Aprilia888 — CS2 Stats

76561199001400947[U:1:1041135219]

1,362Tracked matches50%Win rate2020Tracked since
1,895Hours in CS161Hrs last 2 wks
CSDB Rating3.6 Learning
Premier CS Rating9,583Light Blue band · top ~56.9% of ranked players (population est.)
CSDB Leaderboard#22676 of 30846 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.5%42.1%42.5%4.9% short
Shot accuracy10.7%12.1%10.9%meets
Kill/death ratio1.000.990.99meets
Match win rate40.8%43.9%44.2%3.4% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAprilia888FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER9,583 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning52
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLWLWLWLWWL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim5.0
Aggression7.5
Utility1.2
Positioning5.2
Opening Duels3.5
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.2
Utility1.2
Mechanics2.9
Opening Duels3.5
Win Impact5.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time561ms−10ms
first ⅓ avg 571ms → last ⅓ avg 561ms
Headshot accuracy12.4%−0.6%
first ⅓ avg 13.1% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–3
132Biggest win — mirage
4Longest win streak
1011In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 71% over 14mirageWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%-0.01
nukeB178947%0.01
dust2A148657%-0.00
infernoS1410471%0.02
cacheA116555%0.00
ancientB105550%-0.02
anubisB63350%0.04
office31233%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,967Lifetime kills
1.00K/D · Top 50% of Level 3 players
2,171Matches
40.8%Match win rate
37.5%Headshot %
10.7%Shot accuracy
3,310MVPs
694Hours (in match)
1,862Bombs planted
344Bombs defused

Most-used weapons

AK-477,406
AWP4,520
AUG1,073
P901,037

Lifetime map wins

3,573office
2,273dust2
1,876inferno
1,692nuke
744vertigo
375train
57lake
44italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

156Matches
50%Win rate
0.86Avg K/D
65.3ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3358%0.9114.2
Inferno3250%0.8713.6
Dust23238%0.8112.4
Nuke1953%0.8913.3
Anubis1662%0.8711.7
Cache1242%0.7012.0
Ancient944%0.8712.6
Vertigo250%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
33.5%Accuracy (enemy spotted)
36.8%Spray accuracy
63.1%Counter-strafing
9.7°Preaim
577msReaction time
36.6%T opening success
51.7%CT opening success
0.23Enemies flashed / flash
1.8%Flash assists
3.33HE damage / grenade
1.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6828% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2275 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6228% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–100.000%29 Aug
dust213–60.0716%29 Aug
cache11–13-0.0012%29 Aug
mirage13–110.0114%29 Aug
mirage0–7-0.065%29 Aug
nuke13–5-0.018%29 Aug
cache9–13-0.0117%28 Aug
cache13–100.0113%27 Aug
cache13–9-0.0510%26 Aug
ancient3–13-0.0714%25 Aug
mirage10–130.0314%25 Aug
mirage11–13-0.048%25 Aug
mirage13–2-0.0133%25 Aug
cache8–00.040%25 Aug
dust210–13-0.0616%25 Aug
mirage13–100.0213%25 Aug
mirage5–13-0.0312%25 Aug
anubis13–40.1114%25 Aug
cache11–13-0.0122%25 Aug
inferno13–60.0312%25 Aug
mirage13–11-0.0112%25 Aug
nuke16–130.0812%25 Aug
cache14–160.0322%25 Aug
mirage10–130.016%25 Aug
nuke13–10-0.0015%24 Aug
nuke13–7-0.0216%24 Aug
nuke8–130.039%24 Aug
mirage2–13-0.0512%24 Aug
dust213–8-0.0810%24 Aug
nuke14–160.0317%24 Aug
mirage13–5-0.035%23 Aug
office10–13-0.0514%23 Aug
nuke3–11-0.048%23 Aug
mirage13–7-0.0215%23 Aug
inferno7–13-0.0113%23 Aug
mirage3–13-0.0516%23 Aug
nuke15–15-0.0112%23 Aug
anubis10–13-0.0219%23 Aug
cache13–70.069%23 Aug
ancient9–13-0.0320%23 Aug
nuke13–90.0817%23 Aug
mirage6–70.0018%23 Aug
dust213–80.027%23 Aug
mirage9–13-0.0316%23 Aug
ancient10–6-0.0010%23 Aug
nuke13–30.078%23 Aug
inferno13–30.160%23 Aug
nuke11–130.0513%23 Aug
ancient13–10-0.0211%23 Aug
inferno13–7-0.0214%22 Aug
ancient13–110.019%22 Aug
anubis16–140.1110%22 Aug
mirage6–13-0.0416%22 Aug
cache13–90.0511%22 Aug
inferno13–110.0214%22 Aug
mirage13–80.1010%22 Aug
dust26–130.0314%22 Aug
dust213–9-0.0216%22 Aug
nuke3–13-0.0315%22 Aug
ancient13–100.0920%22 Aug
mirage11–130.0718%22 Aug
dust26–13-0.0117%22 Aug
dust20–13-0.0818%20 Aug
dust213–50.1214%20 Aug
anubis13–16-0.0311%20 Aug
dust28–13-0.0017%20 Aug
office12–120.0419%20 Aug
inferno16–140.0619%20 Aug
inferno13–60.0417%20 Aug
mirage13–160.0113%20 Aug
mirage3–13-0.033%20 Aug
ancient8–13-0.096%19 Aug
mirage13–70.0620%19 Aug
anubis4–130.028%19 Aug
dust28–13-0.0518%19 Aug
dust213–40.0327%19 Aug
mirage13–11-0.0711%19 Aug
inferno9–13-0.0431%19 Aug
ancient13–8-0.085%17 Aug
inferno13–2-0.0114%17 Aug
cache9–13-0.0810%17 Aug
mirage5–13-0.0111%17 Aug
inferno13–20.0716%17 Aug
nuke13–11-0.0011%17 Aug
inferno13–80.0311%17 Aug
mirage11–13-0.0413%17 Aug
dust213–110.0014%17 Aug
ancient9–130.0215%17 Aug
inferno13–50.0416%17 Aug
ancient11–13-0.047%17 Aug
inferno11–13-0.0010%17 Aug
anubis13–90.0118%17 Aug
mirage11–20.0113%17 Aug
nuke4–13-0.0619%15 Aug
nuke13–80.043%15 Aug
office13–70.1310%15 Aug
inferno4–13-0.0615%15 Aug
cache13–11-0.028%15 Aug
dust213–7-0.0212%15 Aug
nuke7–13-0.0111%15 Aug

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →