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US76561198939240133[U:1:978974405]Steam profile ↗

179Tracked matches34%Win rate2022Tracked since
445Hours in CS
CSDB Rating4.0 Developing
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.3%42.1%42.5%5.2% short
Shot accuracy19.8%12.1%10.9%above
Kill/death ratio1.110.990.99above
Match win rate33.5%43.9%44.2%10.6% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbookFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim51
Positioning60
Utility2

0–100 skill scores via Leetify.

Recent form

STEADY47476Last 10047%Win rateWLWWLLLWLL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim5.1
Aggression7.2
Utility0.2
Positioning6.0
Opening Duels3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.0
Utility0.2
Mechanics6.2
Opening Duels3.0
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time630ms−14ms
first ⅓ avg 644ms → last ⅓ avg 630ms
Headshot accuracy17.2%+3.1%
first ⅓ avg 14.1% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 9–5
130Biggest win — office
5Longest win streak
75In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 58% over 50mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA50292158%0.03
mirageC1661038%0.00
infernoC83538%0.04
vertigoC73443%0.00
ancient42250%-0.00
overpass4040%-0.02
office32167%0.03
train31233%-0.01
dust22020%-0.00
anubis2020%0.01
cache110100%0.15

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,493Lifetime kills
1.11K/D · Top 50% of Level 3 players
1,115Matches
33.5%Match win rate
37.3%Headshot %
19.8%Shot accuracy · Top 5% of Level 3 players
1,509MVPs
445Hours (in match)
421Bombs planted
107Bombs defused

Most-used weapons

Lifetime map wins

2,795nuke
288dust2
228inferno
192vertigo
156office
51train
37safehouse
31lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
30.6%Accuracy (enemy spotted)
34.9%Spray accuracy
78.1%Counter-strafing
11.0°Preaim
630msReaction time
39.7%T opening success
44.3%CT opening success
0.34Enemies flashed / flash
0.0%Flash assists
1.04HE damage / grenade
0.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3364 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7095% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.0318%21 Apr
nuke4–130.025%19 Apr
nuke13–40.0317%19 Apr
nuke13–50.0915%19 Apr
nuke11–130.0513%18 Apr
vertigo2–9-0.0720%17 Sept
nuke1–9-0.2217%13 Feb
ancient13–110.0415%6 Feb
mirage9–13-0.0222%5 Feb
mirage9–13-0.0322%1 Feb
nuke12–120.054%1 Feb
nuke7–130.0310%1 Feb
ancient16–14-0.0519%29 Jan
ancient3–130.0312%29 Jan
mirage13–40.0119%28 Jan
dust25–13-0.0220%28 Jan
dust29–130.0222%28 Jan
nuke13–9-0.0411%27 Jan
nuke11–130.0720%26 Jan
nuke8–130.0318%26 Jan
office13–9-0.0123%26 Jan
train8–13-0.0414%26 Jan
nuke10–130.108%26 Jan
train6–130.0127%26 Jan
train13–4-0.0018%26 Jan
nuke2–9-0.0924%26 Jan
office5–13-0.0128%26 Aug
mirage10–13-0.0419%7 Aug
vertigo4–13-0.0920%7 Aug
mirage6–130.0313%7 Aug
mirage7–130.0015%7 Aug
nuke13–20.0319%6 Aug
nuke9–60.0122%6 Aug
nuke9–30.1327%6 Aug
nuke13–8-0.0311%16 Mar
nuke3–13-0.1115%15 Mar
nuke1–13-0.0316%15 Mar
nuke13–60.0612%15 Mar
nuke13–110.0118%3 Dec
nuke13–80.0623%2 Dec
inferno8–130.0222%1 Dec
overpass9–13-0.0512%1 Dec
nuke13–40.1314%28 Nov
nuke13–20.1020%27 Nov
nuke12–120.1120%23 Nov
nuke11–130.038%23 Nov
nuke13–40.0710%22 Nov
vertigo13–110.0517%19 Nov
nuke13–60.0632%19 Nov
mirage7–13-0.0317%19 Nov
vertigo15–15-0.0334%19 Nov
mirage13–50.0914%19 Nov
nuke11–130.0516%19 Nov
office13–00.1135%19 Nov
nuke9–10.1032%25 Sept
nuke9–1-0.0413%25 Sept
nuke9–60.065%25 Sept
vertigo7–90.0421%25 Sept
inferno15–15-0.0218%18 Sept
mirage13–5-0.0523%18 Sept
overpass5–9-0.044%13 Sept
cache9–40.1511%13 Sept
nuke8–80.0521%10 Sept
anubis5–90.0618%10 Sept
inferno9–50.1736%10 Sept
mirage7–130.0223%9 Sept
overpass9–13-0.0214%9 Sept
ancient6–13-0.0230%9 Sept
anubis6–13-0.0315%5 Sept
vertigo13–110.0215%4 Sept
inferno6–90.0823%4 Sept
overpass2–130.0215%4 Sept
vertigo13–50.0812%4 Sept
mirage10–13-0.0121%2 Sept
mirage13–40.0421%2 Sept
inferno13–50.0218%2 Sept
nuke3–13-0.0415%1 Sept
nuke9–50.014%12 Aug
mirage4–9-0.0233%12 Aug
mirage9–60.0111%10 Aug
inferno13–160.0114%27 Jul
nuke9–30.0711%9 Jul
mirage16–110.0622%3 Jul
inferno11–16-0.0118%3 Jul
inferno9–70.045%3 Jul
nuke9–10.1715%3 Jul
nuke3–16-0.1110%28 Jun
nuke3–9-0.090%28 Jun
mirage18–22-0.0414%9 Jun
nuke16–130.088%8 Jun
nuke6–90.0713%8 Jun
nuke8–80.1110%6 Jun
nuke9–60.038%4 Jun
nuke16–120.0916%3 Jun
nuke10–16-0.044%3 Jun
nuke9–10.0419%3 Jun
nuke16–4-0.0517%2 Jun
nuke16–110.045%2 Jun
nuke16–140.0612%2 Jun
nuke16–80.0610%31 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →