Karlonac

Karlonac — CS2 Stats

76561199124861948[U:1:1164596220]Steam profile ↗

144Tracked matches60%Win rate2023Tracked since
350Hours in CS1Hrs last 2 wks
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating5,724Light Blue band · top ~75.3% of ranked players (population est.)
CSDB Leaderboard#20875 of 27291 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate57.4%46.2%47.2%above
Shot accuracy5.0%12.5%12.3%7.4% short
Kill/death ratio1.131.061.07above
Match win rate47.1%45.9%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKarlonacFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER5,724 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim80
Positioning65
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY5050Last 10050%Win rateLWLWWWWLLL

Last 10 vs previous 10: +0pp win rate · +0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression10.0
Utility3.4
Positioning6.5
Opening Duels5.1
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.5
Utility3.4
Mechanics6.5
Opening Duels5.1
Win Impact8.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.04
Reaction time600ms+4ms
first ⅓ avg 596ms → last ⅓ avg 600ms
Headshot accuracy19.4%−1.4%
first ⅓ avg 20.8% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — mirage 13–9
131Biggest win — dust2
6Longest win streak
103In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 86% over 14nukeWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC26101638%0.02
dust2A2011955%0.04
anubisS1412286%0.02
infernoD124833%-0.05
ancientS119282%0.03
nukeD91811%-0.02
cache43175%0.01
overpass4040%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,033Lifetime kills
1.13K/D · Top 50% of Level 7 players
329Matches
47.1%Match win rate · Top 50% of Level 7 players
57.4%Headshot % · Top 25% of Level 7 players
5.0%Shot accuracy
1,242MVPs
179Hours (in match)
169Bombs planted
211Bombs defused

Most-used weapons

Lifetime map wins

797dust2
579inferno
357nuke
41vertigo
23cbble
15office
12train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
48%Win rate
1.03Avg K/D
77.5ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1850%1.1516.2
Dust21625%0.9616.2
Anubis1580%1.1016.1
Nuke617%0.7010.7
Ancient683%1.1815.0
Inferno633%0.7415.0
Cache580%1.3217.6
Overpass40%0.9217.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
39.1%Accuracy (enemy spotted)
40.0%Spray accuracy
79.2%Counter-strafing
8.7°Preaim
591msReaction time
49.3%T opening success
51.5%CT opening success
0.41Enemies flashed / flash
7.9%Flash assists
4.13HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4139 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0650%2 Jul
ancient13–70.0113%26 Jun
dust26–13-0.0011%26 Jun
dust213–80.0321%21 May
dust213–10.1335%21 May
mirage13–11-0.0124%19 May
mirage13–90.2821%18 May
mirage9–130.0012%18 May
dust27–13-0.0121%17 May
nuke9–130.1630%16 May
mirage3–100.0618%16 May
mirage2–13-0.0720%16 May
ancient13–10.0626%16 May
mirage13–70.0823%16 May
mirage13–160.1013%9 May
dust213–10.1713%9 May
mirage13–9-0.0220%6 May
anubis13–110.0117%6 May
inferno0–9-0.310%4 May
dust217–19-0.058%4 May
anubis13–110.0412%4 May
dust213–11-0.0418%3 May
dust213–110.0620%3 May
dust213–20.1530%3 May
inferno16–130.0523%2 May
mirage13–80.0315%2 May
nuke8–13-0.0724%2 May
cache10–13-0.0110%1 May
anubis13–40.0114%1 May
dust26–130.0113%1 May
mirage13–90.1724%1 May
dust29–130.2122%1 May
mirage13–80.0422%1 May
ancient13–60.0118%30 Apr
inferno13–16-0.0714%29 Apr
mirage4–13-0.0227%29 Apr
overpass4–130.0116%29 Apr
cache13–60.0522%29 Apr
ancient13–80.0528%28 Apr
dust216–140.0418%28 Apr
nuke8–13-0.0117%28 Apr
anubis13–70.0117%28 Apr
anubis13–80.0311%28 Apr
mirage9–130.1124%27 Apr
inferno16–140.0523%27 Apr
anubis16–120.0419%26 Apr
ancient13–2-0.0317%26 Apr
cache16–14-0.0118%22 Apr
cache13–70.0216%22 Apr
anubis13–100.0814%22 Apr
inferno8–13-0.0416%19 Apr
nuke2–13-0.0416%18 Apr
mirage1–13-0.0411%16 Apr
mirage0–70.004%15 Apr
mirage13–30.0919%15 Apr
inferno10–13-0.1211%11 Apr
mirage9–13-0.0421%11 Apr
ancient4–130.0019%28 Mar
nuke4–13-0.1014%28 Mar
inferno13–7-0.0724%23 Mar
dust213–50.0716%23 Mar
anubis13–70.098%23 Mar
overpass9–60.1510%22 Mar
anubis13–70.0619%21 Mar
mirage13–6-0.0330%20 Mar
mirage10–13-0.0018%19 Mar
inferno13–20.0920%18 Mar
inferno7–13-0.057%17 Mar
mirage3–130.0533%15 Mar
nuke3–13-0.069%15 Mar
dust217–190.0121%15 Mar
mirage13–10-0.048%15 Mar
dust213–8-0.0426%15 Mar
dust213–40.0628%15 Mar
inferno6–6-0.086%14 Mar
anubis13–100.0116%14 Mar
mirage7–13-0.0911%14 Mar
anubis16–19-0.0416%14 Mar
anubis13–100.0313%13 Mar
ancient13–60.0312%13 Mar
dust25–130.1124%13 Mar
overpass6–13-0.0111%13 Mar
ancient5–130.0717%13 Mar
inferno9–13-0.0413%13 Mar
nuke13–6-0.0126%12 Mar
anubis13–6-0.057%12 Mar
dust27–130.0420%12 Mar
nuke1–130.0226%12 Mar
ancient13–11-0.0231%12 Mar
dust213–70.0029%11 Mar
mirage5–13-0.0518%11 Mar
inferno5–13-0.0425%9 Mar
overpass9–130.0042%9 Mar
ancient13–50.0528%9 Mar
mirage7–13-0.0540%9 Mar
anubis2–13-0.0524%9 Mar
nuke8–13-0.0539%9 Mar
mirage8–13-0.0325%8 Mar
ancient13–110.0519%8 Mar
mirage7–13-0.0019%8 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →