Timid CreamPIE ¯\_(ツ)_/¯ — CS2 Stats

76561198969131792[U:1:1008866064]

217Tracked matches38%Win rate2024Tracked since
404Hours in CS31Hrs last 2 wks
CSDB Rating1.3 Learning
Ladder ranks via Leetify

Performance scores

Aim11
Positioning28
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY385111Last 10038%Win rateWLWLWLLWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim1.1
Aggression0.4
Utility2.1
Positioning2.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 56% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 51% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.1
Positioning2.8
Utility2.1
Mechanics0.2
Opening Duels0.0
Win Impact1.0

Composite 1.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time685ms−51ms
first ⅓ avg 735ms → last ⅓ avg 685ms
Headshot accuracy11.7%−1.3%
first ⅓ avg 12.9% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 4–0
131Biggest win — nuke
3Longest win streak
57In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 56% over 18infernoWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA1810856%-0.06
vertigoC135838%-0.05
dust2B136746%-0.07
cacheD103730%-0.04
mirageC104640%-0.02
infernoD100100%-0.08
trainA95456%-0.03
anubisD51420%-0.07
ancientC52340%-0.04
shelter3030%-0.03
overpass2020%-0.06
office220100%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,434Lifetime kills
0.47K/D
447Matches
27.7%Match win rate
38.7%Headshot %
1.3%Shot accuracy
215MVPs
235Hours (in match)
343Bombs planted
46Bombs defused

Most-used weapons

Lifetime map wins

416nuke
372dust2
314inferno
293vertigo
160train
38office
17cbble
8assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
33.3%Accuracy (enemy spotted)
32.7%Spray accuracy
50.9%Counter-strafing
16.5°Preaim
685msReaction time
19.7%T opening success
12.5%CT opening success
0.26Enemies flashed / flash
4.4%Flash assists
10.65HE damage / grenade
0.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 16.5434° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7333% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2555 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo13–11-0.0713%28 Aug
anubis11–13-0.0418%28 Aug
cache13–10-0.0417%28 Aug
anubis9–13-0.098%25 Aug
mirage13–5-0.008%25 Aug
vertigo5–13-0.067%25 Aug
inferno2–13-0.064%25 Aug
cache11–7-0.0313%25 Aug
shelter7–130.009%22 Aug
nuke6–13-0.0510%22 Aug
mirage9–13-0.0011%22 Aug
overpass6–13-0.0611%22 Aug
nuke2–13-0.114%22 Aug
nuke5–13-0.0515%19 Aug
inferno9–13-0.100%19 Aug
mirage9–13-0.0611%19 Aug
train13–11-0.0315%19 Aug
nuke13–10-0.1110%17 Aug
vertigo11–13-0.0718%17 Aug
train13–7-0.058%17 Aug
mirage13–8-0.049%17 Aug
dust212–12-0.0711%17 Aug
cache7–13-0.076%17 Aug
ancient13–80.0017%17 Aug
mirage13–9-0.0216%16 Aug
anubis9–13-0.1211%16 Aug
inferno4–13-0.1219%16 Aug
nuke10–13-0.0410%16 Aug
nuke9–7-0.1015%16 Aug
office13–3-0.078%16 Aug
dust211–13-0.0927%16 Aug
nuke13–1-0.0118%16 Aug
mirage4–130.0010%16 Aug
nuke13–30.0416%16 Aug
overpass7–13-0.0713%15 Aug
train13–100.0122%15 Aug
train13–2-0.0315%15 Aug
train1–13-0.0911%15 Aug
cache7–13-0.087%12 Aug
ancient6–13-0.0911%12 Aug
nuke1–13-0.136%12 Aug
dust212–12-0.0714%12 Aug
train1–13-0.068%12 Aug
train2–13-0.0125%10 Aug
ancient12–12-0.066%10 Aug
nuke13–40.0217%10 Aug
dust213–10-0.0320%10 Aug
vertigo4–13-0.104%10 Aug
nuke13–11-0.086%9 Aug
inferno12–12-0.069%8 Aug
shelter11–13-0.045%8 Aug
mirage11–13-0.0310%8 Aug
dust27–13-0.0920%8 Aug
nuke13–7-0.0917%7 Aug
shelter9–13-0.0610%7 Aug
office13–10-0.089%7 Aug
dust213–10-0.0918%7 Aug
vertigo13–11-0.0113%7 Aug
inferno7–13-0.1010%7 Aug
mirage15–15-0.059%7 Aug
ancient4–13-0.059%6 Aug
train9–130.0219%6 Aug
anubis12–12-0.0714%6 Aug
vertigo11–13-0.0613%3 Aug
cache7–13-0.049%3 Aug
inferno9–13-0.0816%3 Aug
mirage12–120.0014%2 Aug
nuke13–5-0.0511%2 Aug
nuke12–12-0.0514%2 Aug
mirage13–30.0115%2 Aug
inferno3–13-0.0123%2 Aug
vertigo3–13-0.1013%2 Aug
anubis13–9-0.0310%2 Aug
ancient13–8-0.036%2 Aug
dust212–12-0.0711%2 Aug
vertigo5–13-0.076%2 Aug
cache2–13-0.0512%2 Aug
cache10–13-0.0216%2 Aug
cache3–13-0.127%2 Aug
dust212–12-0.0319%2 Aug
train13–8-0.018%2 Aug
nuke13–5-0.0410%2 Aug
cache11–13-0.1010%1 Aug
vertigo13–4-0.028%1 Aug
nuke13–2-0.0413%1 Aug
inferno6–13-0.128%1 Aug
dust213–8-0.114%1 Aug
dust213–10-0.104%1 Aug
nuke7–13-0.0825%31 Jul
inferno1–13-0.039%31 Jul
inferno2–13-0.1025%30 Jul
dust213–50.0211%30 Jul
cache4–00.1242%30 Jul
vertigo12–12-0.0212%30 Jul
vertigo13–40.0014%30 Jul
nuke4–13-0.0519%30 Jul
dust28–13-0.0913%29 Jul
vertigo9–13-0.0314%29 Jul
vertigo13–7-0.0310%29 Jul
dust213–5-0.036%29 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →