EZ-.- — CS2 Stats

76561199205568028[U:1:1245302300]

1,947Tracked matches73%Win rate2022Tracked since
2,543Hours in CS
CSDB Rating7.3 StrongAggressive Rifler
Premier CS Rating24,635Top 25% of 17,162 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#5106 of 33630 tracked
FaceitLevel 9 · 1,972 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.4%49.0%52.0%2.7% short
Shot accuracy5.3%13.1%13.7%8.4% short
Kill/death ratio1.091.081.08meets
Match win rate47.9%46.9%48.8%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEZ-.-FACEITLevel 9 · 1,972 ELOSTANDINGTop 20.7% of rankedPREMIER24,635 · Pink bandcsdb.gg/stats

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Performance scores

Aim98
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

HOT62371Last 10062%Win rateWWLLWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.8
Aggression8.3
Utility4.6
Positioning5.6
Opening Duels4.0
Clutch3.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning5.6
Utility4.6
Mechanics6.4
Opening Duels4.3
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.05
first ⅓ avg 0.01 → last ⅓ avg 0.06
Reaction time354ms−236ms
first ⅓ avg 590ms → last ⅓ avg 354ms
Headshot accuracy34.8%+13.7%
first ⅓ avg 21.2% → last ⅓ avg 34.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–3
130Biggest win — anubis
8Longest win streak
W2Current streak
45In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 83% over 23dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
ancientS2319483%0.04
infernoS2014670%0.04
mirageA1710759%0.06
dust2D1651131%0.03
nukeS75271%0.06
anubisS65183%0.01
overpass41325%-0.01
train41325%0.04
cache220100%0.09
vertigo1010%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,343Lifetime kills
1.09K/D · Top 50% of Level 9 players
3,223Matches
47.9%Match win rate · Top 50% of Level 9 players
49.4%Headshot % · Top 50% of Level 9 players
5.3%Shot accuracy
9,135MVPs
2,543Hours (in match)
4,266Bombs planted
1,321Bombs defused

Most-used weapons

AK-4728,451
AWP9,397
Knife1,748
MP91,430
MAC-101,270

Lifetime map wins

5,620inferno
4,898dust2
1,954nuke
1,882vertigo
929train
14italy
3office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,853Matches
50%Win rate
1.18Avg K/D
81.5ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient27157%1.2317.4
Mirage26847%1.1216.1
Anubis26251%1.2017.0
Inferno21849%1.1616.8
Dust219545%1.1916.7
Nuke6743%1.1316.4
Vertigo4846%1.1216.3
Train4747%1.2616.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
34.9%Spray accuracy
78.6%Counter-strafing
5.1°Preaim
364msReaction time
27.6%T opening success
64.6%CT opening success
0.41Enemies flashed / flash
6.7%Flash assists
11.72HE damage / grenade
5.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4062 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.5955% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–20.0633%15 Jul
cache13–10.1723%15 Jul
ancient4–130.0615%15 Jul
mirage1–13-0.0617%14 Jul
inferno10–10.1830%13 Jul
ancient1–13-0.09100%12 Jul
dust213–30.0125%12 Jul
nuke13–50.1548%11 Jul
cache13–30.0137%11 Jul
inferno13–20.1024%11 Jul
ancient13–4-0.0326%10 Jul
overpass1–3-0.0250%8 Jul
inferno0–9-0.150%8 Jul
anubis13–10.0535%6 Jul
ancient13–60.1835%5 Jul
ancient13–40.1540%4 Jul
anubis13–00.000%4 Jul
mirage13–40.1534%1 Jul
inferno1–13-0.0155%30 Jun
dust210–130.1325%2 Jun
mirage13–30.0953%30 Apr
mirage13–30.0473%30 Apr
mirage13–30.2042%30 Apr
dust213–40.1345%29 Apr
dust214–160.1033%29 Apr
inferno6–50.0233%29 Apr
dust23–13-0.0238%29 Apr
mirage13–40.0529%28 Apr
mirage13–30.0238%28 Apr
mirage13–30.0833%28 Apr
dust211–00.1225%28 Apr
inferno7–130.1324%21 Apr
anubis13–20.0230%21 Apr
ancient13–10.147%21 Apr
mirage9–130.1325%21 Apr
ancient13–50.1634%20 Apr
mirage5–130.0318%15 Apr
dust213–7-0.0716%15 Apr
ancient13–80.0427%15 Apr
dust210–13-0.0324%15 Apr
inferno13–50.0740%14 Apr
nuke13–40.0752%14 Apr
inferno13–5-0.0232%13 Apr
inferno13–100.1241%11 Apr
anubis13–4-0.0311%10 Apr
dust213–10.0636%10 Apr
ancient13–60.0626%10 Apr
inferno8–00.0525%10 Apr
mirage10–130.0418%10 Apr
nuke13–40.0820%10 Apr
anubis13–90.0016%10 Apr
dust28–13-0.0120%10 Apr
mirage13–40.1755%10 Apr
dust210–130.0323%9 Apr
inferno5–13-0.0733%9 Apr
ancient13–100.0124%9 Apr
mirage13–40.0333%9 Apr
ancient3–00.0267%9 Apr
anubis9–13-0.0024%29 Jan
overpass10–30.1113%28 Jan
ancient13–60.0218%28 Jan
inferno13–50.0213%28 Jan
inferno13–20.1219%27 Jan
ancient13–10.0748%24 Jan
dust27–13-0.0230%19 Nov
mirage9–10.0727%19 Nov
ancient13–100.0219%18 Nov
train16–140.0329%18 Nov
nuke13–90.0231%18 Nov
dust28–130.0318%16 Nov
ancient13–70.0113%15 Nov
inferno13–100.0521%21 Sept
ancient13–110.0211%17 Sept
ancient13–7-0.0320%14 Sept
inferno13–5-0.0525%12 Sept
train12–120.1034%12 Sept
ancient10–130.0116%11 Sept
ancient13–30.0415%10 Sept
inferno13–70.0318%9 Sept
dust24–13-0.0422%30 Aug
inferno13–40.0112%26 Aug
train1–13-0.035%23 Aug
ancient16–13-0.0115%19 Aug
overpass9–13-0.0115%14 Aug
nuke8–130.0310%12 Aug
ancient7–13-0.0418%11 Aug
ancient13–40.1322%10 Aug
dust211–130.0820%6 Aug
train4–130.0529%4 Aug
mirage8–130.0114%1 Aug
inferno9–70.0121%31 Jul
ancient13–70.0728%24 Jul
inferno6–130.0231%24 Jul
mirage4–9-0.0323%11 Jul
inferno11–130.0713%11 Jul
overpass6–9-0.1030%10 Jul
vertigo7–9-0.0721%10 Jul
dust23–13-0.0240%9 Jul
nuke4–130.0223%9 Jul
mirage10–13-0.0337%7 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →