sandpounder7

sandpounder7 — CS2 Stats

TD76561199021260080[U:1:1060994352]Steam profile ↗✓ No bans

906Tracked matches52%Win rate2021Tracked since
534Hours in CS
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating9,455Light Blue band · top ~57.5% of ranked players (population est.)
CSDB Leaderboard#16985 of 22951 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate55.7%42.5%44.2%above
Shot accuracy5.3%10.9%11.2%5.9% short
Kill/death ratio1.090.991.04above
Match win rate46.9%44.2%45.3%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsandpounder7FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,455 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim83
Positioning56
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateLWWWLLTWLL

Last 10 vs previous 10: -10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression6.9
Utility5.1
Positioning5.6
Opening Duels2.4
Clutch0.0

Excellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.6
Utility5.1
Mechanics9.7
Opening Duels2.4
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time637ms−81ms
first ⅓ avg 719ms → last ⅓ avg 637ms
Headshot accuracy23.5%−3.2%
first ⅓ avg 26.7% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–11
130Biggest win — nuke
6Longest win streak
113In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 68% over 19infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB20101050%0.03
nukeS1913668%0.02
mirageB179853%0.02
dust2A1610663%-0.00
cacheC104640%0.02
anubisC73443%-0.00
infernoD72529%-0.01
overpass42250%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,302Lifetime kills
1.09K/D · Top 50% of Level 4 players
1,311Matches
46.9%Match win rate · Top 50% of Level 4 players
55.7%Headshot % · Top 10% of Level 4 players
5.3%Shot accuracy
3,075MVPs
534Hours (in match)
1,034Bombs planted
366Bombs defused

Most-used weapons

Lifetime map wins

2,546dust2
1,732nuke
1,508inferno
711train
99vertigo
4italy
4office
3cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
43%Win rate
0.65Avg K/D
75.4ADR
56%Headshot %

Clutches & streaks

0%1v1 clutch win
40%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.0216.8
Inferno1100%0.887.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
38.8%Accuracy (enemy spotted)
35.6%Spray accuracy
93.6%Counter-strafing
10.2°Preaim
630msReaction time
43.2%T opening success
36.1%CT opening success
0.72Enemies flashed / flash
5.8%Flash assists
6.12HE damage / grenade
7.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.1166% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0229%29 Aug
nuke13–60.0116%29 Aug
anubis13–6-0.009%28 Aug
mirage13–50.1120%28 Aug
ancient8–130.0432%27 Aug
ancient10–130.1034%27 Aug
nuke15–150.0224%27 Aug
nuke16–140.0525%27 Aug
inferno2–13-0.0316%27 Aug
nuke6–13-0.0223%26 Aug
dust213–5-0.0022%26 Aug
ancient10–130.0219%26 Aug
inferno10–130.0123%26 Aug
nuke13–110.0116%25 Aug
cache13–100.0022%25 Aug
cache16–120.0325%25 Aug
cache8–130.0326%25 Aug
ancient11–130.0319%24 Aug
mirage9–13-0.1023%24 Aug
dust213–8-0.0729%24 Aug
mirage13–11-0.0335%24 Aug
nuke13–50.0828%24 Aug
nuke13–100.0119%23 Aug
dust25–13-0.0423%23 Aug
cache9–130.0225%23 Aug
mirage13–20.0926%5 Aug
mirage11–13-0.0014%4 Aug
ancient11–13-0.0511%1 Aug
anubis13–90.0424%1 Aug
ancient13–90.1529%28 Jul
mirage9–130.0238%28 Jul
anubis6–13-0.0223%26 Jul
cache13–100.0133%26 Jul
anubis13–160.0427%12 Jul
cache9–130.0428%9 Jul
nuke13–80.0130%9 Jul
cache3–13-0.0333%8 Jul
cache13–40.0131%8 Jul
ancient5–13-0.0228%6 Jul
nuke13–110.0525%5 Jul
mirage8–130.0333%5 Jul
dust25–130.0330%5 Jul
nuke13–5-0.0016%5 Jul
ancient10–13-0.0433%4 Jul
mirage10–4-0.0537%3 Jul
nuke13–5-0.0031%3 Jul
overpass7–13-0.0428%3 Jul
inferno13–11-0.0420%2 Jul
dust210–130.0623%2 Jul
nuke13–4-0.0217%1 Jul
ancient13–110.1713%30 Jun
dust213–70.0128%30 Jun
inferno6–13-0.0021%28 Jun
ancient13–80.0926%28 Jun
anubis15–15-0.0222%28 Jun
nuke4–00.000%28 Jun
overpass13–50.0634%28 Jun
dust24–13-0.0220%28 Jun
nuke3–130.0423%28 Jun
inferno6–130.0142%27 Jun
mirage13–90.0317%27 Jun
ancient13–40.0922%27 Jun
inferno13–110.0226%27 Jun
dust215–15-0.0135%27 Jun
inferno9–13-0.0333%27 Jun
dust213–7-0.0227%26 Jun
dust213–50.0025%26 Jun
cache9–130.0421%26 Jun
ancient13–9-0.0420%24 Jun
nuke13–00.0538%24 Jun
ancient13–70.0320%23 Jun
dust29–13-0.0116%23 Jun
mirage10–130.0125%23 Jun
ancient1–50.1240%22 Jun
dust213–4-0.0117%22 Jun
dust213–6-0.0127%22 Jun
mirage0–12-0.0322%21 Jun
nuke15–15-0.0028%21 Jun
ancient13–11-0.0221%20 Jun
nuke10–13-0.0518%20 Jun
anubis9–13-0.0427%20 Jun
overpass13–30.0829%20 Jun
dust213–110.0319%20 Jun
mirage13–50.0829%19 Jun
ancient13–10-0.0430%19 Jun
mirage16–14-0.0234%19 Jun
dust213–7-0.0037%19 Jun
ancient8–130.0132%19 Jun
mirage10–130.0223%19 Jun
dust213–60.0523%18 Jun
anubis16–130.0119%18 Jun
ancient13–90.0122%15 Jun
mirage10–13-0.0227%14 Jun
nuke13–80.0240%14 Jun
ancient2–130.0717%14 Jun
mirage13–110.1128%14 Jun
nuke6–130.0537%14 Jun
overpass6–130.0344%13 Jun
ancient13–7-0.0421%13 Jun
mirage13–60.0830%13 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →