Shawnold — CS2 Stats

76561199047130515[U:1:1086864787]✓ No bans

1,140Tracked matches41%Win rate2022Tracked since
1,413Hours in CS0Hrs last 2 wks
CSDB Rating3.5 Learning
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Performance scores

Aim35
Positioning41
Utility55

0–100 skill scores via Leetify.

Recent form

COLD42508Last 10042%Win rateLWLWLLLTWL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim3.5
Aggression3.9
Utility5.5
Positioning4.1
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.1
Utility5.5
Mechanics3.5
Opening Duels1.2
Win Impact1.9

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time592ms−74ms
first ⅓ avg 666ms → last ⅓ avg 592ms
Headshot accuracy12.2%+0.5%
first ⅓ avg 11.6% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–9
131Biggest win — train
7Longest win streak
64In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 51% over 39nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB39201951%-0.01
dust2B22111150%-0.02
mirageC156940%-0.02
nukeD81713%-0.03
anubis4040%-0.03
vertigo4040%-0.05
inferno32167%-0.03
train31233%-0.00
office21150%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,747Lifetime kills
0.88K/D
2,868Matches
34.4%Match win rate
34.4%Headshot %
8.2%Shot accuracy
2,163MVPs
687Hours (in match)
1,839Bombs planted
266Bombs defused

Most-used weapons

Lifetime map wins

4,754dust2
2,025nuke
1,653train
758inferno
474vertigo
125office
124lake
114ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.9%Spray accuracy
65.6%Counter-strafing
11.3°Preaim
598msReaction time
24.8%T opening success
39.7%CT opening success
0.74Enemies flashed / flash
5.9%Flash assists
10.32HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9698% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5798 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8405% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.038%25 Aug
cache13–11-0.055%16 Aug
cache11–130.007%28 Jul
mirage13–10-0.0511%28 Jul
dust24–13-0.0316%27 Jul
anubis6–130.0214%22 Jul
anubis5–13-0.0220%22 Jul
dust212–12-0.0119%22 Jul
inferno13–60.0112%17 Jul
cache11–13-0.0215%17 Jul
inferno1–13-0.0918%17 Jul
cache12–120.043%13 Jul
nuke10–13-0.0410%13 Jul
office13–40.0021%13 Jul
office4–13-0.0512%8 Jul
cache13–8-0.0120%2 Jul
mirage3–13-0.0125%2 Jul
cache13–80.003%2 Jul
cache3–13-0.058%2 Jul
cache13–40.0822%1 Jul
inferno13–60.009%28 Jun
nuke2–13-0.0513%26 Jun
cache10–130.0019%26 Jun
mirage7–13-0.088%26 Jun
dust29–13-0.083%25 Jun
cache13–6-0.003%25 Jun
dust213–70.0018%25 Jun
mirage8–130.067%24 Jun
cache12–12-0.0217%24 Jun
train13–10.080%23 Jun
dust213–110.015%23 Jun
cache13–7-0.0117%22 Jun
dust26–13-0.0015%22 Jun
nuke11–13-0.0410%22 Jun
cache7–13-0.050%21 Jun
nuke11–13-0.028%21 Jun
train9–13-0.0312%20 Jun
nuke13–100.048%20 Jun
cache12–60.0724%19 Jun
cache8–0-0.0113%19 Jun
train1–13-0.0725%18 Jun
mirage7–130.019%18 Jun
cache6–13-0.0518%18 Jun
dust29–130.0212%18 Jun
cache7–13-0.0314%17 Jun
dust24–130.0121%17 Jun
cache8–13-0.0218%16 Jun
dust29–13-0.0416%15 Jun
cache12–12-0.038%14 Jun
cache13–90.0723%14 Jun
mirage13–80.0112%13 Jun
mirage7–13-0.0316%13 Jun
cache13–11-0.0610%13 Jun
dust213–10-0.0622%11 Jun
cache4–13-0.067%11 Jun
cache11–7-0.019%11 Jun
mirage13–8-0.0313%10 Jun
dust213–7-0.0310%10 Jun
dust213–10-0.0914%9 Jun
cache13–11-0.0313%8 Jun
cache13–30.033%7 Jun
mirage13–10-0.018%7 Jun
cache4–13-0.037%7 Jun
dust213–7-0.0413%7 Jun
vertigo9–13-0.0713%7 Jun
cache13–100.0116%6 Jun
vertigo9–130.0115%5 Jun
vertigo7–13-0.078%4 Jun
vertigo1–13-0.090%4 Jun
dust213–90.134%4 Jun
nuke12–12-0.0218%1 Jun
cache13–60.022%1 Jun
mirage10–13-0.0314%1 Jun
cache11–00.0129%1 Jun
dust28–13-0.0516%31 May
cache13–80.0115%31 May
anubis10–13-0.0617%30 May
nuke9–130.017%29 May
mirage13–10-0.0718%29 May
cache5–130.0322%28 May
cache8–13-0.066%28 May
cache5–60.024%28 May
dust213–7-0.079%28 May
cache5–13-0.0218%27 May
anubis9–13-0.086%27 May
cache10–130.015%27 May
mirage12–12-0.0511%26 May
nuke2–13-0.0712%26 May
dust213–11-0.0716%25 May
cache9–13-0.0411%25 May
dust22–13-0.098%25 May
mirage12–12-0.0512%24 May
cache13–90.0414%24 May
mirage12–12-0.068%24 May
dust213–100.0814%24 May
dust213–90.0114%23 May
cache13–4-0.0211%23 May
dust210–13-0.0418%22 May
mirage12–8-0.018%22 May
cache6–13-0.0110%22 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →