Osaka

Osaka — CS2 Stats

US76561199072484014[U:1:1112218286]Steam profile ↗1 game ban

107Tracked matches46%Win rate2021Tracked since
81Hours in CS
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating14,759Blue band · top ~29.7% of ranked players (population est.)
CSDB Leaderboard#13466 of 20720 tracked
Ladder ranks via Leetify

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CSDB.GGOsakaPREMIER14,759 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning54
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY60373Last 10060%Win rateWLWWTLWLLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression4.5
Utility3.8
Positioning5.4
Opening Duels0.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.4
Utility3.8
Mechanics7.5
Opening Duels0.7
Win Impact3.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time651ms−74ms
first ⅓ avg 725ms → last ⅓ avg 651ms
Headshot accuracy21.6%−0.2%
first ⅓ avg 21.8% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–0
161Biggest win — mirage
8Longest win streak
54In matches decided by ≤2 rounds
21Overtime games

Map breakdown

infernoBest map · 73% over 15nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB37191851%-0.00
infernoS1511473%0.01
dust2S1510567%-0.01
nukeB115645%-0.03
ancientS96367%-0.02
overpass43175%-0.02
cache330100%0.09
office31233%0.02
anubis21150%0.00
vertigo110100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,486Lifetime kills
0.93K/D
202Matches
56.4%Match win rate · Top 5% of tracked players
51.1%Headshot % · Top 50% of tracked players
8.5%Shot accuracy
407MVPs
81Hours (in match)
164Bombs planted
49Bombs defused

Most-used weapons

Lifetime map wins

313dust2
250inferno
150nuke
27vertigo
22office
2cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.6%Spray accuracy
83.6%Counter-strafing
10.4°Preaim
654msReaction time
35.2%T opening success
30.1%CT opening success
0.49Enemies flashed / flash
7.8%Flash assists
8.73HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4899 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2475% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–60.0332%15 Jun
overpass8–13-0.0618%30 May
inferno16–12-0.0219%30 May
nuke16–14-0.0320%29 May
nuke15–15-0.0419%29 May
nuke8–13-0.0724%28 May
ancient13–7-0.0224%28 May
inferno6–13-0.0223%27 May
mirage8–13-0.0018%27 May
dust27–13-0.0426%25 May
ancient13–50.026%25 May
nuke5–13-0.0515%24 May
mirage13–90.0418%24 May
mirage11–13-0.0223%24 May
inferno5–13-0.0310%24 May
dust213–80.0228%24 May
dust213–8-0.0325%23 May
inferno11–13-0.0513%22 May
mirage13–00.0269%19 May
dust213–7-0.0524%17 May
ancient6–13-0.0120%17 May
mirage15–15-0.0427%17 May
vertigo10–20.0825%16 May
ancient6–13-0.0426%15 May
ancient2–13-0.1218%15 May
dust24–13-0.0022%15 May
dust29–13-0.0529%14 May
mirage8–13-0.0626%14 May
mirage16–13-0.0413%13 May
mirage13–80.0816%13 May
dust213–9-0.0110%12 May
mirage13–80.009%12 May
ancient16–12-0.0516%12 May
dust216–12-0.0217%12 May
nuke6–13-0.0333%12 May
mirage13–50.036%11 May
nuke16–12-0.0122%11 May
inferno13–11-0.0235%11 May
nuke13–3-0.0215%11 May
mirage13–8-0.0120%11 May
mirage13–70.0136%11 May
mirage13–2-0.0125%11 May
ancient13–90.0820%10 May
mirage5–13-0.0416%10 May
mirage13–16-0.0335%10 May
mirage10–13-0.0128%9 May
inferno10–130.0927%9 May
inferno13–8-0.037%7 May
cache13–110.0820%7 May
cache13–90.0319%7 May
cache13–00.1640%7 May
ancient13–100.0122%6 May
mirage5–130.0223%6 May
dust213–5-0.0530%6 May
nuke13–9-0.0228%6 May
ancient13–4-0.0323%6 May
inferno13–6-0.0125%5 May
anubis11–130.0212%4 May
dust213–20.0618%4 May
overpass13–10-0.0411%4 May
overpass13–50.0014%4 May
mirage16–120.0116%4 May
dust28–130.0022%3 May
mirage11–130.0321%1 May
inferno13–60.1033%1 May
inferno13–8-0.0121%1 May
dust216–130.0619%1 May
nuke13–90.0235%29 Apr
inferno13–80.0420%29 Apr
dust213–20.0332%27 Apr
mirage13–7-0.0027%27 Apr
nuke4–13-0.0618%26 Apr
inferno13–80.0123%23 Apr
mirage9–130.0116%23 Apr
nuke0–13-0.0124%23 Apr
inferno13–60.0422%20 Apr
mirage13–40.0420%20 Apr
mirage13–40.0514%20 Apr
inferno13–110.0415%19 Apr
inferno16–14-0.0223%19 Apr
mirage13–10-0.0014%19 Apr
office9–40.0818%18 Apr
office6–130.0024%18 Apr
office7–13-0.0111%18 Apr
mirage6–130.0315%18 Apr
mirage4–130.0025%18 Apr
dust213–7-0.0448%18 Apr
anubis13–8-0.0121%16 Oct
mirage5–13-0.0118%15 Oct
mirage5–130.0040%14 Oct
dust27–130.0330%31 Dec
mirage16–80.0328%24 Jun
mirage16–4-0.0122%8 Jun
mirage16–10.0022%8 Jun
mirage6–16-0.0911%20 May
mirage16–120.0117%8 May
mirage16–8-0.065%7 May
mirage15–150.0419%4 May
mirage3–16-0.0719%1 May
mirage11–16-0.0224%1 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →