boofsack — CS2 Stats

76561198130131952[U:1:169866224]

1,516Tracked matches61%Win rate2021Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating9,702Light Blue band · top ~56.3% of ranked players (population est.)
CSDB Leaderboard#16496 of 22336 tracked
FaceitLevel 3 · 800 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGboofsackFACEITLevel 3 · 800 ELOSTANDINGTop 90.6% of rankedPREMIER9,702 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning54
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateTWLWWWTWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.8
Utility5.0
Positioning5.4
Opening Duels3.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.4
Utility5.0
Mechanics7.7
Opening Duels3.4
Win Impact8.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time655ms−20ms
first ⅓ avg 676ms → last ⅓ avg 655ms
Headshot accuracy13.1%−1.7%
first ⅓ avg 14.8% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — mirage 13–3
131Biggest win — nuke
7Longest win streak
1310In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 69% over 13mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA26151158%-0.00
ancientC1871139%0.01
dust2A149564%0.03
anubisS139469%0.01
cacheB115645%0.00
infernoB105550%0.01
mirageD82625%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.88Avg K/D
79.8ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
43.1%Accuracy (enemy spotted)
37.3%Spray accuracy
84.8%Counter-strafing
10.4°Preaim
657msReaction time
37.2%T opening success
50.0%CT opening success
0.39Enemies flashed / flash
3.5%Flash assists
10.39HE damage / grenade
11.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3555% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.394 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2326% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient15–150.0711%29 Aug
cache13–8-0.0113%29 Aug
mirage12–16-0.007%29 Aug
nuke13–60.099%29 Aug
anubis13–6-0.048%28 Aug
nuke16–13-0.067%28 Aug
nuke15–150.0215%27 Aug
nuke16–14-0.0315%27 Aug
nuke6–13-0.0911%26 Aug
dust213–50.0819%26 Aug
ancient10–13-0.0711%26 Aug
inferno10–130.0111%26 Aug
nuke13–110.0414%25 Aug
cache13–10-0.018%25 Aug
cache16–120.065%25 Aug
cache8–13-0.0615%25 Aug
ancient11–13-0.0414%24 Aug
mirage9–13-0.008%24 Aug
dust213–80.0939%24 Aug
mirage13–110.0016%24 Aug
nuke13–5-0.0613%24 Aug
ancient13–50.099%23 Aug
nuke9–13-0.0215%23 Aug
cache13–80.0210%23 Aug
nuke13–10-0.0223%23 Aug
dust25–13-0.0231%23 Aug
cache9–13-0.0310%23 Aug
nuke7–13-0.057%22 Aug
ancient13–110.0212%22 Aug
dust213–8-0.0020%19 Aug
ancient14–160.0113%11 Aug
inferno9–13-0.088%9 Aug
anubis8–13-0.045%9 Aug
inferno13–60.0916%9 Aug
ancient6–13-0.0422%8 Aug
inferno5–13-0.0724%8 Aug
nuke1–13-0.0614%8 Aug
nuke6–13-0.0312%8 Aug
nuke7–13-0.0510%8 Aug
nuke13–110.0222%8 Aug
cache3–13-0.089%8 Aug
nuke13–110.070%3 Aug
inferno16–130.0222%3 Aug
mirage11–13-0.0210%3 Aug
anubis13–9-0.0219%3 Aug
nuke1–13-0.0617%2 Aug
ancient13–100.0124%2 Aug
nuke13–90.0619%2 Aug
mirage11–13-0.015%2 Aug
dust23–13-0.0315%2 Aug
inferno11–13-0.0120%2 Aug
nuke13–10.062%2 Aug
inferno13–11-0.0011%2 Aug
ancient11–130.0210%1 Aug
anubis13–90.006%1 Aug
ancient5–13-0.0513%1 Aug
mirage6–13-0.0611%1 Aug
ancient11–130.0110%1 Aug
nuke13–20.0626%1 Aug
nuke6–10.066%1 Aug
anubis13–6-0.0516%1 Aug
cache7–130.0314%1 Aug
inferno13–110.0516%1 Aug
nuke11–13-0.0814%1 Aug
dust213–6-0.0316%1 Aug
ancient10–130.0214%31 Jul
anubis13–7-0.019%31 Jul
anubis1–13-0.0510%31 Jul
ancient13–110.0512%31 Jul
mirage13–30.2113%31 Jul
dust213–90.0418%31 Jul
dust211–130.0516%31 Jul
anubis8–13-0.0414%31 Jul
ancient2–13-0.079%31 Jul
ancient13–90.058%31 Jul
nuke13–11-0.0116%31 Jul
anubis16–130.1610%30 Jul
mirage9–13-0.033%30 Jul
dust213–80.1021%30 Jul
cache15–150.048%30 Jul
inferno15–150.035%30 Jul
nuke8–130.0218%30 Jul
inferno13–20.0819%30 Jul
dust213–11-0.0126%29 Jul
cache13–110.0119%29 Jul
ancient16–130.0617%29 Jul
anubis13–40.1111%29 Jul
nuke13–90.0613%29 Jul
anubis13–10-0.0312%29 Jul
ancient8–130.0010%29 Jul
dust213–30.0012%28 Jul
dust29–130.0422%28 Jul
dust213–90.0839%28 Jul
anubis13–60.1518%28 Jul
nuke13–40.0913%28 Jul
ancient16–140.008%28 Jul
cache11–130.0412%28 Jul
nuke8–13-0.0417%28 Jul
anubis7–13-0.0627%28 Jul
dust29–13-0.0114%28 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →