KrisWWL

KrisWWL — CS2 Stats

PL76561198928623513[U:1:968357785]Steam profile ↗✓ No bans

724Tracked matches50%Win rate2022Tracked since
1,813Hours in CS18Hrs last 2 wks
CSDB Rating6.2 SolidEntry Fragger
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim82
Positioning71
Utility46

0–100 skill scores via Leetify.

Recent form

COLD4852Last 10048%Win rateLLWLLLLWWL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.2
Aggression10.0
Utility4.6
Positioning7.1
Opening Duels6.1
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning7.1
Utility4.6
Mechanics8.4
Opening Duels6.1
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time627ms+13ms
first ⅓ avg 614ms → last ⅓ avg 627ms
Headshot accuracy26.4%+2.4%
first ⅓ avg 24.1% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–5
133Biggest win — mirage
7Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
15Overtime games

Map breakdown

dust2Best map · 64% over 22nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2213959%0.02
dust2A2214864%0.01
mirageB1991047%-0.01
nukeD1331023%-0.02
infernoA116555%0.01
anubisD93633%0.02
overpass3030%-0.06
cache1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,251Lifetime kills
0.92K/D
2,090Matches
39.5%Match win rate
57.0%Headshot % · Top 10% of tracked players
4.6%Shot accuracy
4,539MVPs
12,757Hours (in match)
1,362Bombs planted
616Bombs defused

Most-used weapons

Lifetime map wins

2,277nuke
2,098dust2
1,942inferno
293vertigo
124train
54office
25ar_shoots
25lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

551Matches
51%Win rate
1.06Avg K/D
82.0ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15144%1.0316.1
Ancient11351%1.0617.4
Dust29347%0.9915.4
Nuke6958%1.1117.8
Inferno5866%1.1717.9
Anubis4250%1.1617.6
Overpass1947%0.9114.0
Train540%0.8715.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.7%Spray accuracy
88.0%Counter-strafing
9.5°Preaim
631msReaction time
39.3%T opening success
69.2%CT opening success
0.44Enemies flashed / flash
8.6%Flash assists
4.50HE damage / grenade
7.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.438 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2873% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–130.0732%29 Aug
ancient8–13-0.0441%27 Aug
dust213–50.0136%27 Aug
mirage2–13-0.0421%25 Aug
mirage9–130.1033%23 Aug
ancient7–13-0.0423%15 Aug
nuke9–13-0.0022%15 Aug
inferno13–10-0.0130%15 Aug
anubis13–60.0015%29 Jul
anubis9–130.0219%29 Jul
dust213–110.0733%27 Jul
ancient13–6-0.0329%27 Jul
nuke9–13-0.0223%27 Jul
dust25–13-0.0136%22 Jul
ancient13–50.1330%22 Jul
inferno10–13-0.087%22 Jul
mirage7–13-0.0232%20 Jul
ancient13–60.0030%15 Jul
anubis13–40.1229%15 Jul
mirage13–110.0224%15 Jul
dust213–70.0341%14 Jul
ancient13–50.0426%11 Jul
ancient13–40.1126%10 Jul
nuke13–6-0.0319%8 Jul
anubis10–130.0434%7 Jul
mirage13–40.0520%7 Jul
anubis9–13-0.0222%6 Jul
anubis12–160.0521%6 Jul
dust29–130.0824%3 Jul
dust213–100.0520%25 Jun
dust210–130.0533%25 Jun
nuke11–130.0721%24 Jun
inferno16–120.0220%24 Jun
inferno13–100.0732%22 Jun
ancient16–140.0927%21 Jun
dust213–80.0516%21 Jun
dust213–60.0636%20 Jun
overpass5–13-0.0427%19 Jun
inferno19–220.0319%19 Jun
ancient8–130.0926%18 Jun
dust213–110.0531%17 Jun
anubis13–10-0.0320%14 Jun
inferno13–11-0.0217%11 Jun
ancient13–110.0223%10 Jun
dust28–13-0.0316%10 Jun
nuke10–13-0.0123%10 Jun
nuke7–13-0.0720%10 Jun
inferno13–160.0531%9 Jun
ancient13–8-0.0024%9 Jun
mirage7–13-0.0420%8 Jun
dust27–13-0.1126%8 Jun
dust216–13-0.0227%8 Jun
overpass4–13-0.0624%7 Jun
mirage2–13-0.1213%7 Jun
ancient14–160.0321%7 Jun
dust213–9-0.0525%3 Jun
ancient13–16-0.0517%3 Jun
dust26–13-0.0418%3 Jun
ancient13–100.0926%3 Jun
ancient25–23-0.0226%2 Jun
dust28–13-0.0219%1 Jun
dust213–70.0133%1 Jun
dust213–50.0924%1 Jun
mirage5–13-0.0615%1 Jun
mirage13–5-0.0221%1 Jun
dust213–40.0128%1 Jun
mirage4–13-0.0720%1 Jun
ancient13–9-0.0517%31 May
ancient16–120.0322%29 May
mirage13–5-0.0223%29 May
anubis7–13-0.0525%29 May
nuke9–13-0.0125%28 May
inferno16–130.0330%28 May
dust27–13-0.0028%27 May
dust213–70.0120%27 May
ancient13–4-0.0329%27 May
overpass6–13-0.0636%27 May
ancient4–13-0.0231%27 May
nuke9–130.0015%26 May
mirage19–15-0.0715%26 May
dust213–70.0218%25 May
mirage13–40.0433%25 May
inferno8–130.0127%25 May
inferno10–130.0024%25 May
mirage13–80.0133%24 May
nuke13–80.0018%24 May
mirage11–13-0.0227%22 May
ancient16–19-0.0320%19 May
ancient18–220.0125%17 May
nuke1–13-0.0232%15 May
cache10–13-0.0129%7 May
inferno13–80.0024%5 May
mirage13–30.1123%5 May
mirage13–100.0418%5 May
nuke8–13-0.0633%3 May
nuke3–13-0.0726%2 May
mirage8–13-0.0221%25 Apr
mirage17–19-0.0515%25 Apr
ancient7–130.0218%25 Apr
nuke13–90.0015%24 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →