Day

Day — CS2 Stats

US76561199293844646[U:1:1333578918]Steam profile ↗

1,223Tracked matches56%Win rate2025Tracked since
950Hours in CS7Hrs last 2 wks
CSDB Rating5.0 Developing
Premier CS Rating16,432Purple band · top ~22.7% of ranked players (population est.)
CSDB Leaderboard#28769 of 52027 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.5%44.2%47.1%3.6% short
Shot accuracy0.0%11.6%12.8%12.8% short
Kill/death ratio1.061.031.080.03 short
Match win rate47.9%45.2%46.6%above

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGDayPREMIER16,432 · Purple bandcsdb.gg/stats

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Performance scores

Aim52
Positioning65
Utility32

0–100 skill scores via Leetify.

Recent form

COLD464212Last 10046%Win rateLTLWLLLLLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Aim5.2
Aggression8.6
Utility3.2
Positioning6.5
Opening Duels4.0
Clutch7.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning6.5
Utility3.2
Mechanics4.1
Opening Duels4.0
Win Impact6.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time621ms−8ms
first ⅓ avg 629ms → last ⅓ avg 621ms
Headshot accuracy14.4%+0.7%
first ⅓ avg 13.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — overpass 9–4
131Biggest win — ancient
5Longest win streak
66In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 89% over 9infernoWeakest map · 23% over 30
MapGradePlayedRecordWin rateAvg rating
infernoD3072323%-0.05
nukeB168850%-0.01
dust2S128467%0.03
mirageC104640%0.03
ancientS98189%0.07
cacheS64267%0.01
vertigo43175%0.05
anubis3030%-0.01
poseidon3030%-0.00
overpass220100%0.05
sanctum21150%-0.07
shelter110100%0.09
debris1010%-0.07
train1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 30). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,908Lifetime kills
1.06K/D · Top 50% of Purple band
1,584Matches
47.9%Match win rate · Top 50% of Purple band
43.5%Headshot %
0.0%Shot accuracy
4,621MVPs
474Hours (in match)
1,403Bombs planted
322Bombs defused

Most-used weapons

Lifetime map wins

3,089inferno
2,165nuke
1,978dust2
516vertigo
435train
76office
14italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
46%Win rate
1.15Avg K/D
77.9ADR
44%Headshot %

Clutches & streaks

56%1v1 clutch win
10%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%1.7416.3
Nuke650%0.9414.2
Ancient425%0.8814.8
Anubis30%0.7512.0
Dust2367%1.3113.0
Inferno2100%0.9212.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.9%Spray accuracy
68.7%Counter-strafing
10.3°Preaim
615msReaction time
37.6%T opening success
54.4%CT opening success
0.49Enemies flashed / flash
4.6%Flash assists
4.93HE damage / grenade
7.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1519% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4888 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5571% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0310%29 Aug
mirage15–15-0.035%29 Aug
mirage6–130.0112%29 Aug
cache13–90.0111%23 Aug
inferno6–13-0.0714%22 Aug
anubis11–130.0612%21 Aug
inferno4–7-0.108%21 Aug
dust28–13-0.0117%20 Aug
inferno7–9-0.0722%19 Aug
inferno6–9-0.0428%17 Aug
cache5–13-0.0614%16 Aug
inferno8–8-0.0718%15 Aug
anubis6–13-0.0914%15 Aug
dust212–120.0114%14 Aug
inferno3–9-0.059%14 Aug
ancient13–80.1415%13 Aug
dust213–70.049%13 Aug
mirage13–50.0510%11 Aug
ancient13–110.0214%11 Aug
ancient13–30.0422%9 Aug
inferno3–9-0.103%9 Aug
ancient13–90.0710%8 Aug
mirage13–60.0216%8 Aug
dust213–60.1113%8 Aug
dust213–16-0.0120%8 Aug
dust213–8-0.0518%7 Aug
dust213–80.0623%7 Aug
nuke15–150.0713%5 Aug
mirage13–80.0416%2 Aug
dust213–100.0120%2 Aug
nuke8–130.0516%1 Aug
inferno9–5-0.0116%1 Aug
inferno3–9-0.1711%1 Aug
mirage12–160.0116%30 Jul
inferno6–90.0525%25 Jul
nuke2–7-0.100%25 Jul
dust213–60.1113%25 Jul
nuke5–9-0.1220%14 Jul
shelter13–110.0915%13 Jul
mirage7–130.0316%12 Jul
inferno8–8-0.0922%11 Jul
inferno0–4-0.320%10 Jul
debris3–9-0.0713%10 Jul
cache13–80.0515%6 Jul
dust213–40.0715%6 Jul
inferno1–9-0.0214%3 Jul
dust213–60.0113%3 Jul
nuke13–11-0.027%2 Jul
nuke13–70.0416%28 Jun
inferno8–8-0.029%27 Jun
inferno4–90.000%23 Jun
ancient13–40.0811%22 Jun
overpass9–40.1717%21 Jun
inferno7–9-0.0132%20 Jun
nuke13–100.0614%19 Jun
nuke5–9-0.2013%18 Jun
train7–13-0.0612%17 Jun
mirage8–130.0122%17 Jun
ancient1–50.0512%14 Jun
inferno13–90.0514%14 Jun
mirage7–13-0.0210%13 Jun
inferno9–50.1422%13 Jun
ancient13–10.118%13 Jun
inferno11–10.0422%13 Jun
nuke9–50.1317%13 Jun
poseidon3–90.0236%12 Jun
nuke13–70.0431%12 Jun
vertigo7–9-0.0617%12 Jun
sanctum9–4-0.0210%11 Jun
anubis8–130.0124%11 Jun
cache11–13-0.0318%10 Jun
inferno13–90.0913%8 Jun
ancient16–130.0310%8 Jun
vertigo9–60.1116%7 Jun
inferno9–7-0.0330%7 Jun
inferno10–13-0.0413%6 Jun
inferno8–8-0.0311%5 Jun
poseidon8–8-0.1115%2 Jun
overpass13–11-0.0613%25 May
sanctum2–9-0.1112%25 May
inferno1–9-0.2910%24 May
dust25–6-0.0212%24 May
inferno8–80.1012%24 May
inferno8–8-0.048%24 May
mirage13–50.119%24 May
nuke13–50.0316%23 May
inferno3–9-0.0515%23 May
cache13–60.0310%23 May
vertigo13–40.047%22 May
inferno9–5-0.083%20 May
nuke16–13-0.0322%19 May
inferno1–9-0.0910%19 May
nuke8–8-0.065%17 May
ancient13–90.0521%17 May
nuke5–9-0.0510%17 May
inferno6–9-0.0621%16 May
cache13–100.049%16 May
vertigo9–70.1013%15 May
poseidon8–80.0825%15 May
nuke13–70.0614%14 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →