HACHIIIIIIIIIIIIIIIIIIIIIIIIIIKO

HACHIIIIIIIIIIIIIIIIIIIIIIIIIIKO — CS2 Stats

76561199084080527[U:1:1123814799]Steam profile ↗✓ No bans

185Tracked matches41%Win rate2023Tracked since
256Hours in CS16Hrs last 2 wks
CSDB Rating6.6 SolidEntry Fragger
Premier CS Rating18,046Purple band · top ~16.3% of ranked players (population est.)
CSDB Leaderboard#12966 of 24843 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate68.6%44.2%44.9%above
Shot accuracy17.6%11.2%11.8%above
Kill/death ratio0.961.041.040.08 short
Match win rate32.5%45.3%45.3%12.8% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHACHIIIIIIIIIIIIIIIIIIIII…FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,046 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning74
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateWLWTWWLWLL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.7
Aggression10.0
Utility2.6
Positioning7.4
Opening Duels6.0
Clutch9.4

Sharp aimerExcellent counter-strafingStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 785ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.4
Utility2.6
Mechanics9.1
Opening Duels6.0
Win Impact1.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time787ms+88ms
first ⅓ avg 698ms → last ⅓ avg 787ms
Headshot accuracy41.0%+9.1%
first ⅓ avg 31.9% → last ⅓ avg 41.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — dust2 13–3
130Biggest win — ancient
7Longest win streak
48In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 59% over 29dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
nukeB33171652%0.03
mirageA29171259%0.00
dust2C1871139%0.03
ancientC52340%0.04
cache41325%-0.04
inferno42250%-0.03
office31233%0.01
anubis330100%0.03
vertigo1010%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,443Lifetime kills
0.96K/D
566Matches
32.5%Match win rate
68.6%Headshot % · Top 5% of Level 5 players
17.6%Shot accuracy · Top 10% of Level 5 players
1,212MVPs
161Hours (in match)
167Bombs planted
64Bombs defused

Most-used weapons

Lifetime map wins

999dust2
535nuke
197inferno
40vertigo
35office
4ar_shoots
1cbble
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
54%Win rate
1.33Avg K/D
90.6ADR
68%Headshot %

Clutches & streaks

67%1v1 clutch win
11%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage617%1.0017.0
Anubis367%1.0718.0
Dust22100%1.4719.0
Nuke1100%3.6711.0
Inferno1100%1.5024.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

40.7%Headshot accuracy
37.9%Accuracy (enemy spotted)
36.2%Spray accuracy
91.0%Counter-strafing
10.0°Preaim
785msReaction time
45.1%T opening success
63.2%CT opening success
0.46Enemies flashed / flash
7.3%Flash assists
5.89HE damage / grenade
7.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 785.1922ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4642 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–80.0542%26 Aug
nuke3–13-0.0117%21 Aug
nuke13–80.0036%21 Aug
nuke12–12-0.0731%21 Aug
nuke13–70.0633%21 Aug
nuke13–50.1137%19 Aug
nuke8–130.0838%19 Aug
cache13–90.0034%19 Aug
dust211–13-0.0048%18 Aug
inferno4–90.0047%18 Aug
mirage11–13-0.0550%17 Aug
nuke9–130.0769%16 Aug
nuke12–120.0036%16 Aug
nuke13–8-0.0368%16 Aug
dust210–130.1032%16 Aug
dust25–30.1331%16 Aug
mirage7–60.0128%16 Aug
nuke5–130.0252%16 Aug
mirage8–13-0.0425%14 Aug
office3–60.0189%13 Aug
mirage10–130.0344%12 Aug
mirage11–13-0.0225%12 Aug
cache6–13-0.0435%11 Aug
nuke13–9-0.0441%11 Aug
nuke13–10.0458%11 Aug
dust25–13-0.0537%11 Aug
office11–13-0.0140%10 Aug
office13–100.0354%10 Aug
nuke13–110.0241%10 Aug
nuke10–130.0343%9 Aug
cache15–15-0.0430%9 Aug
anubis13–40.0638%9 Aug
dust212–16-0.0526%9 Aug
dust213–160.0434%8 Aug
mirage13–60.0623%8 Aug
mirage13–6-0.0120%8 Aug
mirage13–9-0.0329%8 Aug
mirage13–90.0432%8 Aug
dust213–60.1149%8 Aug
dust213–30.2155%7 Aug
nuke8–10.1634%7 Aug
nuke7–13-0.0325%7 Aug
dust23–13-0.0740%7 Aug
ancient10–130.0450%7 Aug
nuke13–6-0.0435%6 Aug
mirage13–70.0540%6 Aug
mirage8–13-0.0118%5 Aug
dust213–100.1447%3 Aug
anubis13–8-0.0630%3 Aug
mirage13–60.1037%3 Aug
cache7–13-0.0836%3 Aug
dust22–13-0.0326%3 Aug
mirage13–110.0434%2 Aug
ancient13–90.0751%2 Aug
nuke9–130.0927%2 Aug
nuke13–20.1114%2 Aug
vertigo8–130.0154%2 Aug
mirage8–13-0.0226%2 Aug
ancient10–130.0355%2 Aug
nuke3–13-0.0724%2 Aug
anubis13–60.0822%2 Aug
dust26–130.0749%2 Aug
ancient13–00.1135%2 Aug
dust211–130.0327%2 Aug
dust213–7-0.0331%2 Aug
mirage13–10-0.0944%1 Aug
inferno13–7-0.0044%1 Aug
dust213–10-0.0223%1 Aug
inferno6–13-0.0725%1 Aug
nuke6–13-0.0129%1 Aug
nuke13–60.0442%1 Aug
nuke5–13-0.0029%25 Jul
mirage13–100.0429%25 Jul
mirage13–11-0.0320%25 Jul
mirage3–130.1239%23 Jul
dust213–70.0438%23 Jul
nuke4–13-0.0540%23 Jul
mirage13–90.0740%21 Jul
nuke13–80.1342%21 Jul
mirage13–20.0747%21 Jul
ancient11–13-0.0530%19 Jul
nuke13–40.0133%15 Jul
nuke8–130.0625%15 Jul
mirage4–13-0.0426%15 Jul
nuke10–80.0567%14 Jul
mirage7–13-0.0821%14 Jul
inferno13–7-0.058%14 Jul
mirage16–13-0.0433%13 Jul
dust213–5-0.0129%13 Jul
mirage13–4-0.0447%13 Jul
mirage0–5-0.060%13 Jul
mirage7–130.0632%13 Jul
nuke13–70.1138%13 Jul
mirage13–80.0433%13 Jul
mirage9–130.0133%13 Jul
nuke13–8-0.0337%13 Jul
nuke13–10-0.0120%13 Jul
dust26–13-0.1019%12 Jul
mirage13–7-0.1011%12 Jul
nuke4–130.0167%29 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →