Eagle — CS2 Stats

76561199224111828[U:1:1263846100]✓ No bans

285Tracked matches75%Win rate2022Tracked since
586Hours in CS
CSDB Rating7.8 StrongEntry Fragger
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim89
Positioning77
Utility51

0–100 skill scores via Leetify.

Recent form

HOT63307Last 10063%Win rateWLWWWWWWLL

Last 10 vs previous 10: +10pp win rate · -0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.9
Aggression10.0
Utility5.1
Positioning7.7
Opening Duels6.5
Clutch1.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.7
Utility5.1
Mechanics7.7
Opening Duels6.5
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11+0.06
first ⅓ avg 0.05 → last ⅓ avg 0.11
Reaction time562ms−12ms
first ⅓ avg 574ms → last ⅓ avg 562ms
Headshot accuracy29.9%−0.1%
first ⅓ avg 30.0% → last ⅓ avg 29.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — ancient 13–5
130Biggest win — mirage
6Longest win streak
37In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 86% over 14nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS2117481%0.10
dust2B147750%0.04
infernoS1412286%0.08
ancientA106460%0.11
nukeD93633%0.05
cacheC94544%0.07
anubisS86275%0.05
trainA53260%0.02
vertigo3030%0.02
overpass32167%0.07
office1010%-0.07
warden110100%0.06
alpine110100%0.08
italy110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,244Lifetime kills
1.43K/D · Top 10% of tracked players
770Matches
51.7%Match win rate · Top 25% of tracked players
58.4%Headshot % · Top 10% of tracked players
9.4%Shot accuracy
4,190MVPs
586Hours (in match)
249Bombs planted
496Bombs defused

Most-used weapons

Lifetime map wins

1,478dust2
1,355nuke
1,235inferno
1,019vertigo
493train
69cbble
58office
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

130Matches
63%Win rate
1.43Avg K/D
93.2ADR
50%Headshot %

Clutches & streaks

26%1v1 clutch win
38%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3063%1.4420.1
Dust21759%1.4419.6
Nuke1771%1.4118.9
Anubis1567%1.5322.6
Inferno1040%1.1219.2
Ancient862%1.6219.9
Overpass3100%1.2720.7
Cache10%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.4%Headshot accuracy
38.2%Accuracy (enemy spotted)
36.4%Spray accuracy
84.8%Counter-strafing
9.7°Preaim
562msReaction time
45.2%T opening success
66.6%CT opening success
0.47Enemies flashed / flash
12.4%Flash assists
6.73HE damage / grenade
7.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4685 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–20.1940%12 Jul
nuke10–130.0137%12 Jul
dust213–30.0524%12 Jul
mirage13–50.1123%12 Jul
mirage13–00.1337%12 Jul
inferno13–100.1341%10 Jul
ancient13–70.1435%10 Jul
mirage13–00.0835%10 Jul
mirage8–130.1036%9 Jul
cache6–130.0932%9 Jul
ancient14–160.1330%9 Jul
nuke13–80.1532%9 Jul
nuke12–120.2026%10 Jun
inferno13–8-0.0232%10 Jun
dust213–50.1030%29 May
nuke4–130.0340%20 May
cache9–130.1431%4 May
ancient13–50.2626%4 May
mirage13–30.2232%4 May
mirage13–10.2233%3 May
mirage13–20.2336%3 May
inferno9–20.0825%3 May
inferno12–120.0724%3 May
train7–13-0.0611%3 May
nuke13–40.0633%3 May
mirage13–00.0941%3 May
ancient13–10.0827%3 May
mirage13–110.0824%3 May
ancient13–20.0530%3 May
ancient13–80.1820%3 May
cache1–13-0.0615%3 May
dust212–120.0325%3 May
inferno13–30.2123%3 May
cache5–130.0234%30 Apr
cache13–40.1031%30 Apr
cache12–120.0225%29 Apr
cache13–40.1230%29 Apr
cache13–30.1333%29 Apr
cache13–40.0731%29 Apr
mirage13–90.0417%28 Apr
dust213–40.0431%28 Apr
office7–13-0.0724%28 Apr
anubis13–20.0533%28 Apr
mirage13–10.0128%28 Apr
mirage13–60.0223%28 Apr
warden13–40.0624%27 Apr
inferno13–100.1625%27 Apr
mirage13–80.0827%27 Apr
vertigo3–130.0035%27 Apr
nuke13–80.0641%24 Apr
nuke7–13-0.0518%23 Apr
train13–90.0525%22 Apr
dust211–130.0236%22 Apr
train13–00.0444%22 Apr
inferno13–60.1819%20 Apr
overpass14–160.0524%20 Apr
alpine13–70.0817%17 Apr
mirage6–20.0236%17 Apr
nuke5–13-0.100%16 Apr
anubis19–170.0231%15 Apr
overpass13–60.0923%14 Apr
mirage11–130.1233%14 Apr
italy13–00.0648%14 Apr
train13–20.0645%13 Apr
ancient14–160.1042%12 Apr
inferno16–120.0218%12 Apr
mirage13–30.0519%12 Apr
mirage10–13-0.0226%12 Apr
dust29–13-0.0027%12 Apr
ancient9–13-0.0124%12 Apr
dust213–70.0029%12 Apr
inferno13–10-0.0027%11 Apr
mirage13–50.1651%11 Apr
anubis5–130.0336%11 Apr
inferno9–40.1748%11 Apr
inferno9–70.0326%11 Apr
dust210–130.0041%11 Apr
dust27–13-0.0121%11 Apr
inferno13–60.0015%11 Apr
anubis13–60.0115%11 Apr
ancient13–60.1120%10 Apr
mirage13–20.1836%10 Apr
ancient11–130.0225%8 Apr
inferno13–90.0121%8 Apr
vertigo12–120.1013%8 Apr
dust215–150.0332%8 Apr
nuke14–160.0820%8 Apr
vertigo12–12-0.0439%8 Apr
mirage13–100.1342%8 Apr
anubis13–70.0323%7 Apr
overpass13–70.0730%6 Apr
dust213–50.1334%6 Apr
mirage4–130.0443%6 Apr
anubis5–13-0.0233%6 Apr
dust213–160.0335%1 Apr
dust213–40.0930%25 Mar
train3–13-0.0025%25 Mar
inferno4–130.0337%25 Mar
anubis13–100.0922%25 Mar
dust213–80.1042%24 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →