𝙻𝚊𝚛𝚙𝙹𝚡 — CS2 Stats

76561198978980416[U:1:1018714688]

1,355Tracked matches66%Win rate2022Tracked since
2,545Hours in CS14Hrs last 2 wks
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating13,088Blue band · top ~38.5% of ranked players (population est.)
CSDB Leaderboard#13006 of 18888 tracked
Ladder ranks via Leetify

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CSDB.GG𝙻𝚊𝚛𝚙𝙹𝚡PREMIER13,088 · Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning49
Utility35

0–100 skill scores via Leetify.

Recent form

COLD47467Last 10047%Win rateTWWLLLLLLW

Last 10 vs previous 10: -60pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression6.2
Utility3.5
Positioning4.9
Opening Duels2.0
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.9
Utility3.5
Mechanics7.7
Opening Duels2.0
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time656ms+19ms
first ⅓ avg 638ms → last ⅓ avg 656ms
Headshot accuracy23.6%+3.7%
first ⅓ avg 19.9% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 12–12
130Biggest win — nuke
8Longest win streak
45In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 57% over 7cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeB75354047%0.00
cacheD93633%0.01
mirageA74357%0.03
dust231233%-0.01
anubis2020%0.04
inferno220100%0.00
ancient220100%0.06

Across the last 100 tracked matches.

Lifetime stats

40,473Lifetime kills
1.08K/D · Top 50% of tracked players
2,524Matches
53.4%Match win rate · Top 10% of tracked players
45.7%Headshot %
10.2%Shot accuracy
4,952MVPs
897Hours (in match)
2,234Bombs planted
622Bombs defused

Most-used weapons

Lifetime map wins

8,348nuke
2,400inferno
2,305dust2
969vertigo
222train
66office
10italy
10cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

110Matches
55%Win rate
1.07Avg K/D
75.5ADR
41%Headshot %

Clutches & streaks

34%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1573%1.3317.2
Dust21145%0.8913.4
Inferno978%1.1615.3
Ancient650%1.1215.5
Cache560%0.9412.8
Nuke425%1.0618.8
Anubis2100%0.9616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
39.6%Accuracy (enemy spotted)
47.0%Spray accuracy
84.8%Counter-strafing
10.9°Preaim
657msReaction time
38.9%T opening success
37.1%CT opening success
0.32Enemies flashed / flash
4.2%Flash assists
3.38HE damage / grenade
12.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.315 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8551% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke12–120.0326%28 Aug
nuke13–70.0625%27 Aug
mirage13–4-0.0015%26 Aug
mirage8–130.0529%26 Aug
nuke9–130.0021%26 Aug
anubis4–100.0510%20 Aug
nuke11–130.0623%20 Aug
nuke11–130.0717%20 Aug
nuke1–8-0.0618%20 Aug
nuke13–30.0933%17 Aug
nuke13–60.0227%17 Aug
nuke13–100.0136%16 Aug
nuke9–13-0.0133%16 Aug
nuke13–8-0.0038%15 Aug
nuke13–90.0338%14 Aug
nuke13–00.0218%14 Aug
nuke13–9-0.0115%13 Aug
nuke13–4-0.1713%12 Aug
nuke7–1-0.050%11 Aug
nuke13–8-0.0339%9 Aug
nuke13–40.0641%9 Aug
nuke5–130.017%8 Aug
nuke4–13-0.0818%8 Aug
anubis8–130.0316%8 Aug
inferno13–6-0.0319%8 Aug
cache13–90.1016%6 Aug
nuke13–80.0311%3 Aug
ancient13–50.0224%3 Aug
inferno13–60.0422%3 Aug
nuke13–5-0.0171%2 Aug
nuke4–13-0.0323%2 Aug
nuke5–13-0.0731%2 Aug
cache7–13-0.017%2 Aug
nuke13–20.0125%2 Aug
mirage10–130.0417%2 Aug
nuke8–13-0.0520%1 Aug
dust213–80.0412%1 Aug
nuke13–90.0033%1 Aug
nuke5–13-0.0540%31 Jul
nuke5–13-0.0444%31 Jul
nuke6–130.0440%31 Jul
ancient13–70.1126%31 Jul
cache1–5-0.0833%24 Jul
nuke8–130.0613%24 Jul
nuke5–130.0220%22 Jul
nuke10–13-0.0211%22 Jul
nuke12–120.0222%22 Jul
nuke13–11-0.0345%21 Jul
nuke13–50.0127%21 Jul
nuke13–6-0.0622%21 Jul
nuke7–13-0.0619%20 Jul
nuke13–110.1031%20 Jul
nuke13–6-0.0133%20 Jul
nuke12–12-0.0326%20 Jul
nuke13–10-0.0037%19 Jul
nuke5–13-0.0335%19 Jul
nuke0–3-0.08100%18 Jul
nuke13–4-0.0028%18 Jul
nuke9–130.0413%18 Jul
nuke13–3-0.0445%18 Jul
cache2–9-0.08100%11 Jul
mirage2–130.0224%11 Jul
nuke13–80.0523%11 Jul
nuke15–15-0.0015%11 Jul
mirage13–20.1120%10 Jul
cache9–130.0116%10 Jul
nuke13–90.038%10 Jul
dust27–13-0.026%10 Jul
cache13–90.1021%10 Jul
cache12–160.0128%9 Jul
mirage13–100.0014%9 Jul
dust28–13-0.0425%9 Jul
nuke2–8-0.1117%2 Jul
nuke4–80.0212%30 Jun
nuke7–130.0423%30 Jun
nuke13–90.0842%29 Jun
nuke13–40.0111%29 Jun
nuke8–13-0.0214%29 Jun
nuke12–12-0.0119%28 Jun
nuke5–13-0.0119%28 Jun
mirage13–70.0216%28 Jun
nuke11–130.0514%21 Jun
nuke13–70.1026%21 Jun
nuke1–130.0120%20 Jun
nuke13–60.0620%20 Jun
nuke9–130.0124%20 Jun
nuke12–120.0528%20 Jun
nuke13–70.0231%19 Jun
nuke10–13-0.0219%19 Jun
nuke6–130.0018%19 Jun
nuke11–130.0412%18 Jun
nuke3–13-0.009%18 Jun
nuke13–110.0123%18 Jun
cache7–130.0020%17 Jun
cache13–40.0214%17 Jun
nuke13–110.0224%14 Jun
nuke13–70.0224%14 Jun
nuke13–7-0.0020%14 Jun
nuke11–130.0222%13 Jun
nuke12–120.1325%13 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →