GenlighJr — CS2 Stats

76561199093659308[U:1:1133393580]✓ No bans

983Tracked matches54%Win rate2023Tracked since
1,220Hours in CS17Hrs last 2 wks
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating16,723Purple band · top ~21.5% of ranked players (population est.)
CSDB Leaderboard#13301 of 22987 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.2%44.1%47.2%1.0% short
Shot accuracy5.8%11.4%12.7%7.0% short
Kill/death ratio0.981.031.090.11 short
Match win rate40.9%45.2%46.6%5.7% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGenlighJrPREMIER16,723 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning62
Utility40

0–100 skill scores via Leetify.

Recent form

HOT52426Last 10052%Win rateWWWWLWWLWL

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression6.9
Utility4.0
Positioning6.2
Opening Duels4.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.2
Utility4.0
Mechanics9.0
Opening Duels4.6
Win Impact6.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time607ms−45ms
first ⅓ avg 652ms → last ⅓ avg 607ms
Headshot accuracy18.1%−0.0%
first ⅓ avg 18.1% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–5
130Biggest win — mirage
6Longest win streak
W4Current streak
611In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 90% over 10dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeS2014670%0.04
mirageC1881044%0.02
ancientC167944%0.01
infernoB136746%0.00
cacheA116555%0.03
anubisS109190%0.03
dust2D92722%-0.02
overpass3030%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,774Lifetime kills
0.98K/D
1,804Matches
40.9%Match win rate
46.2%Headshot % · Top 50% of Purple band
5.8%Shot accuracy
4,355MVPs
676Hours (in match)
2,696Bombs planted
525Bombs defused

Most-used weapons

Lifetime map wins

2,728nuke
2,286dust2
2,205inferno
1,040vertigo
421train
9cbble
8office
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
39.1%Accuracy (enemy spotted)
41.7%Spray accuracy
90.3%Counter-strafing
10.8°Preaim
594msReaction time
25.0%T opening success
67.0%CT opening success
0.47Enemies flashed / flash
10.2%Flash assists
8.97HE damage / grenade
4.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4681 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0388% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–110.0111%27 Aug
ancient16–120.0311%27 Aug
nuke13–100.0222%26 Aug
nuke13–50.1217%26 Aug
cache11–130.0112%26 Aug
cache13–40.0126%26 Aug
ancient13–10.038%26 Aug
nuke6–13-0.0111%26 Aug
nuke13–60.0218%25 Aug
anubis11–130.0821%25 Aug
cache7–130.0533%25 Aug
dust27–13-0.068%25 Aug
dust23–13-0.0119%22 Aug
mirage11–130.0324%22 Aug
inferno8–13-0.0431%20 Aug
ancient6–13-0.0215%20 Aug
ancient16–14-0.0216%19 Aug
anubis13–20.049%19 Aug
cache13–100.1023%19 Aug
mirage13–160.1126%17 Aug
mirage4–13-0.0323%17 Aug
dust213–5-0.0322%13 Aug
inferno11–130.0423%13 Aug
nuke13–80.0221%13 Aug
mirage15–15-0.0023%13 Aug
nuke13–30.0718%13 Aug
mirage13–00.0918%13 Aug
ancient15–150.0315%12 Aug
mirage13–90.0220%12 Aug
mirage10–13-0.0313%12 Aug
dust25–13-0.0112%11 Aug
nuke13–100.0913%11 Aug
inferno13–100.0913%11 Aug
nuke13–90.1217%11 Aug
nuke13–100.1128%11 Aug
inferno6–20.0217%8 Aug
dust213–11-0.0013%8 Aug
ancient11–13-0.0320%8 Aug
ancient9–13-0.018%6 Aug
nuke9–130.0116%6 Aug
mirage8–13-0.0218%6 Aug
ancient15–150.0014%6 Aug
cache7–130.0314%6 Aug
nuke13–110.0718%6 Aug
cache11–130.0326%5 Aug
nuke13–90.0426%5 Aug
mirage11–13-0.0331%4 Aug
ancient13–90.1127%4 Aug
cache13–80.0436%4 Aug
dust27–130.0120%4 Aug
mirage13–90.0823%4 Aug
inferno13–16-0.0119%4 Aug
ancient8–13-0.023%4 Aug
cache9–13-0.0313%4 Aug
ancient13–16-0.0020%3 Aug
nuke13–80.0817%3 Aug
nuke9–130.0421%3 Aug
mirage13–90.0510%3 Aug
cache13–50.0411%3 Aug
mirage8–130.0415%1 Aug
inferno13–110.0416%1 Aug
nuke13–4-0.0120%1 Aug
inferno13–9-0.080%1 Aug
dust210–13-0.0410%12 Jul
dust25–13-0.0419%27 May
nuke7–13-0.0321%15 May
anubis16–13-0.046%15 May
ancient11–130.0217%15 May
mirage13–8-0.0015%15 May
nuke13–60.0724%10 May
anubis13–10-0.016%10 May
anubis13–7-0.0216%5 May
inferno9–13-0.0413%5 May
ancient13–7-0.0219%5 May
inferno8–80.0414%5 May
nuke9–13-0.0521%1 May
inferno7–9-0.0110%1 May
dust27–13-0.029%30 Apr
inferno4–13-0.0913%30 Apr
anubis13–40.0920%29 Apr
inferno13–60.0312%29 Apr
ancient13–80.0127%29 Apr
mirage10–130.0321%29 Apr
cache7–30.0020%29 Apr
cache13–60.0223%29 Apr
overpass14–16-0.0511%28 Apr
mirage13–10.0729%28 Apr
mirage13–9-0.018%28 Apr
overpass15–150.0022%28 Apr
inferno13–30.0622%28 Apr
nuke13–5-0.0220%28 Apr
ancient7–130.0318%27 Apr
overpass11–13-0.0220%24 Apr
mirage13–8-0.0233%24 Apr
ancient13–100.019%23 Apr
anubis13–20.0432%23 Apr
anubis13–110.0022%22 Apr
mirage15–15-0.0118%21 Apr
anubis13–60.0817%21 Apr
nuke8–130.0218%21 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →