Crankn — CS2 Stats

76561199247028534[U:1:1286762806]

464Tracked matches50%Win rate2023Tracked since
654Hours in CS12Hrs last 2 wks
CSDB Rating4.4 Developing
Premier CS Rating2,315Grey band · top ~90.2% of ranked players (population est.)
CSDB Leaderboard#27101 of 34589 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianvs Light Blue band
Headshot rate35.6%40.1%4.4% short
Shot accuracy1.7%7.6%5.8% short
Kill/death ratio0.760.920.16 short
Match win rate35.6%42.2%6.6% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCranknPREMIER2,315 · Grey bandcsdb.gg/stats

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Performance scores

Aim54
Positioning52
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLWLWWLLWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim5.4
Aggression6.2
Utility3.7
Positioning5.2
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.2
Utility3.7
Mechanics5.8
Opening Duels2.7
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time667ms−5ms
first ⅓ avg 672ms → last ⅓ avg 667ms
Headshot accuracy8.6%−0.5%
first ⅓ avg 9.1% → last ⅓ avg 8.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 10–13
131Biggest win — nuke
4Longest win streak
103In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 68% over 22ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S2215768%0.01
mirageB178947%-0.00
anubisA1710759%0.03
nukeB147750%0.01
infernoD92722%-0.02
ancientD91811%-0.00
cacheB84450%-0.01
train21150%-0.02
vertigo21150%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,265Lifetime kills
0.76K/D
1,003Matches
35.6%Match win rate
35.6%Headshot %
1.7%Shot accuracy
1,423MVPs
406Hours (in match)
641Bombs planted
160Bombs defused

Most-used weapons

Lifetime map wins

2,573dust2
1,275nuke
890inferno
46vertigo
25office
23train
3cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.3%Headshot accuracy
39.5%Accuracy (enemy spotted)
42.4%Spray accuracy
76.2%Counter-strafing
11.5°Preaim
651msReaction time
28.7%T opening success
51.9%CT opening success
0.49Enemies flashed / flash
2.4%Flash assists
6.18HE damage / grenade
9.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.2821% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4867 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7409% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.046%23 Aug
mirage13–110.009%22 Aug
nuke8–13-0.066%21 Aug
nuke13–5-0.048%18 Aug
dust213–90.0815%18 Aug
inferno6–13-0.0312%17 Aug
dust22–13-0.0415%17 Aug
mirage13–6-0.033%16 Aug
dust210–00.059%16 Aug
inferno2–13-0.056%15 Aug
dust216–14-0.005%14 Aug
dust29–13-0.092%13 Aug
train13–40.005%13 Aug
mirage10–130.015%13 Aug
ancient9–130.058%13 Aug
train7–13-0.035%12 Aug
anubis13–100.064%12 Aug
anubis9–13-0.085%12 Aug
dust213–80.0316%12 Aug
nuke3–13-0.0317%12 Aug
mirage13–70.0212%12 Aug
anubis2–13-0.0616%12 Aug
ancient11–130.063%12 Aug
dust213–70.0513%10 Aug
mirage13–90.109%10 Aug
dust213–80.0811%9 Aug
anubis13–100.124%9 Aug
mirage9–13-0.019%9 Aug
anubis13–3-0.0217%9 Aug
anubis8–13-0.034%9 Aug
mirage13–160.008%9 Aug
nuke16–140.006%9 Aug
dust213–7-0.009%9 Aug
mirage13–11-0.0214%9 Aug
ancient5–13-0.029%9 Aug
inferno13–30.052%9 Aug
anubis13–30.066%8 Aug
cache11–13-0.022%8 Aug
nuke13–100.0112%8 Aug
cache10–130.075%8 Aug
dust29–13-0.016%8 Aug
nuke13–110.074%8 Aug
nuke10–130.057%8 Aug
inferno16–130.097%8 Aug
dust213–10-0.026%6 Aug
cache13–8-0.048%4 Aug
vertigo12–120.043%4 Aug
vertigo13–3-0.023%4 Aug
dust216–130.0216%4 Aug
dust28–13-0.043%4 Aug
dust213–11-0.066%30 Jul
nuke8–13-0.0013%30 Jul
nuke13–60.065%30 Jul
cache9–13-0.047%29 Jul
anubis2–13-0.029%29 Jul
ancient13–30.089%27 Jul
dust213–70.026%27 Jul
mirage9–13-0.008%26 Jul
ancient7–13-0.0512%26 Jul
dust213–30.045%26 Jul
mirage8–13-0.106%26 Jul
mirage2–1-0.040%26 Jul
anubis13–60.1212%26 Jul
anubis10–130.147%26 Jul
cache13–2-0.0310%26 Jul
mirage9–13-0.067%25 Jul
inferno9–13-0.054%25 Jul
anubis12–30.0610%25 Jul
inferno11–13-0.0512%25 Jul
dust26–130.1316%25 Jul
dust213–90.0512%25 Jul
nuke8–13-0.027%25 Jul
nuke13–70.056%25 Jul
anubis7–130.0410%25 Jul
cache13–110.0311%24 Jul
nuke15–150.087%24 Jul
anubis13–60.057%24 Jul
inferno6–13-0.065%24 Jul
ancient5–13-0.0413%24 Jul
nuke13–10.067%24 Jul
ancient13–160.046%24 Jul
dust213–50.0120%24 Jul
anubis13–70.0513%24 Jul
anubis16–140.0311%24 Jul
anubis13–80.045%24 Jul
anubis13–160.0110%22 Jul
inferno5–13-0.056%21 Jul
inferno9–13-0.026%21 Jul
mirage13–10-0.016%16 Jul
mirage9–130.0913%16 Jul
mirage7–13-0.046%16 Jul
mirage10–12-0.019%16 Jul
mirage8–130.0010%16 Jul
dust213–16-0.026%16 Jul
cache13–10-0.039%15 Jul
ancient9–13-0.064%13 Jul
dust213–10-0.027%12 Jul
ancient15–15-0.097%12 Jul
dust24–13-0.0510%11 Jul
cache8–13-0.0312%11 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →