Crew

Crew — CS2 Stats

US76561199061223830[U:1:1100958102]Steam profile ↗✓ No bans

139Tracked matches47%Win rate2024Tracked since
176Hours in CS
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating13,743Blue band · top ~35.1% of ranked players (population est.)
CSDB Leaderboard#9945 of 14657 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCrewFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,743 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning62
Utility44

0–100 skill scores via Leetify.

Recent form

COLD46513Last 10046%Win rateWLLLLLLLWL

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression7.3
Utility4.4
Positioning6.2
Opening Duels4.4
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.2
Utility4.4
Mechanics7.3
Opening Duels4.4
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time611ms−81ms
first ⅓ avg 692ms → last ⅓ avg 611ms
Headshot accuracy21.3%−3.7%
first ⅓ avg 25.0% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–4
131Biggest win — mirage
5Longest win streak
410In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 75% over 12dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageD29101934%-0.01
nukeB23111248%0.00
infernoS129375%-0.00
ancientA116555%-0.01
overpassA85363%-0.00
dust2D82625%0.01
cache41325%-0.02
train21150%0.00
anubis21150%-0.05
vertigo1010%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,709Lifetime kills
0.97K/D
208Matches
48.6%Match win rate · Top 50% of tracked players
57.6%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
423MVPs
176Hours (in match)
76Bombs planted
37Bombs defused

Most-used weapons

Lifetime map wins

400nuke
269dust2
257inferno
66train
21vertigo
1office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

96Matches
50%Win rate
1.02Avg K/D
74.9ADR
54%Headshot %

Clutches & streaks

34%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3256%1.1015.5
Ancient1540%0.9616.5
Inferno1362%0.9314.7
Nuke1258%1.0513.5
Overpass1050%1.1117.9
Dust2714%0.6711.7
Cache650%1.1312.5
Anubis10%0.7014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
38.3%Accuracy (enemy spotted)
42.1%Spray accuracy
82.6%Counter-strafing
9.3°Preaim
627msReaction time
36.9%T opening success
58.1%CT opening success
0.44Enemies flashed / flash
5.4%Flash assists
6.25HE damage / grenade
8.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4429 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8873% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–40.0229%23 Jun
nuke0–30.000%14 Jun
mirage5–130.0034%13 Jun
inferno0–13-0.0420%13 Jun
nuke14–160.0430%13 Jun
mirage10–13-0.029%8 Jun
mirage9–13-0.0213%7 Jun
mirage5–130.0327%7 Jun
overpass13–110.0229%7 Jun
nuke6–13-0.0515%6 Jun
dust24–13-0.0320%6 Jun
overpass13–90.0420%6 Jun
ancient13–9-0.0329%6 Jun
mirage16–13-0.0323%5 Jun
mirage3–13-0.0323%4 Jun
cache4–13-0.0520%4 Jun
ancient13–100.0115%4 Jun
mirage7–13-0.068%1 Jun
ancient2–13-0.0516%1 Jun
nuke13–9-0.0219%1 Jun
mirage13–30.0214%1 Jun
mirage13–40.1324%31 May
mirage13–100.0519%31 May
ancient16–120.0632%31 May
cache7–13-0.0430%30 May
inferno13–90.0118%30 May
mirage13–9-0.0426%30 May
overpass8–13-0.0227%30 May
nuke13–60.0317%29 May
dust26–13-0.0112%29 May
mirage5–13-0.0823%29 May
inferno11–13-0.0343%29 May
overpass13–11-0.0518%29 May
mirage9–13-0.0316%29 May
mirage13–9-0.0026%28 May
cache7–13-0.0628%28 May
overpass14–16-0.0522%26 May
nuke13–40.0633%25 May
nuke13–4-0.0017%25 May
mirage11–130.0125%25 May
overpass13–40.0425%23 May
nuke13–90.0319%23 May
overpass13–100.0223%22 May
mirage15–15-0.0140%21 May
mirage13–10.0421%21 May
ancient13–10-0.0220%21 May
mirage9–30.0524%21 May
ancient5–13-0.0718%19 May
mirage13–8-0.0130%19 May
inferno13–40.0228%18 May
ancient10–13-0.0321%18 May
cache13–40.0520%18 May
mirage0–13-0.067%18 May
inferno13–100.0329%16 May
nuke6–13-0.0227%16 May
nuke13–80.0538%16 May
inferno13–40.0838%16 May
mirage6–13-0.0623%14 May
nuke7–130.0121%13 May
ancient11–130.0321%13 May
mirage13–100.0313%12 May
nuke14–160.0222%12 May
dust27–130.0231%12 May
nuke4–13-0.0932%12 May
inferno13–40.0013%14 Sept
mirage15–15-0.0531%12 Sept
nuke13–40.1028%12 Sept
nuke12–16-0.0521%11 Sept
inferno13–10.0320%6 Sept
nuke5–13-0.0426%6 Sept
nuke12–16-0.0340%5 Sept
ancient16–130.0330%5 Sept
train10–13-0.0528%5 Sept
ancient11–13-0.0536%5 Sept
mirage6–13-0.0324%5 Sept
dust213–110.0338%5 Sept
nuke13–90.0026%5 Sept
ancient13–110.0119%5 Sept
mirage9–13-0.0138%4 Sept
inferno13–7-0.1031%4 Sept
mirage11–13-0.0123%3 Sept
nuke13–70.0216%2 Sept
mirage11–13-0.0314%13 Aug
dust210–130.0331%13 Jan
nuke13–10-0.0222%13 Jan
dust213–40.1126%11 Jan
anubis5–1-0.0613%11 Jan
inferno6–130.0130%7 Jan
dust24–10-0.0440%7 Jan
anubis11–13-0.0423%4 Jan
mirage3–130.0431%4 Jan
train13–10.0519%19 Nov
nuke8–13-0.0322%17 Nov
mirage2–13-0.0118%16 Nov
nuke13–50.0314%16 Nov
nuke8–130.0720%16 Nov
overpass12–12-0.0422%16 Nov
dust28–13-0.0316%13 Nov
inferno13–5-0.0525%12 Nov
vertigo0–13-0.0425%4 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →