Pat D. Ice

Pat D. Ice — CS2 Stats

US76561199013017652[U:1:1052751924]Steam profile ↗✓ No bans

424Tracked matches35%Win rate2024Tracked since
299Hours in CS10Hrs last 2 wks
CSDB Rating4.8 DevelopingHybrid Rifler
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim69
Positioning47
Utility30

0–100 skill scores via Leetify.

Recent form

COLD315910Last 10031%Win rateLWLWLLWTLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression6.7
Utility3.0
Positioning4.7
Opening Duels2.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.7
Utility3.0
Mechanics7.2
Opening Duels2.5
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time645ms+5ms
first ⅓ avg 640ms → last ⅓ avg 645ms
Headshot accuracy13.3%+3.5%
first ⅓ avg 9.8% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — poseidon 9–3
130Biggest win — overpass
3Longest win streak
411In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 45% over 11dust2Weakest map · 13% over 15
MapGradePlayedRecordWin rateAvg rating
infernoC2491538%-0.01
dust2D1521313%-0.02
ancientD1441029%-0.02
mirageB115645%-0.03
nukeD81713%-0.03
overpassC83538%0.01
cacheD61517%0.01
anubisC52340%0.02
vertigoD51420%-0.01
debris21150%-0.04
sanctum110100%0.07
poseidon110100%0.24

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,421Lifetime kills
0.94K/D
516Matches
41.7%Match win rate
42.9%Headshot %
0.0%Shot accuracy
907MVPs
164Hours (in match)
404Bombs planted
204Bombs defused

Most-used weapons

Lifetime map wins

1,033inferno
718dust2
459nuke
127vertigo
8office
3train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
39.9%Accuracy (enemy spotted)
37.2%Spray accuracy
82.4%Counter-strafing
9.8°Preaim
637msReaction time
32.0%T opening success
48.3%CT opening success
0.36Enemies flashed / flash
7.1%Flash assists
7.35HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8861% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3621 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0093% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.079%30 Aug
inferno13–110.0316%30 Aug
ancient6–13-0.030%30 Aug
mirage13–9-0.0215%29 Aug
inferno4–90.0116%29 Aug
ancient8–13-0.0115%27 Aug
mirage11–5-0.0210%27 Aug
inferno12–12-0.0716%27 Aug
dust24–130.0115%27 Aug
inferno5–9-0.1012%26 Aug
ancient13–10-0.0218%23 Aug
cache11–130.0914%23 Aug
debris9–50.0712%23 Aug
ancient2–13-0.069%20 Aug
cache9–13-0.0014%20 Aug
ancient8–13-0.0410%14 Aug
inferno7–13-0.0511%14 Aug
debris2–9-0.1618%11 Aug
anubis10–130.0418%9 Aug
ancient8–9-0.0512%9 Aug
mirage10–13-0.024%29 Jul
nuke3–9-0.0519%27 Jul
inferno12–120.0014%27 Jul
mirage7–13-0.0413%27 Jul
dust25–10.0325%27 Jul
inferno7–90.030%27 Jul
inferno3–130.0217%25 Jul
inferno7–90.0013%25 Jul
inferno2–9-0.1317%25 Jul
nuke13–90.038%24 Jul
dust212–12-0.0322%24 Jul
nuke8–130.0415%24 Jul
cache8–130.0614%24 Jul
ancient8–13-0.0512%21 Jul
inferno7–9-0.0617%21 Jul
dust215–150.0416%16 Jul
mirage16–130.0311%16 Jul
anubis13–70.013%16 Jul
overpass8–80.105%16 Jul
inferno7–9-0.009%6 Jul
vertigo8–80.1123%6 Jul
vertigo8–80.047%6 Jul
sanctum9–70.0717%6 Jul
overpass9–50.0510%6 Jul
poseidon9–30.2419%6 Jul
nuke6–9-0.083%6 Jul
dust210–130.0715%6 Jul
ancient6–130.036%6 Jul
inferno7–9-0.0416%6 Jul
inferno9–60.0213%6 Jul
ancient11–13-0.0311%28 Jun
inferno7–13-0.0613%28 Jun
cache13–20.0312%18 Jun
dust210–130.027%18 Jun
overpass13–00.0840%18 Jun
ancient10–13-0.046%18 Jun
inferno9–7-0.0210%18 Jun
ancient11–130.0416%15 Jun
mirage13–10-0.0114%15 Jun
dust27–130.0016%15 Jun
nuke9–13-0.0210%15 Jun
mirage7–13-0.0915%11 Jun
overpass11–13-0.0310%11 Jun
overpass8–13-0.0621%11 Jun
dust213–50.009%11 Jun
anubis13–40.0624%11 Jun
vertigo9–60.1219%10 Jun
dust29–13-0.0215%8 Jun
dust20–5-0.0717%8 Jun
overpass13–70.014%8 Jun
overpass3–9-0.055%8 Jun
inferno9–10.1430%8 Jun
mirage10–130.0411%2 Jun
dust20–13-0.0712%2 Jun
vertigo5–9-0.104%2 Jun
inferno9–50.0612%1 Jun
dust25–13-0.1018%18 May
mirage1–13-0.1217%18 May
nuke5–13-0.038%18 May
inferno13–5-0.0411%16 May
ancient9–13-0.055%16 May
dust25–13-0.1012%16 May
nuke3–13-0.063%6 May
inferno13–4-0.0017%6 May
anubis12–12-0.0211%6 May
overpass6–13-0.0210%5 May
ancient13–100.023%5 May
anubis12–120.0112%5 May
mirage13–20.036%5 May
inferno6–9-0.053%4 May
inferno9–60.056%4 May
vertigo2–9-0.2210%4 May
inferno9–20.1916%4 May
cache12–120.037%4 May
dust26–13-0.0214%4 May
ancient13–90.029%4 May
cache5–13-0.130%3 May
dust24–13-0.077%3 May
inferno7–9-0.115%3 May
mirage11–13-0.094%2 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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