Moses 2 — CS2 Stats

76561199062260701[U:1:1101994973]

334Tracked matches43%Win rate2022Tracked since
211Hours in CS
CSDB Rating5.9 SolidAggressive Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGMoses 2FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning61
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY38557Last 10038%Win rateLLWWLWLWLL

Last 10 vs previous 10: +10pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression6.8
Utility3.5
Positioning6.1
Opening Duels3.5

Excellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.88 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 700ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.1
Utility3.5
Mechanics8.6
Opening Duels3.5
Win Impact2.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time707ms+26ms
first ⅓ avg 681ms → last ⅓ avg 707ms
Headshot accuracy25.4%+2.1%
first ⅓ avg 23.3% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — train 13–4
131Biggest win — nuke
6Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 47% over 30mirageWeakest map · 28% over 25
MapGradePlayedRecordWin rateAvg rating
dust2B30141647%0.03
mirageD2571828%0.02
nukeD134931%0.01
infernoD124833%-0.03
ancientC83538%0.04
trainD62433%0.01
cache21150%0.08
overpass220100%-0.02
jura110100%0.14
vertigo1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (28% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,325Lifetime kills
1.21K/D · Top 25% of tracked players
563Matches
47.8%Match win rate · Top 50% of tracked players
53.0%Headshot % · Top 25% of tracked players
10.9%Shot accuracy
1,623MVPs
211Hours (in match)
290Bombs planted
191Bombs defused

Most-used weapons

Lifetime map wins

948dust2
740inferno
617nuke
337train
332vertigo
58cbble
33lake
9office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
36.0%Accuracy (enemy spotted)
32.7%Spray accuracy
88.7%Counter-strafing
9.9°Preaim
700msReaction time
44.3%T opening success
43.7%CT opening success
0.88Enemies flashed / flash
7.8%Flash assists
8.63HE damage / grenade
2.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.3549ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6899 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.0614%28 Aug
ancient6–13-0.0336%25 Jul
mirage13–9-0.0422%20 Jul
cache13–40.1119%20 Jul
mirage9–130.0516%20 Jul
dust216–140.0724%16 Jul
nuke11–13-0.0121%16 Jul
dust213–90.0621%16 Jul
nuke3–130.0241%12 Jul
dust24–13-0.0434%11 Jul
nuke15–15-0.0230%11 Jul
ancient13–100.0730%11 Jul
inferno4–13-0.0429%29 Jun
ancient9–130.0924%23 Jun
dust213–30.1824%23 Jun
mirage10–130.1429%23 Jun
dust26–130.0423%13 Jun
nuke6–130.1927%13 Jun
mirage13–50.0830%13 Jun
mirage4–130.0226%12 Jun
mirage13–70.0323%4 Jun
inferno9–60.0230%4 Jun
dust212–120.0932%10 May
mirage3–130.0836%10 May
inferno8–130.0219%25 Apr
dust22–8-0.020%24 Apr
dust211–13-0.0534%24 Apr
ancient13–60.0223%11 Apr
dust213–6-0.0222%9 Apr
mirage13–50.0234%5 Apr
inferno8–8-0.1123%4 Apr
dust213–90.0630%24 Mar
dust22–13-0.0514%24 Mar
mirage10–13-0.0235%10 Jan
mirage7–13-0.0328%10 Jan
inferno3–9-0.0623%1 Jan
nuke3–13-0.0448%1 Jan
inferno4–130.0523%25 Dec
dust213–80.0318%25 Dec
dust25–130.0222%15 Dec
mirage7–130.0114%15 Dec
dust28–3-0.0010%9 Dec
dust28–130.0420%15 Nov
nuke4–13-0.0612%7 Nov
mirage3–130.0417%7 Nov
dust213–60.1031%6 Nov
inferno5–9-0.137%5 Nov
dust213–110.0620%5 Nov
dust213–110.0117%4 Nov
inferno13–40.0215%4 Nov
nuke16–13-0.0312%3 Nov
overpass13–11-0.0122%3 Nov
nuke16–130.0628%3 Nov
mirage9–130.0434%2 Nov
nuke12–12-0.0132%2 Nov
dust213–50.0822%27 Oct
inferno0–10-0.0624%26 Oct
dust22–130.0329%26 Oct
mirage7–130.0724%26 Oct
train9–13-0.0423%26 Oct
dust26–13-0.0533%24 Oct
dust213–16-0.0616%22 Oct
nuke10–130.0027%22 Oct
mirage13–30.0333%22 Oct
overpass13–10-0.0416%20 Oct
mirage7–130.0421%19 Oct
dust27–130.0934%18 Oct
ancient15–150.0721%18 Oct
nuke13–8-0.0217%18 Oct
train7–13-0.0330%18 Oct
mirage6–13-0.0025%17 Oct
train0–13-0.1138%17 Oct
inferno13–10-0.0529%16 Oct
mirage9–130.0226%16 Oct
mirage13–11-0.0726%14 Oct
ancient13–110.0022%14 Oct
dust28–13-0.0237%14 Oct
mirage2–13-0.0545%28 Sept
nuke11–13-0.0022%28 Sept
inferno13–110.0021%27 Sept
mirage5–130.0223%27 Sept
dust213–70.0922%22 Sept
dust21–9-0.0325%22 Sept
train0–13-0.0438%27 Aug
inferno11–130.0017%26 Aug
mirage12–120.0222%26 Aug
mirage5–130.0112%25 Aug
nuke13–10.0420%25 Aug
mirage13–80.0424%25 Aug
mirage9–13-0.0612%17 Aug
dust213–50.0321%16 Aug
dust212–120.1225%15 Aug
dust26–13-0.0118%12 Aug
train13–40.1923%12 Aug
dust213–7-0.0018%8 Aug
train13–20.1115%5 Aug
jura13–80.1419%5 Aug
vertigo8–13-0.0223%5 Aug
ancient10–130.108%5 Aug
ancient4–13-0.0426%5 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →