Shruso

Shruso — CS2 Stats

US76561199092647238[U:1:1132381510]Steam profile ↗✓ No bans

857Tracked matches27%Win rate2021Tracked since
1,738Hours in CS8Hrs last 2 wks
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating24,892Top 50% of 819 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#2876 of 17796 tracked
Ladder ranks via Leetify

Rating over time

24,892Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 24,892
  • Next: Red band at 25,000 108 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate62.9%48.1%
Shot accuracy9.1%12.9%
Kill/death ratio1.171.08
Match win rate47.6%46.5%

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CSDB.GGShrusoPREMIER24,892 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

COLD49501Last 10049%Win rateLLLLLLLWLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.7
Aggression6.2
Utility3.9
Positioning4.8
Opening Duels2.5
Clutch4.8

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.8
Utility3.9
Mechanics8.5
Opening Duels2.9
Win Impact0.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time585ms+3ms
first ⅓ avg 582ms → last ⅓ avg 585ms
Headshot accuracy29.5%+0.6%
first ⅓ avg 28.9% → last ⅓ avg 29.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — ancient 13–4
132Biggest win — dust2
8Longest win streak
L7Current streak
36In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 64% over 11nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C27111641%-0.01
mirageA24141058%0.00
nukeD1551033%-0.02
infernoA117464%0.00
cacheB105550%0.00
ancientA95456%0.02
anubis31233%0.02
overpass110100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,965Lifetime kills
1.17K/D · Top 50% of Pink band
1,224Matches
47.6%Match win rate · Top 50% of Pink band
62.9%Headshot % · Top 10% of Pink band
9.1%Shot accuracy
3,267MVPs
477Hours (in match)
277Bombs planted
222Bombs defused

Most-used weapons

Lifetime map wins

2,237inferno
2,180dust2
1,298nuke
902vertigo
137train
70office
60cbble
39lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

403Matches
53%Win rate
1.16Avg K/D
84.7ADR
59%Headshot %

Clutches & streaks

44%1v1 clutch win
13%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5459%1.1317.7
Inferno3949%1.1017.2
Dust23459%1.1818.1
Ancient3050%1.1417.9
Anubis2152%1.0917.4
Nuke1850%1.1315.9
Vertigo1242%1.2220.0
Cache729%1.0617.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.3%Headshot accuracy
33.2%Accuracy (enemy spotted)
30.4%Spray accuracy
88.2%Counter-strafing
7.7°Preaim
576msReaction time
26.5%T opening success
53.3%CT opening success
0.45Enemies flashed / flash
4.7%Flash assists
7.14HE damage / grenade
10.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4468 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5249% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0438%25 Aug
cache1–130.0258%24 Aug
dust20–2-0.010%21 Aug
cache1–13-0.0544%18 Aug
dust29–13-0.0430%16 Aug
nuke3–13-0.0022%15 Aug
dust213–16-0.0318%14 Aug
dust213–50.0322%12 Aug
dust20–80.027%11 Aug
dust213–9-0.0048%11 Aug
mirage14–16-0.0318%11 Aug
nuke4–13-0.0435%5 Aug
cache7–13-0.0144%4 Aug
mirage10–13-0.0721%2 Aug
nuke5–13-0.0152%2 Aug
cache13–80.0532%2 Aug
nuke8–13-0.0532%30 Jul
mirage5–13-0.0329%29 Jul
anubis3–130.0326%29 Jul
dust213–30.0021%29 Jul
inferno13–80.0836%29 Jul
mirage13–60.0637%29 Jul
mirage13–110.0238%28 Jul
mirage9–130.1424%28 Jul
dust21–13-0.0233%28 Jul
anubis1–10-0.0024%27 Jul
dust211–13-0.0212%26 Jul
dust213–20.0132%26 Jul
dust210–13-0.0033%25 Jul
ancient8–13-0.0418%24 Jul
inferno11–13-0.0434%24 Jul
inferno13–70.0128%24 Jul
dust27–13-0.0128%23 Jul
nuke5–130.0127%22 Jul
dust213–4-0.0030%22 Jul
inferno6–130.0221%21 Jul
ancient13–20.0226%21 Jul
mirage13–7-0.0326%20 Jul
mirage7–130.0432%20 Jul
dust22–13-0.0419%20 Jul
mirage13–40.0731%20 Jul
nuke13–10-0.0539%20 Jul
nuke13–90.0135%20 Jul
mirage8–20.0132%20 Jul
dust216–12-0.0526%20 Jul
cache13–30.0139%20 Jul
dust213–9-0.0819%18 Jul
cache16–130.0136%18 Jul
nuke6–13-0.0644%17 Jul
mirage16–130.0233%17 Jul
cache20–22-0.0420%16 Jul
mirage13–7-0.0221%15 Jul
cache8–13-0.0148%15 Jul
mirage10–130.0222%15 Jul
nuke16–13-0.0035%13 Jul
mirage13–10-0.0629%12 Jul
nuke13–80.0129%11 Jul
cache6–30.0544%11 Jul
inferno7–130.0129%11 Jul
ancient6–13-0.0147%11 Jul
mirage13–4-0.0324%10 Jul
mirage13–7-0.0723%8 Jul
ancient16–13-0.0131%8 Jul
dust211–130.0030%5 Jul
inferno13–80.0148%2 Jul
inferno13–7-0.0228%1 Jul
nuke9–13-0.0629%1 Jul
cache13–110.0137%1 Jul
dust213–70.0429%1 Jul
mirage13–11-0.0032%30 Jun
nuke6–13-0.0127%29 Jun
dust210–13-0.0436%27 Jun
inferno13–80.0627%27 Jun
mirage13–3-0.0232%26 Jun
ancient13–50.0525%25 Jun
overpass13–8-0.0429%25 Jun
dust213–80.1030%25 Jun
dust213–60.0234%24 Jun
anubis13–80.0423%24 Jun
dust24–13-0.0526%23 Jun
mirage16–130.0029%22 Jun
dust23–13-0.0427%22 Jun
mirage3–130.0626%22 Jun
ancient15–150.0135%21 Jun
ancient13–7-0.0324%21 Jun
dust25–12-0.0326%21 Jun
nuke6–13-0.0518%21 Jun
inferno13–4-0.0224%21 Jun
mirage13–100.0935%21 Jun
ancient0–13-0.040%21 Jun
mirage13–160.0224%20 Jun
mirage7–13-0.0424%20 Jun
dust216–13-0.0435%20 Jun
nuke13–100.0041%20 Jun
ancient13–40.2248%20 Jun
inferno13–100.0232%20 Jun
nuke6–130.0233%19 Jun
dust27–130.0140%19 Jun
mirage13–16-0.0527%18 Jun
inferno4–13-0.1121%17 Jun

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →