ferxss1 — CS2 Stats

76561199129799765[U:1:1169534037]

472Tracked matches72%Win rate2025Tracked since
807Hours in CS9Hrs last 2 wks
CSDB Rating8.0 StrongAggressive Rifler
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim94
Positioning68
Utility48

0–100 skill scores via Leetify.

Recent form

HOT60373Last 10060%Win rateWLWWWWWWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.4
Aggression10.0
Utility4.8
Positioning6.8
Opening Duels5.8
Clutch3.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 713ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.8
Utility4.8
Mechanics10.0
Opening Duels5.8
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time704ms−28ms
first ⅓ avg 732ms → last ⅓ avg 704ms
Headshot accuracy31.6%−0.5%
first ⅓ avg 32.0% → last ⅓ avg 31.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — inferno 9–6
130Biggest win — ancient
9Longest win streak
43In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 82% over 11infernoWeakest map · 45% over 22
MapGradePlayedRecordWin rateAvg rating
dust2A2415963%0.02
infernoB22101245%0.04
mirageA159660%0.03
ancientA138562%0.03
trainS119282%0.07
cacheS75271%0.01
nukeB63350%0.02
overpass21150%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,262Lifetime kills
1.20K/D · Top 25% of tracked players
1,092Matches
55.3%Match win rate · Top 10% of tracked players
58.1%Headshot % · Top 10% of tracked players
2.0%Shot accuracy
2,302MVPs
736Hours (in match)
711Bombs planted
258Bombs defused

Most-used weapons

Lifetime map wins

1,775dust2
1,652inferno
697train
537nuke
196vertigo
115cbble
8italy
1lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
52%Win rate
1.40Avg K/D
88.2ADR
63%Headshot %

Clutches & streaks

38%1v1 clutch win
33%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage956%1.2918.9
Ancient560%1.5317.4
Dust2540%1.6214.8
Inferno425%1.3820.0
Cache475%1.4422.5
Anubis250%0.9814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.7%Headshot accuracy
42.5%Accuracy (enemy spotted)
44.9%Spray accuracy
95.1%Counter-strafing
9.0°Preaim
713msReaction time
50.4%T opening success
56.2%CT opening success
0.49Enemies flashed / flash
9.1%Flash assists
10.25HE damage / grenade
5.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.69ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4906 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–70.0444%26 Aug
inferno2–13-0.0045%25 Aug
dust213–90.0930%25 Aug
train13–30.0639%25 Aug
train13–20.0938%24 Aug
dust213–60.0754%24 Aug
mirage13–40.0429%24 Aug
train13–90.1230%24 Aug
ancient13–20.0432%24 Aug
ancient13–100.0022%24 Aug
mirage13–7-0.0116%6 Aug
mirage5–110.0632%5 Aug
ancient13–100.0627%3 Aug
ancient7–130.0838%31 Jul
dust213–50.0231%30 Jul
mirage6–130.0330%30 Jul
mirage13–70.0146%29 Jul
cache16–130.0041%29 Jul
inferno13–2-0.0029%29 Jul
inferno11–130.0931%29 Jul
inferno13–80.0433%22 Jul
dust212–120.0630%22 Jul
cache13–90.0331%22 Jul
inferno2–9-0.1538%21 Jul
mirage5–130.1032%21 Jul
dust23–130.0220%21 Jul
inferno4–20.1031%21 Jul
dust213–9-0.0341%21 Jul
dust213–10.0648%21 Jul
inferno9–13-0.0023%21 Jul
dust213–80.0814%20 Jul
mirage13–60.0218%1 Jul
cache5–13-0.030%1 Jul
nuke7–13-0.0428%30 Jun
dust213–50.0137%30 Jun
mirage13–70.0829%30 Jun
nuke13–20.1241%30 Jun
nuke6–13-0.0131%30 Jun
dust211–13-0.0518%30 Jun
inferno4–13-0.0528%30 Jun
ancient1–130.0027%30 Jun
inferno10–130.0332%29 Jun
mirage2–130.0731%29 Jun
dust20–4-0.0550%29 Jun
inferno9–50.1137%28 Jun
inferno13–70.0343%28 Jun
inferno13–60.0346%28 Jun
inferno13–30.0617%27 Jun
nuke7–13-0.0437%27 Jun
inferno2–13-0.048%27 Jun
mirage13–7-0.0332%27 Jun
dust213–5-0.0827%27 Jun
dust212–120.0343%27 Jun
ancient2–13-0.0738%27 Jun
nuke13–20.0152%27 Jun
inferno0–3-0.070%27 Jun
ancient13–10.0834%24 Jun
ancient13–3-0.0145%24 Jun
mirage13–100.0030%24 Jun
mirage4–13-0.0223%24 Jun
inferno5–130.1022%24 Jun
dust213–30.0639%24 Jun
dust213–110.0126%24 Jun
train13–100.2022%23 Jun
train13–10.0933%17 Jun
train6–130.0538%17 Jun
mirage13–7-0.0131%17 Jun
mirage2–13-0.0438%17 Jun
ancient4–13-0.0528%17 Jun
ancient13–50.0633%16 Jun
train13–11-0.0229%15 Jun
train0–30.000%15 Jun
cache13–100.0333%11 Jun
ancient13–50.0629%11 Jun
train13–110.0823%11 Jun
train13–80.0143%11 Jun
ancient9–130.0221%10 Jun
dust213–9-0.0124%10 Jun
cache12–12-0.0331%9 Jun
inferno9–60.2614%3 Jun
dust213–10.0857%3 Jun
dust213–30.0446%2 Jun
dust28–13-0.0626%31 May
dust213–30.0638%30 May
dust213–30.0839%28 May
cache13–70.0341%28 May
cache13–100.0439%28 May
dust29–130.0842%27 May
inferno10–130.0128%21 May
dust27–130.0282%20 May
inferno8–130.1232%20 May
dust29–13-0.0024%19 May
overpass13–80.1037%19 May
overpass4–10-0.0117%16 May
nuke12–30.0613%16 May
mirage13–10.0839%15 May
inferno11–130.0632%15 May
train13–20.0432%13 May
inferno9–40.1213%13 May
ancient13–00.0936%13 May

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →