PurrrpleCrayola

PurrrpleCrayola — CS2 Stats

US76561199073212029[U:1:1112946301]Steam profile ↗

1,293Tracked matches39%Win rate2023Tracked since
1,358Hours in CS4Hrs last 2 wks
CSDB Rating4.2 DevelopingHybrid Rifler
Premier CS Rating10,545Blue band · top ~52% of ranked players (population est.)
CSDB Leaderboard#14936 of 20549 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGPurrrpleCrayolaPREMIER10,545 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning49
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY44533Last 10044%Win rateWWTLLWTWLW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression5.9
Utility5.6
Positioning4.9
Opening Duels1.5

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.9
Utility5.6
Mechanics2.8
Opening Duels2.0
Win Impact1.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time603ms−6ms
first ⅓ avg 609ms → last ⅓ avg 603ms
Headshot accuracy16.6%+3.5%
first ⅓ avg 13.1% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 13–2
132Biggest win — anubis
5Longest win streak
W2Current streak
56In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 60% over 15nukeWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB22111150%0.00
mirageB178947%-0.01
ancientA159660%0.03
nukeD1541127%0.01
cacheD124833%0.02
dust2D103730%0.00
anubisB84450%0.02
debris110100%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,284Lifetime kills
0.99K/D
1,659Matches
44.0%Match win rate
37.6%Headshot %
0.5%Shot accuracy
2,896MVPs
683Hours (in match)
2,187Bombs planted
461Bombs defused

Most-used weapons

Lifetime map wins

3,014inferno
2,677dust2
2,293nuke
1,498vertigo
265train
85office
13italy
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
46.2%Spray accuracy
62.7%Counter-strafing
9.4°Preaim
594msReaction time
26.0%T opening success
46.0%CT opening success
0.48Enemies flashed / flash
3.7%Flash assists
7.88HE damage / grenade
14.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4827 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0324% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0717%9 Aug
ancient13–100.0410%9 Aug
nuke15–150.0414%9 Aug
ancient7–130.1120%9 Aug
mirage3–13-0.0322%8 Aug
inferno16–14-0.0615%8 Aug
nuke15–150.0115%8 Aug
nuke13–8-0.0211%7 Aug
dust210–13-0.0219%7 Aug
inferno13–60.069%6 Aug
dust213–60.027%6 Aug
dust211–130.0323%6 Aug
inferno7–13-0.0214%5 Aug
mirage12–160.0811%5 Aug
mirage13–70.0915%5 Aug
nuke8–13-0.0115%4 Aug
anubis13–160.0014%4 Aug
cache10–130.0120%3 Aug
inferno13–70.0017%3 Aug
cache13–70.0413%3 Aug
inferno8–13-0.0733%3 Aug
mirage10–13-0.0216%3 Aug
cache13–100.0726%2 Aug
dust210–130.0023%2 Aug
ancient7–130.0422%2 Aug
anubis11–130.0512%1 Aug
inferno10–13-0.0416%1 Aug
inferno9–130.0617%1 Aug
inferno9–13-0.0114%31 Jul
cache13–50.0016%31 Jul
mirage9–13-0.0320%31 Jul
ancient13–40.0415%28 Jul
ancient16–14-0.0418%28 Jul
anubis16–13-0.0619%27 Jul
dust28–13-0.0315%27 Jul
inferno7–13-0.0322%27 Jul
nuke9–130.0817%26 Jul
nuke1–13-0.0522%25 Jul
mirage16–130.0228%25 Jul
dust212–160.0121%25 Jul
inferno13–5-0.0218%24 Jul
cache3–130.1218%24 Jul
inferno9–130.0221%24 Jul
inferno13–40.0622%24 Jul
anubis13–7-0.0422%23 Jul
cache7–13-0.0213%23 Jul
inferno8–13-0.0110%23 Jul
debris9–40.1218%23 Jul
mirage8–13-0.0714%23 Jul
anubis9–130.0013%22 Jul
inferno13–60.0124%22 Jul
nuke7–130.0311%22 Jul
mirage13–60.0322%22 Jul
ancient0–50.000%21 Jul
nuke8–130.0216%20 Jul
inferno13–6-0.0217%20 Jul
dust29–13-0.0414%20 Jul
cache8–13-0.0414%20 Jul
ancient13–7-0.0512%19 Jul
cache11–130.0116%19 Jul
ancient13–100.0116%19 Jul
ancient11–13-0.0110%19 Jul
inferno13–9-0.0816%19 Jul
nuke16–140.0016%18 Jul
mirage15–15-0.0130%18 Jul
mirage13–9-0.0111%16 Jul
inferno11–130.0320%16 Jul
nuke7–130.0315%15 Jul
nuke5–130.016%15 Jul
nuke13–8-0.0313%15 Jul
anubis13–50.0713%14 Jul
inferno13–110.0716%14 Jul
anubis14–16-0.019%14 Jul
ancient13–70.0816%14 Jul
ancient8–130.0515%13 Jul
inferno13–50.0112%13 Jul
dust213–70.0316%13 Jul
ancient13–30.1015%13 Jul
dust213–6-0.0314%12 Jul
mirage13–100.0817%12 Jul
inferno9–130.015%12 Jul
cache9–13-0.039%12 Jul
mirage16–12-0.0411%11 Jul
cache10–130.0312%11 Jul
nuke7–130.0212%11 Jul
cache13–6-0.0211%11 Jul
ancient5–130.0111%11 Jul
mirage16–14-0.0518%11 Jul
anubis13–20.1410%10 Jul
inferno13–60.1113%10 Jul
nuke9–6-0.0313%10 Jul
mirage6–13-0.0016%9 Jul
mirage6–13-0.1513%8 Jul
cache10–130.079%8 Jul
nuke7–13-0.0216%6 Jul
mirage5–13-0.0519%6 Jul
dust24–130.0716%6 Jul
mirage13–20.0417%5 Jul
ancient13–90.0216%5 Jul
inferno5–13-0.0711%5 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →