Carrie White

Carrie White — CS2 Stats

76561198909112516[U:1:948846788]Steam profile ↗

141Tracked matches60%Win rate2020Tracked since
354Hours in CS4Hrs last 2 wks
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating13,309Blue band · top ~37.4% of ranked players (population est.)
CSDB Leaderboard#16654 of 24543 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate45.1%41.7%44.1%above
Shot accuracy16.0%8.8%11.4%above
Kill/death ratio1.180.971.03above
Match win rate51.3%43.8%45.2%above

Across every metric we can compare, this profile already matches the typical Purple band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGCarrie WhitePREMIER13,309 · Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY56404Last 10056%Win rateLLWLWWLWWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression6.3
Utility3.6
Positioning5.2
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility3.6
Mechanics8.4
Opening Duels2.1
Win Impact8.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time634ms−20ms
first ⅓ avg 654ms → last ⅓ avg 634ms
Headshot accuracy19.0%+2.0%
first ⅓ avg 17.0% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 13–10
131Biggest win — mirage
6Longest win streak
L2Current streak
85In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 83% over 12cacheWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2213959%0.04
dust2B21111052%-0.01
infernoB157847%0.02
cacheB136746%-0.01
nukeS1210283%0.05
overpassB63350%-0.01
ancient440100%0.07
train3030%-0.01
vertigo2020%0.07
anubis110100%0.02
office110100%0.03

Across the last 100 tracked matches.

Lifetime stats

10,084Lifetime kills
1.18K/D · Top 25% of Blue band
433Matches
51.3%Match win rate · Top 10% of Blue band
45.1%Headshot % · Top 50% of Blue band
16.0%Shot accuracy · Top 25% of Blue band
1,306MVPs
186Hours (in match)
226Bombs planted
102Bombs defused

Most-used weapons

Lifetime map wins

1,311dust2
630inferno
511nuke
68train
46vertigo
29office
7bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
37.9%Accuracy (enemy spotted)
46.8%Spray accuracy
87.8%Counter-strafing
12.7°Preaim
630msReaction time
31.3%T opening success
45.7%CT opening success
0.37Enemies flashed / flash
3.9%Flash assists
5.50HE damage / grenade
11.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6598° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.372 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0029%22 Aug
mirage4–13-0.0312%21 Aug
inferno13–80.0823%19 Aug
cache8–130.0816%16 Aug
dust213–4-0.0221%16 Aug
dust213–5-0.0017%14 Aug
mirage7–130.0516%11 Aug
nuke13–80.0212%7 Aug
inferno13–110.0821%6 Aug
dust213–7-0.0314%6 Aug
anubis13–110.0222%6 Aug
dust210–13-0.0228%5 Aug
cache13–70.0018%5 Aug
inferno9–40.1716%5 Aug
mirage13–70.1225%3 Aug
cache13–6-0.0226%3 Aug
nuke13–90.0613%1 Aug
dust213–110.0624%29 Jul
inferno5–13-0.0415%29 Jul
dust210–130.0616%28 Jul
nuke13–70.0122%28 Jul
mirage13–10.0425%28 Jul
mirage6–13-0.0028%26 Jul
train7–130.0738%20 Jul
vertigo11–130.1012%16 Jul
cache8–13-0.0622%14 Jul
office13–100.0311%12 Jul
mirage13–100.0515%12 Jul
cache11–2-0.020%12 Jul
mirage12–160.0419%12 Jul
cache13–8-0.0113%12 Jul
cache13–100.0615%10 Jul
mirage13–50.0927%8 Jul
dust213–80.0320%8 Jul
dust212–120.0130%5 Jul
dust213–11-0.0317%5 Jul
cache2–13-0.0517%5 Jul
cache6–130.0424%5 Jul
ancient13–7-0.0224%1 Jul
mirage8–20.1416%30 Jun
mirage13–70.1414%30 Jun
overpass6–130.0215%30 Jun
nuke13–20.0324%29 Jun
inferno13–80.0623%29 Jun
overpass11–13-0.024%28 Jun
ancient13–80.1513%28 Jun
dust25–13-0.0433%28 Jun
nuke13–100.1919%27 Jun
dust213–7-0.0320%27 Jun
overpass6–2-0.0750%27 Jun
inferno13–40.0816%27 Jun
ancient13–20.0633%27 Jun
nuke13–70.0524%26 Jun
mirage0–13-0.000%26 Jun
mirage13–11-0.0219%26 Jun
dust213–10-0.0239%26 Jun
cache10–13-0.0633%26 Jun
dust26–110.0628%26 Jun
train0–13-0.030%26 Jun
inferno13–50.1022%24 Jun
nuke13–40.0816%24 Jun
mirage7–130.026%23 Jun
inferno10–13-0.0317%23 Jun
nuke15–150.128%22 Jun
mirage13–100.0418%21 Jun
dust213–11-0.0313%21 Jun
nuke16–140.0118%21 Jun
inferno13–60.0424%21 Jun
dust213–7-0.0123%20 Jun
dust214–16-0.0314%17 Jun
overpass13–3-0.0632%15 Jun
inferno12–120.0021%14 Jun
inferno6–13-0.0324%14 Jun
mirage13–60.0316%13 Jun
nuke13–70.0114%13 Jun
mirage6–130.0120%13 Jun
cache1–13-0.0511%12 Jun
mirage13–20.0519%12 Jun
dust27–130.0215%11 Jun
mirage5–130.0515%11 Jun
inferno5–9-0.1810%8 Jun
inferno8–130.0211%1 Jun
mirage6–130.0319%29 May
ancient16–120.0920%28 May
nuke13–70.0121%28 May
mirage13–4-0.0127%27 May
inferno9–13-0.035%27 May
mirage13–40.1114%26 May
mirage13–80.0218%26 May
cache13–7-0.0315%26 May
nuke7–130.0120%25 May
dust29–13-0.0518%10 Apr
overpass13–60.0410%4 Jan
train6–13-0.0614%23 Dec
vertigo12–120.0314%21 Dec
inferno4–80.0020%2 Mar
overpass11–130.0113%2 Mar
dust29–13-0.0310%18 Feb
dust213–11-0.0015%15 Feb
dust29–16-0.0218%16 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →