Hajki

Hajki — CS2 Stats

PL76561199082504077[U:1:1122238349]Steam profile ↗✓ No bans

749Tracked matches67%Win rate2024Tracked since
1,767Hours in CS56Hrs last 2 wks
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating23,636Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#5623 of 26985 tracked
FaceitLevel 7 · 1,439 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate42.1%46.2%47.2%5.0% short
Shot accuracy0.5%12.5%12.3%11.9% short
Kill/death ratio1.031.061.070.04 short
Match win rate52.0%45.9%46.3%above

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHajkiFACEITLevel 7 · 1,439 ELOSTANDINGTop 42.3% of rankedPREMIER23,636 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateWWWLWLLLLW

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression4.8
Utility3.4
Positioning4.9
Opening Duels2.8
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.9
Utility3.4
Mechanics3.6
Opening Duels3.4
Win Impact10.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time603ms−29ms
first ⅓ avg 632ms → last ⅓ avg 603ms
Headshot accuracy16.4%+2.3%
first ⅓ avg 14.2% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — poseidon 9–6
131Biggest win — dust2
6Longest win streak
W3Current streak
1110In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 64% over 22nukeWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA2214864%0.02
ancientB2091145%0.01
dust2B157847%0.01
nukeC146843%-0.01
anubisA127558%-0.00
cacheA95456%-0.01
inferno330100%0.04
poseidon21150%0.08
overpass21150%0.01
vertigo110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,530Lifetime kills
1.03K/D
2,050Matches
52.0%Match win rate · Top 10% of Level 7 players
42.1%Headshot %
0.5%Shot accuracy
5,209MVPs
993Hours (in match)
2,587Bombs planted
445Bombs defused

Most-used weapons

AK-4715,271
MAC-101,684
MP91,669
AWP1,286
Knife1,163

Lifetime map wins

3,419nuke
2,576dust2
1,823inferno
607train
183italy
158vertigo
10office
3cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,287Matches
48%Win rate
1.12Avg K/D
80.8ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage41050%1.1115.9
Ancient21048%1.0916.8
Nuke18851%1.1216.6
Dust214348%1.1316.3
Anubis13552%1.1316.6
Inferno8546%1.2916.3
Cache4941%0.9915.8
Train3345%1.1116.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
37.5%Accuracy (enemy spotted)
44.3%Spray accuracy
66.1%Counter-strafing
8.7°Preaim
580msReaction time
24.6%T opening success
57.5%CT opening success
0.45Enemies flashed / flash
3.9%Flash assists
5.43HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4524 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.602% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.0237%26 Aug
mirage13–80.0826%23 Aug
cache13–8-0.0218%21 Aug
dust213–160.0120%19 Aug
ancient13–110.0010%18 Aug
ancient8–130.0614%18 Aug
ancient13–16-0.0213%17 Aug
anubis8–13-0.0116%17 Aug
cache10–13-0.099%15 Aug
mirage13–8-0.0313%14 Aug
mirage13–40.1317%12 Aug
ancient13–10-0.0510%9 Aug
nuke13–90.0017%9 Aug
dust213–2-0.0425%9 Aug
inferno13–8-0.037%9 Aug
nuke8–8-0.0425%8 Aug
dust213–70.0315%8 Aug
cache11–5-0.0521%8 Aug
ancient14–16-0.0517%8 Aug
anubis8–13-0.0912%5 Aug
dust213–8-0.0215%5 Aug
dust214–160.0013%5 Aug
mirage13–110.0520%4 Aug
ancient4–13-0.086%2 Aug
mirage13–40.0319%2 Aug
nuke3–9-0.1512%1 Aug
anubis13–11-0.0115%29 Jul
anubis13–60.0217%27 Jul
ancient11–130.0819%27 Jul
mirage13–50.0317%27 Jul
poseidon9–60.1319%26 Jul
vertigo9–70.0118%26 Jul
anubis13–80.0113%24 Jul
ancient13–50.1212%23 Jul
nuke3–90.0035%21 Jul
ancient11–13-0.0511%20 Jul
cache5–130.0119%19 Jul
dust213–10.0215%18 Jul
ancient13–9-0.0120%17 Jul
nuke13–70.0411%17 Jul
cache13–6-0.0026%16 Jul
mirage13–11-0.0110%16 Jul
mirage5–130.0215%16 Jul
cache6–130.0126%15 Jul
mirage7–130.0015%12 Jul
ancient13–90.0630%10 Jul
nuke11–13-0.0315%5 Jul
mirage13–16-0.0123%5 Jul
overpass13–70.0116%5 Jul
mirage13–10-0.0221%5 Jul
nuke9–13-0.0416%3 Jul
mirage13–110.0317%3 Jul
ancient4–13-0.0315%3 Jul
dust213–100.0023%2 Jul
ancient9–130.027%26 Jun
nuke13–90.0922%26 Jun
nuke16–120.0719%25 Jun
anubis11–13-0.0120%15 Jun
dust29–130.0018%10 Jun
ancient13–70.0317%7 Jun
mirage13–90.0311%1 Jun
ancient14–16-0.0120%30 May
dust25–130.0011%27 May
inferno13–50.0710%12 May
nuke11–130.0114%7 May
anubis13–11-0.025%5 May
cache16–140.0211%27 Apr
cache11–13-0.0022%27 Apr
nuke5–13-0.0411%25 Apr
dust28–13-0.035%25 Apr
ancient10–130.0312%25 Apr
ancient13–110.039%22 Apr
nuke13–60.0319%20 Apr
nuke4–13-0.0515%20 Apr
anubis15–19-0.049%19 Apr
inferno13–10.0926%19 Apr
mirage7–13-0.0517%12 Apr
ancient13–90.0015%5 Apr
overpass11–13-0.0012%4 Apr
dust210–130.0413%2 Apr
nuke9–6-0.0711%2 Apr
mirage13–20.0613%2 Apr
dust27–130.063%1 Apr
dust213–110.0212%25 Mar
poseidon8–80.0321%21 Mar
anubis13–110.029%20 Mar
dust29–13-0.0215%19 Mar
mirage13–30.0819%19 Mar
dust213–80.0324%19 Mar
anubis9–13-0.0218%18 Mar
mirage13–160.0214%16 Mar
mirage5–13-0.006%4 Mar
mirage13–70.0613%22 Feb
ancient5–13-0.0029%6 Feb
anubis13–8-0.017%6 Feb
mirage9–13-0.0213%6 Feb
ancient13–60.0120%4 Feb
mirage13–30.019%30 Jan
anubis13–60.0811%30 Jan
mirage8–13-0.0714%29 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →