tracked players
59.6%Headshot % · Top 10% of tracked players
10.8%Shot accuracy
2,030MVPs
179Hours (in match)
638Bombs planted
104Bombs defused

Most-used weapons

Lifetime map wins

973inferno
810dust2
750nuke
336vertigo
91train
47cbble
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

53Matches
55%Win rate
1.23Avg K/D
88.9ADR
57%Headshot %

Clutches & streaks

25%1v1 clutch win
31%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%1.3918.9
Dust2838%1.2719.3
Nuke850%0.9614.0
Inferno560%1.0322.8
Ancient4100%1.4221.8
Anubis425%1.0516.5
Cache450%1.4218.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.8%Headshot accuracy
39.4%Accuracy (enemy spotted)
43.9%Spray accuracy
84.6%Counter-strafing
9.3°Preaim
599msReaction time
32.0%T opening success
58.7%CT opening success
0.27Enemies flashed / flash
3.4%Flash assists
1.26HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2721 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9667% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–50.0418%22 Aug
cache13–50.0831%22 Aug
inferno3–13-0.0122%17 Aug
ancient4–130.0226%17 Aug
dust213–5-0.0148%17 Aug
ancient15–15-0.0221%16 Aug
mirage13–60.0126%16 Aug
dust211–130.0741%16 Aug
mirage9–130.1322%14 Aug
dust215–150.0839%14 Aug
mirage14–16-0.0323%11 Aug
ancient13–110.0814%11 Aug
dust25–130.0020%11 Aug
mirage13–90.0131%10 Aug
mirage13–50.0734%10 Aug
cache13–40.0342%10 Aug
dust212–120.0318%9 Aug
cache13–60.0527%9 Aug
dust213–10.1335%9 Aug
ancient8–130.0414%10 Jul
mirage11–13-0.0419%10 Jul
mirage4–13-0.0437%3 Jul
nuke5–130.0733%3 Jul
nuke13–9-0.0336%29 Jun
mirage13–60.0640%29 Jun
inferno7–13-0.0835%23 Jun
dust24–130.0715%23 Jun
mirage13–30.2026%19 Jun
nuke5–130.0029%19 Jun
ancient13–10-0.0324%18 Jun
mirage4–130.0430%18 Jun
inferno13–30.0831%16 Jun
inferno6–13-0.0133%10 Jun
mirage13–3-0.0226%9 Jun
mirage14–160.0348%8 Jun
ancient13–90.1025%8 Jun
mirage13–60.0326%7 Jun
ancient13–9-0.0217%6 Jun
mirage13–16-0.0222%5 Jun
anubis15–150.0318%5 Jun
dust28–130.0920%5 Jun
mirage13–20.0622%5 Jun
dust213–30.0432%5 Jun
inferno10–130.0121%5 Jun
ancient10–130.0726%4 Jun
anubis13–60.1026%31 May
inferno8–130.0515%31 May
ancient3–13-0.0627%31 May
nuke13–70.0612%30 May
mirage13–50.0421%30 May
inferno5–13-0.0418%30 May
dust29–13-0.0129%30 May
dust213–60.1430%30 May
mirage11–130.0327%30 May
dust24–13-0.0414%30 May
nuke8–80.0526%29 May
nuke13–90.0614%29 May
dust213–10-0.0133%29 May
mirage15–15-0.0025%29 May
ancient13–30.0420%29 May
dust215–150.0114%29 May
dust29–130.0120%28 May
inferno16–140.0623%27 May
mirage13–30.0522%27 May
nuke13–5-0.059%27 May
mirage16–13-0.0128%26 May
dust29–130.0118%4 Apr
ancient13–10-0.0418%1 Apr
inferno2–9-0.0844%13 Feb
inferno4–9-0.0333%13 Feb
mirage12–120.0234%7 Nov
mirage2–120.0236%27 Oct
dust27–130.0830%27 Oct
inferno7–90.0331%26 Oct
nuke0–5-0.0371%22 Oct
nuke8–130.0523%21 Oct
nuke13–80.1123%20 Oct
dust213–110.0629%19 Oct
inferno13–70.0131%15 Oct
mirage13–30.0238%15 Oct
dust213–100.0337%13 Oct
ancient13–110.1628%12 Oct
ancient13–90.1237%12 Oct
inferno8–130.0125%12 Oct
dust213–5-0.0229%12 Oct
mirage13–30.0624%12 Oct
inferno4–130.1237%12 Oct
inferno8–130.0633%12 Oct
mirage13–30.0832%11 Oct
mirage3–130.0017%9 Oct
mirage13–30.0819%9 Oct
mirage13–70.0026%9 Oct
mirage7–13-0.0227%9 Oct
dust27–13-0.0621%8 Oct
mirage13–70.0723%8 Oct
inferno6–130.0122%7 Oct
ancient13–30.0631%7 Oct
mirage11–30.1023%7 Oct
mirage13–110.1529%5 Oct
dust20–4-0.0424%5 Oct

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →