zip — CS2 Stats

76561199051848466[U:1:1091582738]

699Tracked matches39%Win rate2024Tracked since
744Hours in CS16Hrs last 2 wks
CSDB Rating4.3 Developing
Premier CS Rating7,986Light Blue band · top ~64.5% of ranked players (population est.)
CSDB Leaderboard#33542 of 45113 tracked
WingmanSilver Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.8%39.7%41.4%above
Shot accuracy0.1%6.7%9.0%8.9% short
Kill/death ratio0.840.910.970.13 short
Match win rate39.2%42.1%43.7%4.5% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGzipPREMIER7,986 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning54
Utility34

0–100 skill scores via Leetify.

Recent form

COLD405010Last 10040%Win rateWWLTLLWLLL

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Aim5.9
Aggression6.9
Utility3.4
Positioning5.4
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.4
Utility3.4
Mechanics7.3
Opening Duels2.1
Win Impact1.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time635ms−28ms
first ⅓ avg 663ms → last ⅓ avg 635ms
Headshot accuracy16.0%−0.4%
first ⅓ avg 16.4% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–6
132Biggest win — mirage
4Longest win streak
W2Current streak
59In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 63% over 19infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA1912763%0.00
nukeD1551033%0.01
mirageC156940%0.00
vertigoD102820%-0.01
dust2C94544%-0.00
ancientB84450%0.00
infernoD61517%-0.01
anubisD62433%-0.04
office4040%-0.04
overpass21150%0.03
debris21150%-0.04
train110100%0.08
shelter1010%-0.08
fachwerk1010%-0.05
boulder110100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,871Lifetime kills
0.84K/D
1,504Matches
39.2%Match win rate
43.8%Headshot % · Top 50% of Light Blue band
0.1%Shot accuracy
3,348MVPs
498Hours (in match)
708Bombs planted
360Bombs defused

Most-used weapons

Lifetime map wins

3,934inferno
1,252dust2
1,176nuke
655vertigo
244train
170office
26italy
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
34.9%Accuracy (enemy spotted)
34.9%Spray accuracy
82.9%Counter-strafing
10.9°Preaim
651msReaction time
32.6%T opening success
44.1%CT opening success
0.41Enemies flashed / flash
5.2%Flash assists
8.62HE damage / grenade
3.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4118 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6254% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–40.0511%30 Aug
overpass13–100.0718%29 Aug
nuke9–130.0310%29 Aug
cache12–120.0316%27 Aug
cache9–13-0.0321%27 Aug
office8–13-0.0014%26 Aug
mirage13–60.0720%26 Aug
mirage8–13-0.0423%25 Aug
cache5–13-0.0215%24 Aug
nuke6–130.0122%24 Aug
nuke13–110.0210%24 Aug
inferno1–20.0225%24 Aug
cache6–13-0.049%23 Aug
mirage13–90.0012%23 Aug
mirage13–20.0716%23 Aug
dust25–130.0217%23 Aug
vertigo6–130.0020%19 Aug
cache10–13-0.0216%19 Aug
inferno7–13-0.0411%17 Aug
debris9–3-0.059%17 Aug
cache13–70.0721%17 Aug
ancient13–110.0210%16 Aug
ancient13–90.0212%16 Aug
mirage10–130.000%15 Aug
train13–20.0827%14 Aug
anubis12–12-0.0616%10 Aug
ancient3–13-0.0518%10 Aug
dust213–8-0.0415%10 Aug
ancient7–13-0.0215%10 Aug
nuke5–13-0.0416%10 Aug
vertigo10–13-0.0522%8 Aug
cache10–130.0016%8 Aug
anubis3–13-0.0228%8 Aug
mirage15–150.0127%8 Aug
vertigo3–6-0.104%6 Aug
vertigo12–12-0.0519%5 Aug
vertigo6–11-0.0616%5 Aug
ancient13–2-0.0315%5 Aug
mirage13–100.0614%5 Aug
nuke13–80.0830%5 Aug
cache13–110.0114%5 Aug
anubis6–13-0.0210%5 Aug
dust25–13-0.0215%5 Aug
mirage6–13-0.0316%5 Aug
inferno3–12-0.1115%4 Aug
nuke7–13-0.0213%4 Aug
mirage9–130.0513%4 Aug
vertigo13–40.0122%3 Aug
nuke13–30.0320%3 Aug
dust213–10-0.0416%2 Aug
mirage9–20.0218%1 Aug
vertigo12–120.0521%29 Jul
nuke11–130.0312%28 Jul
dust213–7-0.0312%28 Jul
anubis13–9-0.0113%27 Jul
nuke11–130.0126%27 Jul
cache13–70.0517%27 Jul
cache13–40.1210%24 Jul
dust213–60.1322%23 Jul
anubis3–13-0.0824%22 Jul
anubis13–11-0.0430%22 Jul
cache13–30.0216%22 Jul
cache13–9-0.0113%21 Jul
vertigo13–70.0418%21 Jul
vertigo9–130.0022%21 Jul
ancient11–130.0412%21 Jul
office2–13-0.1215%20 Jul
nuke12–12-0.0220%20 Jul
cache13–6-0.0610%18 Jul
debris7–9-0.0317%18 Jul
cache13–80.0517%16 Jul
nuke13–110.0119%16 Jul
mirage9–13-0.0415%16 Jul
inferno8–130.0120%16 Jul
ancient5–13-0.0114%16 Jul
dust25–13-0.0825%15 Jul
inferno15–150.0219%14 Jul
nuke15–15-0.028%14 Jul
cache13–4-0.0315%14 Jul
nuke11–130.0325%14 Jul
cache16–13-0.0114%13 Jul
mirage13–9-0.0112%13 Jul
cache13–2-0.0238%13 Jul
mirage8–130.0117%13 Jul
cache13–50.0215%12 Jul
office2–13-0.0219%10 Jul
vertigo9–130.0518%10 Jul
cache11–13-0.0620%10 Jul
office9–13-0.0016%9 Jul
shelter4–13-0.0822%9 Jul
fachwerk12–12-0.0515%9 Jul
boulder13–5-0.0421%9 Jul
mirage7–13-0.0315%8 Jul
inferno13–60.0619%7 Jul
mirage12–12-0.120%7 Jul
nuke5–13-0.089%6 Jul
dust210–130.0210%6 Jul
dust214–160.0316%6 Jul
overpass0–2-0.010%6 Jul
ancient7–20.0724%6 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →