filwat

filwat — CS2 Stats

76561199162325981[U:1:1202060253]Steam profile ↗

180Tracked matches43%Win rate2025Tracked since
391Hours in CS1Hrs last 2 wks
CSDB Rating2.1 Learning
WingmanGold Nova I
Ladder ranks via Leetify

Performance scores

Aim25
Positioning23
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY493912Last 10049%Win rateLLLLLWTWWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim2.5
Aggression1.1
Utility0.8
Positioning2.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 56% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 32% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning2.3
Utility0.8
Mechanics3.0
Opening Duels0.3
Win Impact2.6

Composite 2.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time673ms−13ms
first ⅓ avg 686ms → last ⅓ avg 673ms
Headshot accuracy8.1%−6.8%
first ⅓ avg 14.9% → last ⅓ avg 8.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–3
131Biggest win — nuke
8Longest win streak
L5Current streak
54In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 58% over 19infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB27131448%-0.02
mirageB2091145%-0.04
dust2A1911858%-0.01
cacheA95456%-0.00
infernoC73443%-0.04
anubis32167%0.05
vertigo32167%-0.03
alpine21150%0.04
ancient2020%-0.05
train21150%-0.01
overpass21150%0.10
italy1010%-0.01
shelter1010%-0.05
boulder110100%-0.00
fachwerk1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,421Lifetime kills
0.70K/D
860Matches
40.1%Match win rate
34.1%Headshot %
0.0%Shot accuracy
1,305MVPs
227Hours (in match)
731Bombs planted
267Bombs defused

Most-used weapons

Lifetime map wins

1,040nuke
861dust2
685inferno
465vertigo
126train
45italy
7office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

7.7%Headshot accuracy
30.5%Accuracy (enemy spotted)
38.1%Spray accuracy
63.4%Counter-strafing
11.4°Preaim
675msReaction time
15.9%T opening success
32.3%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
2.78HE damage / grenade
3.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 7.7099% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1631 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.8895% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.046%28 Aug
dust24–130.0112%28 Aug
italy6–13-0.016%30 Jul
nuke7–13-0.026%22 Jul
shelter11–13-0.0511%18 Jul
boulder13–3-0.005%17 Jul
fachwerk12–12-0.076%9 Jul
nuke13–9-0.047%6 Jul
alpine13–50.0420%6 Jul
dust213–100.046%5 Jul
mirage13–8-0.076%4 Jul
nuke13–1-0.076%2 Jul
cache3–13-0.037%1 Jul
ancient12–12-0.0311%26 Jun
inferno6–13-0.070%25 Jun
nuke10–50.049%24 Jun
dust25–8-0.0610%24 Jun
train9–13-0.0111%23 Jun
anubis13–90.035%22 Jun
mirage5–13-0.0312%22 Jun
nuke13–4-0.047%21 Jun
mirage6–13-0.073%20 Jun
nuke13–9-0.025%18 Jun
dust27–13-0.059%17 Jun
mirage2–13-0.035%16 Jun
nuke8–13-0.028%15 Jun
dust28–13-0.0210%9 Jun
nuke13–11-0.036%8 Jun
mirage13–6-0.034%7 Jun
nuke6–130.0415%6 Jun
dust213–7-0.0019%5 Jun
nuke13–4-0.029%4 Jun
mirage12–12-0.026%3 Jun
nuke13–11-0.0814%2 Jun
cache1–13-0.027%27 May
nuke12–120.016%26 May
dust210–13-0.0317%24 May
nuke13–70.0211%23 May
inferno12–12-0.1733%22 May
dust23–13-0.0117%21 May
nuke4–13-0.0613%20 May
mirage9–13-0.017%19 May
nuke8–13-0.0519%18 May
mirage12–12-0.0514%17 May
nuke12–12-0.0215%16 May
vertigo9–13-0.0610%15 May
mirage5–13-0.056%14 May
nuke10–1-0.0325%14 May
cache13–80.014%13 May
dust25–13-0.0611%12 May
mirage13–5-0.0413%11 May
nuke11–13-0.0314%10 May
cache10–13-0.0213%9 May
cache13–11-0.0115%8 May
nuke11–13-0.0812%5 May
mirage13–6-0.1018%4 May
nuke13–10-0.0215%3 May
cache7–130.0215%3 May
cache13–30.0216%1 May
cache13–4-0.0112%29 Apr
cache13–40.0120%29 Apr
train13–10-0.0112%27 Apr
nuke10–13-0.036%26 Apr
mirage13–11-0.053%25 Apr
dust213–60.0110%25 Apr
overpass13–30.1612%24 Apr
inferno8–13-0.007%23 Apr
dust213–5-0.0310%23 Apr
nuke13–80.002%22 Apr
nuke12–120.018%20 Apr
mirage13–5-0.0112%19 Apr
dust213–5-0.0213%19 Apr
mirage12–12-0.0811%17 Apr
dust27–13-0.0530%16 Apr
anubis10–13-0.015%15 Apr
overpass12–120.0410%14 Apr
inferno9–130.0112%13 Apr
dust213–11-0.017%12 Apr
vertigo13–60.0218%12 Apr
nuke11–13-0.028%12 Apr
alpine9–130.0315%11 Apr
dust28–20.0313%11 Apr
mirage6–13-0.0410%11 Apr
mirage13–80.0112%10 Apr
mirage15–15-0.1015%9 Apr
anubis13–20.1221%8 Apr
dust213–40.1111%8 Apr
mirage0–13-0.0317%7 Apr
inferno13–6-0.0515%6 Apr
mirage13–9-0.0312%5 Apr
mirage13–40.1013%3 Apr
dust213–10-0.0738%1 Apr
dust213–40.0924%31 Mar
inferno13–80.0123%30 Mar
nuke13–20.0221%27 Mar
inferno13–9-0.0316%26 Mar
nuke12–12-0.0226%22 Mar
ancient3–13-0.078%19 Mar
dust213–5-0.0527%18 Mar
vertigo13–10-0.0611%16 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →