mrjimmyc

mrjimmyc — CS2 Stats

US76561199123091567[U:1:1162825839]Steam profile ↗✓ No bans

451Tracked matches50%Win rate2023Tracked since
198Hours in CS
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating14,721Blue band · top ~29.9% of ranked players (population est.)
CSDB Leaderboard#12810 of 19619 tracked
Ladder ranks via Leetify

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CSDB.GGmrjimmycPREMIER14,721 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning53
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateLWTLWWWWLW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression7.8
Utility1.4
Positioning5.3
Opening Duels4.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.3
Utility1.4
Mechanics7.2
Opening Duels4.1
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time613ms−45ms
first ⅓ avg 659ms → last ⅓ avg 613ms
Headshot accuracy19.7%−0.3%
first ⅓ avg 20.0% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — debris 9–2
130Biggest win — nuke
4Longest win streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 60% over 10nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB31141745%0.01
infernoC146843%-0.00
cacheB136746%0.00
dust2A106460%0.01
nukeD82625%0.02
ancientD72529%0.01
anubisA74357%0.03
overpass31233%-0.01
vertigo2020%0.02
debris220100%0.13
train110100%0.13
shelter1010%-0.02
office1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,118Lifetime kills
0.89K/D
522Matches
41.8%Match win rate
46.5%Headshot % · Top 50% of tracked players
1.4%Shot accuracy
1,141MVPs
198Hours (in match)
385Bombs planted
92Bombs defused

Most-used weapons

Lifetime map wins

801dust2
569nuke
521inferno
128vertigo
55office
47train
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
32.3%Accuracy (enemy spotted)
32.6%Spray accuracy
82.3%Counter-strafing
9.5°Preaim
604msReaction time
41.0%T opening success
51.5%CT opening success
0.14Enemies flashed / flash
0.0%Flash assists
10.48HE damage / grenade
1.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1373 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0122%26 Aug
mirage13–110.0327%26 Aug
ancient15–150.0317%26 Aug
mirage9–13-0.0520%26 Aug
anubis13–60.0714%26 Aug
train13–30.1320%26 Aug
anubis13–100.1129%25 Aug
mirage13–30.0320%25 Aug
mirage0–13-0.0119%25 Aug
dust213–8-0.0217%25 Aug
nuke13–00.1714%24 Aug
vertigo11–130.0517%23 Aug
nuke15–15-0.0017%23 Aug
mirage13–90.0414%23 Aug
anubis10–13-0.0218%23 Aug
mirage13–60.0619%23 Aug
mirage13–100.0526%23 Aug
nuke14–160.0119%21 Aug
inferno13–9-0.0623%21 Aug
mirage10–130.0724%21 Aug
mirage6–13-0.0119%20 Aug
shelter1–8-0.020%19 Aug
office8–13-0.0625%19 Aug
inferno2–130.0315%19 Aug
dust26–13-0.0024%19 Aug
anubis13–50.0514%18 Aug
cache5–13-0.0138%17 Aug
cache8–13-0.0516%15 Aug
mirage13–11-0.0021%15 Aug
cache13–6-0.0422%14 Aug
mirage11–130.0330%12 Aug
cache15–15-0.0117%12 Aug
mirage13–16-0.0713%11 Aug
nuke13–11-0.0212%5 Aug
dust29–13-0.0522%5 Aug
inferno15–15-0.0322%5 Aug
mirage8–13-0.0319%5 Aug
anubis11–13-0.0317%1 Aug
inferno13–7-0.0329%1 Aug
mirage3–13-0.1417%1 Aug
mirage15–15-0.0123%1 Aug
dust213–10-0.0513%1 Aug
inferno16–12-0.0436%1 Aug
debris9–20.2027%1 Aug
inferno11–13-0.0216%1 Aug
vertigo5–13-0.0131%30 Jul
inferno13–50.0424%30 Jul
mirage7–13-0.0218%29 Jul
anubis13–10-0.0232%29 Jul
mirage13–11-0.0224%29 Jul
dust213–8-0.0311%29 Jul
cache13–90.0523%28 Jul
nuke11–130.0019%27 Jul
ancient6–130.036%27 Jul
ancient9–13-0.0316%24 Jul
mirage5–130.0311%23 Jul
anubis10–130.0214%22 Jul
dust213–110.0717%22 Jul
inferno13–110.0916%21 Jul
dust213–60.0321%21 Jul
cache4–130.0217%18 Jul
nuke4–13-0.0533%17 Jul
inferno0–5-0.060%17 Jul
cache6–130.0716%17 Jul
mirage11–130.0621%15 Jul
mirage7–130.0916%15 Jul
mirage13–40.0111%14 Jul
ancient5–13-0.0312%13 Jul
inferno13–1-0.0241%13 Jul
mirage3–80.0313%13 Jul
mirage5–50.0833%13 Jul
mirage0–9-0.0613%10 Jul
inferno9–13-0.0414%10 Jul
mirage13–50.0622%10 Jul
cache13–5-0.0621%10 Jul
cache10–130.0523%10 Jul
mirage13–70.0713%9 Jul
debris9–50.0618%9 Jul
ancient12–60.0515%9 Jul
dust210–130.0324%9 Jul
cache9–13-0.0213%9 Jul
cache13–4-0.0220%8 Jul
cache13–90.0130%8 Jul
inferno12–120.045%8 Jul
cache13–50.0616%8 Jul
mirage10–130.0124%8 Jul
nuke10–13-0.0024%6 Jul
ancient8–13-0.0014%6 Jul
nuke9–130.0427%5 Jul
ancient16–140.0613%5 Jul
mirage13–100.0124%4 Jul
overpass13–100.0315%1 Jul
dust25–130.0718%1 Jul
overpass9–13-0.0620%1 Jul
mirage8–130.0924%28 Jun
mirage13–100.0020%27 Jun
dust213–50.0119%27 Jun
inferno6–130.0630%27 Jun
overpass7–130.0123%27 Jun
mirage13–11-0.0121%26 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →