ColonPlunger — CS2 Stats

76561198903973836[U:1:943708108]

297Tracked matches39%Win rate2025Tracked since
270Hours in CS4Hrs last 2 wks
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating11,615Blue band · top ~46.3% of ranked players (population est.)
CSDB Leaderboard#10151 of 14210 tracked
Ladder ranks via Leetify

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CSDB.GGColonPlungerPREMIER11,615 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning51
Utility22

0–100 skill scores via Leetify.

Recent form

COLD54397Last 10054%Win rateLLLWWLLLLL

Last 10 vs previous 10: -40pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression8.0
Utility2.2
Positioning5.1
Opening Duels3.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.1
Utility2.2
Mechanics7.0
Opening Duels3.9
Win Impact1.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time633ms+8ms
first ⅓ avg 625ms → last ⅓ avg 633ms
Headshot accuracy18.3%−1.8%
first ⅓ avg 20.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — mirage 13–2
131Biggest win — overpass
8Longest win streak
L3Current streak
48In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 75% over 16dust2Weakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
dust2D1961332%0.03
mirageC1881044%0.03
infernoS1612475%0.03
anubisS139469%0.04
nukeA117464%0.01
ancientB105550%0.05
overpassS86275%0.06
cache4040%-0.03
train110100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,853Lifetime kills
1.41K/D · Top 10% of tracked players
502Matches
52.2%Match win rate · Top 25% of tracked players
53.3%Headshot % · Top 25% of tracked players
0.4%Shot accuracy
1,601MVPs
170Hours (in match)
155Bombs planted
127Bombs defused

Most-used weapons

Lifetime map wins

1,804dust2
640inferno
484nuke
147train
11ar_shoots
8office
2ar_baggage
1vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
37.9%Accuracy (enemy spotted)
34.1%Spray accuracy
81.6%Counter-strafing
9.9°Preaim
651msReaction time
40.6%T opening success
50.3%CT opening success
0.56Enemies flashed / flash
4.5%Flash assists
3.13HE damage / grenade
2.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8984 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–100.1414%23 Aug
ancient11–130.0722%23 Aug
cache0–2-0.160%16 Aug
nuke13–10-0.1233%16 Aug
mirage9–60.1111%16 Aug
nuke4–13-0.036%16 Aug
dust24–13-0.0117%16 Aug
ancient10–130.0718%16 Aug
dust24–70.0815%16 Aug
mirage9–13-0.0110%16 Aug
dust28–100.0612%8 Aug
dust213–60.1320%8 Aug
mirage13–6-0.0115%8 Aug
anubis3–2-0.0520%8 Aug
ancient13–80.0420%8 Aug
dust24–130.0513%1 Aug
mirage13–20.0626%1 Aug
ancient9–13-0.0317%25 Jul
inferno13–110.0324%24 Jul
cache11–130.0721%16 Jul
nuke13–40.0219%15 Jul
mirage8–13-0.0123%15 Jul
mirage8–13-0.0527%15 Jul
dust24–130.0217%14 Jul
inferno13–60.1421%13 Jul
nuke13–50.0923%12 Jul
dust212–120.0221%12 Jul
mirage2–90.0721%12 Jul
mirage12–120.1123%12 Jul
mirage3–13-0.0816%12 Jul
dust213–50.1418%12 Jul
dust213–70.0519%12 Jul
anubis12–120.0618%12 Jul
dust28–13-0.0832%12 Jul
cache2–12-0.0312%12 Jul
cache8–130.0030%12 Jul
inferno13–70.0817%11 Jul
inferno8–13-0.089%11 Jul
nuke13–70.0514%10 Jul
inferno13–90.0617%10 Jul
ancient13–90.0519%10 Jul
ancient13–30.1023%10 Jul
nuke13–30.1419%10 Jul
ancient13–80.1219%10 Jul
mirage8–13-0.0220%9 Jul
nuke13–60.0413%8 Jul
nuke13–20.0921%8 Jul
inferno13–50.1527%7 Jul
dust29–13-0.0330%6 Jul
mirage11–1-0.0419%5 Jul
dust212–120.0128%5 Jul
dust213–30.1331%5 Jul
ancient1–130.0540%5 Jul
mirage5–130.0322%5 Jul
inferno13–100.0718%5 Jul
overpass13–40.1219%4 Jul
anubis13–9-0.0024%4 Jul
overpass13–90.0715%4 Jul
mirage6–13-0.0510%3 Jul
inferno6–130.0023%1 Jul
anubis13–8-0.0120%1 Jul
dust211–130.0119%1 Jul
mirage13–90.0616%30 Jun
dust212–120.0515%30 Jun
mirage13–8-0.0219%30 Jun
dust213–7-0.0421%30 Jun
anubis13–110.1124%28 Jun
overpass13–80.0123%28 Jun
overpass13–10.1120%28 Jun
overpass13–8-0.1017%27 Jun
anubis13–9-0.0322%27 Jun
train13–9-0.0418%27 Jun
dust26–130.0134%27 Jun
overpass13–10.168%27 Jun
anubis13–80.0828%26 Jun
anubis13–70.0315%26 Jun
anubis13–10.0217%26 Jun
mirage13–20.2325%26 Jun
anubis12–120.1318%24 Jun
anubis9–130.0533%24 Jun
anubis11–13-0.0124%23 Jun
overpass3–70.0419%23 Jun
overpass9–130.0620%23 Jun
anubis13–20.1029%23 Jun
nuke5–13-0.0824%23 Jun
dust213–9-0.0625%16 Jun
dust212–12-0.0511%14 Jun
inferno13–8-0.0220%14 Jun
ancient11–13-0.0113%14 Jun
ancient13–110.0622%14 Jun
inferno13–50.0122%14 Jun
inferno3–13-0.0716%14 Jun
mirage13–90.0020%14 Jun
inferno13–40.0317%13 Jun
inferno5–10.116%13 Jun
nuke9–13-0.0516%13 Jun
nuke11–13-0.0411%13 Jun
inferno6–13-0.0423%13 Jun
inferno13–50.0624%13 Jun
inferno13–30.0322%13 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →