T4rnish3d

T4rnish3d — CS2 Stats

HR76561198106054498[U:1:145788770]Steam profile ↗✓ No bans

1,749Tracked matches66%Win rate2020Tracked since
CSDB Rating7.3 StrongAggressive Rifler
Premier CS Rating20,615Pink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#10746 of 28689 tracked
FaceitLevel 10 · 2,313 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGT4rnish3dFACEITLevel 10 · 2,313 ELOSTANDINGTop 12.4% of rankedPREMIER20,615 · Pink bandcsdb.gg/stats

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Performance scores

Aim92
Positioning52
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateWLWWWTWLLW

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression7.9
Utility3.3
Positioning5.2
Opening Duels4.1
Clutch3.4

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.2
Utility3.3
Mechanics10.0
Opening Duels4.1
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time610ms−60ms
first ⅓ avg 670ms → last ⅓ avg 610ms
Headshot accuracy23.7%+2.8%
first ⅓ avg 20.9% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 12–12
130Biggest win — mirage
6Longest win streak
98In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 17nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B26141254%0.01
mirageS2316770%-0.00
ancientS1712571%0.01
anubisB115645%0.02
infernoC83538%-0.02
cacheB63350%0.07
nukeD51420%-0.02
overpass42250%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

783Matches
51%Win rate
1.08Avg K/D
88.9ADR
59%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage23654%1.0917.2
Dust215547%1.0516.8
Ancient14459%1.1217.9
Anubis9648%1.1416.5
Inferno3944%0.9616.7
Nuke3145%0.8915.5
Overpass2836%1.0215.0
Vertigo2138%1.0416.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
37.7%Accuracy (enemy spotted)
41.2%Spray accuracy
95.3%Counter-strafing
7.4°Preaim
604msReaction time
33.8%T opening success
58.8%CT opening success
0.60Enemies flashed / flash
4.3%Flash assists
5.29HE damage / grenade
4.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7924% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust219–17-0.0417%28 Aug
dust214–16-0.0030%25 Aug
mirage13–00.1727%25 Aug
cache13–90.1418%25 Aug
anubis13–10-0.0215%20 Aug
cache12–120.2033%18 Aug
ancient13–80.0221%16 Aug
cache11–13-0.0510%10 Aug
mirage2–13-0.0317%10 Aug
mirage13–20.0624%10 Aug
nuke13–11-0.0232%10 Aug
cache7–13-0.0318%6 Aug
cache13–40.1331%6 Aug
dust25–13-0.0224%20 Jul
mirage13–80.0626%15 Jul
dust213–70.0838%14 Jul
mirage13–80.0221%12 Jul
anubis13–60.1635%11 Jul
cache13–80.0317%11 Jul
mirage16–130.0333%10 Jul
ancient2–13-0.0134%10 Jul
mirage13–8-0.0424%9 Jul
inferno6–13-0.0629%9 Jul
mirage14–160.0018%4 Jul
ancient11–130.0125%28 Jun
dust213–9-0.0129%27 Jun
mirage19–16-0.0030%25 Jun
ancient13–90.0219%25 Jun
mirage13–11-0.0118%23 Jun
mirage4–13-0.1016%23 Jun
mirage9–13-0.0116%22 Jun
overpass8–13-0.0317%21 Jun
anubis10–130.0421%21 Jun
mirage4–13-0.0626%21 Jun
dust213–90.0222%20 Jun
dust27–130.0422%20 Jun
ancient13–50.0330%20 Jun
dust24–130.0534%20 Jun
mirage3–13-0.0325%20 Jun
mirage13–5-0.0521%20 Jun
inferno5–13-0.0635%20 Jun
nuke10–13-0.0334%20 Jun
mirage9–130.0229%19 Jun
inferno13–110.0622%17 Jun
ancient7–13-0.0429%16 Jun
ancient13–110.0037%16 Jun
mirage13–11-0.0521%16 Jun
ancient16–12-0.0323%16 Jun
nuke11–13-0.0140%16 Jun
mirage13–9-0.0815%15 Jun
ancient13–10-0.0616%15 Jun
dust24–13-0.0914%15 Jun
ancient13–110.0821%15 Jun
dust210–130.0120%15 Jun
dust213–30.0428%15 Jun
inferno5–13-0.0322%15 Jun
inferno7–130.0328%14 Jun
ancient9–130.0329%14 Jun
mirage13–10-0.0123%14 Jun
ancient13–90.0431%13 Jun
overpass13–5-0.0326%13 Jun
dust213–6-0.0130%13 Jun
inferno13–100.0319%13 Jun
dust27–13-0.0431%12 Jun
anubis6–13-0.0511%12 Jun
anubis10–130.0026%12 Jun
nuke6–13-0.0317%11 Jun
dust28–13-0.0717%11 Jun
anubis23–250.0518%11 Jun
ancient16–13-0.0223%11 Jun
ancient13–50.0819%11 Jun
overpass13–60.028%10 Jun
mirage13–10-0.0321%9 Jun
inferno13–9-0.0915%9 Jun
ancient13–8-0.0414%9 Jun
dust29–130.0218%9 Jun
anubis13–40.0318%9 Jun
dust213–60.1019%8 Jun
dust213–10-0.0215%7 Jun
dust27–13-0.0213%7 Jun
dust27–13-0.0432%7 Jun
anubis13–9-0.0419%6 Jun
anubis13–30.0421%6 Jun
dust213–110.0723%6 Jun
anubis8–13-0.0419%5 Jun
mirage16–130.0012%5 Jun
mirage13–110.0823%4 Jun
dust213–100.0637%4 Jun
anubis3–13-0.0124%4 Jun
dust213–70.0123%4 Jun
dust213–10-0.0423%3 Jun
ancient3–6-0.059%2 Jun
overpass15–150.0331%1 Jun
inferno3–13-0.0135%1 Jun
dust213–50.1137%31 May
nuke14–16-0.0225%31 May
ancient13–30.0224%27 May
dust213–10-0.0021%27 May
dust211–13-0.0317%26 May
mirage13–7-0.0018%25 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →