sauce island — CS2 Stats

76561199249041718[U:1:1288775990]

894Tracked matches46%Win rate2023Tracked since
961Hours in CS1Hrs last 2 wks
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating10,705Blue band · top ~51.2% of ranked players (population est.)
CSDB Leaderboard#12816 of 17678 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGsauce islandFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER10,705 · Blue bandcsdb.gg/stats

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Performance scores

Aim54
Positioning50
Utility20

0–100 skill scores via Leetify.

Recent form

COLD47458Last 10047%Win rateLTWWLLWLLL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim5.4
Aggression6.7
Utility2.0
Positioning5.0
Opening Duels1.9
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.0
Utility2.0
Mechanics6.0
Opening Duels1.9
Win Impact3.8

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time583ms−25ms
first ⅓ avg 608ms → last ⅓ avg 583ms
Headshot accuracy20.6%+0.1%
first ⅓ avg 20.4% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — inferno 9–0
130Biggest win — nuke
12Longest win streak
413In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 78% over 9ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.01
nukeB189950%0.01
infernoB115645%0.04
overpassA95456%0.02
cacheS97278%0.05
dust2B84450%0.00
anubisS64267%0.02
ancientD51420%-0.02
office3030%-0.03
train2020%0.02
vertigo2020%0.01
warden1010%-0.02
alpine1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,881Lifetime kills
1.00K/D
1,493Matches
40.6%Match win rate
49.9%Headshot % · Top 50% of tracked players
0.9%Shot accuracy
3,005MVPs
496Hours (in match)
1,491Bombs planted
287Bombs defused

Most-used weapons

Lifetime map wins

3,479nuke
1,905inferno
1,183vertigo
1,053dust2
301office
191train
13italy
10ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
60%Win rate
0.97Avg K/D
76.7ADR
43%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.8914.0
Mirage1100%1.4516.0
Anubis10%0.649.0
Dust21100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
29.9%Accuracy (enemy spotted)
30.8%Spray accuracy
76.9%Counter-strafing
11.3°Preaim
585msReaction time
39.8%T opening success
35.6%CT opening success
0.27Enemies flashed / flash
2.9%Flash assists
5.88HE damage / grenade
2.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2698 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7617% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass3–130.0524%19 Aug
anubis12–120.017%7 Aug
inferno13–50.0417%6 Aug
nuke13–9-0.0321%6 Aug
nuke4–4-0.0729%4 Aug
ancient3–13-0.0820%4 Aug
mirage13–30.1038%4 Aug
mirage8–130.0424%2 Aug
nuke8–13-0.0612%23 Jul
anubis10–130.0325%23 Jul
mirage13–70.0155%23 Jul
office5–130.029%17 Jul
nuke13–7-0.0427%17 Jul
mirage8–13-0.0217%17 Jul
nuke12–12-0.0018%16 Jul
inferno13–50.0218%16 Jul
anubis13–40.0421%16 Jul
mirage11–13-0.0322%12 Jul
overpass13–11-0.0620%6 Jul
ancient11–13-0.0515%6 Jul
dust26–13-0.018%1 Jul
mirage11–130.0125%30 Jun
inferno4–13-0.0413%30 Jun
warden5–13-0.0217%30 Jun
mirage13–70.0121%25 Jun
nuke13–100.0219%24 Jun
mirage11–13-0.0727%23 Jun
nuke13–9-0.017%23 Jun
dust213–8-0.0519%23 Jun
mirage13–10-0.0722%21 Jun
overpass11–13-0.0719%13 Jun
dust211–13-0.0618%13 Jun
nuke12–120.0226%12 Jun
mirage13–11-0.0339%12 Jun
inferno9–00.3021%10 Jun
overpass9–130.0415%10 Jun
mirage13–6-0.0616%10 Jun
inferno13–8-0.0432%9 Jun
dust213–5-0.0130%9 Jun
dust213–30.0525%7 Jun
ancient3–13-0.054%7 Jun
inferno10–130.0817%22 May
mirage10–13-0.089%18 May
nuke13–80.0522%18 May
nuke13–40.0413%16 May
mirage3–13-0.085%16 May
mirage10–13-0.017%14 May
office3–13-0.0620%14 May
dust211–130.0416%13 May
dust213–50.069%12 May
nuke13–70.0518%12 May
mirage10–130.0112%9 May
nuke13–00.1514%9 May
overpass13–60.0514%9 May
anubis13–10-0.0129%9 May
cache13–100.0122%9 May
cache13–90.1221%8 May
cache13–100.0317%8 May
mirage13–60.0112%7 May
cache13–110.0421%7 May
nuke13–8-0.0016%7 May
cache13–40.0912%6 May
mirage5–50.057%6 May
overpass13–9-0.0117%5 May
nuke1–13-0.120%5 May
ancient2–130.0718%5 May
mirage13–10.020%5 May
mirage12–120.0117%4 May
ancient13–40.0327%4 May
anubis13–30.046%1 May
cache8–130.0616%1 May
mirage8–13-0.0310%30 Apr
cache11–130.0211%30 Apr
overpass13–80.0625%29 Apr
cache13–20.0316%29 Apr
cache13–50.0413%29 Apr
alpine9–13-0.0319%28 Apr
train11–13-0.0119%28 Apr
train11–130.0421%28 Apr
mirage6–130.0119%24 Apr
vertigo5–13-0.0222%24 Apr
inferno11–130.0323%24 Apr
mirage13–60.0524%22 Apr
nuke12–120.1021%21 Apr
overpass12–120.0720%21 Apr
office5–13-0.0419%21 Apr
mirage13–40.0114%20 Apr
inferno4–130.0428%20 Apr
overpass13–70.0734%19 Apr
nuke8–80.0314%19 Apr
inferno13–80.0921%19 Apr
vertigo9–130.0423%10 Apr
inferno11–13-0.0625%7 Apr
nuke12–120.0422%7 Apr
inferno3–9-0.0242%7 Apr
nuke9–130.0325%5 Apr
anubis13–6-0.0117%5 Apr
dust29–130.0118%2 Apr
mirage16–130.1026%2 Apr
mirage6–13-0.0919%2 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →