Bitzey — CS2 Stats

76561198871752790[U:1:911487062]

571Tracked matches54%Win rate2020Tracked since
891Hours in CS3Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating9,875Light Blue band · top ~55.5% of ranked players (population est.)
CSDB Leaderboard#39518 of 54676 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate51.2%39.7%41.4%above
Shot accuracy10.1%6.7%9.0%above
Kill/death ratio1.000.910.97above
Match win rate31.1%42.1%43.7%12.6% short

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGBitzeyPREMIER9,875 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning67
Utility49

0–100 skill scores via Leetify.

Recent form

COLD54424Last 10054%Win rateLLLLLLWWWL

Last 10 vs previous 10: -30pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression9.7
Utility4.9
Positioning6.7
Opening Duels5.1
Clutch0.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.7
Utility4.9
Mechanics8.8
Opening Duels5.1
Win Impact6.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time672ms−29ms
first ⅓ avg 702ms → last ⅓ avg 672ms
Headshot accuracy24.9%+3.6%
first ⅓ avg 21.4% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 13–2
130Biggest win — mirage
8Longest win streak
L6Current streak
53In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 75% over 8nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B21101148%0.02
infernoA159660%0.03
mirageS1511473%0.01
nukeC104640%0.03
ancientS86275%0.02
cacheA85363%0.00
anubisB63350%-0.00
office42250%-0.01
vertigo41325%-0.00
overpass42250%-0.02
train31233%-0.02
italy2020%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,575Lifetime kills
1.00K/D · Top 50% of Light Blue band
1,686Matches
31.1%Match win rate
51.2%Headshot % · Top 10% of Light Blue band
10.1%Shot accuracy · Top 50% of Light Blue band
3,313MVPs
818Hours (in match)
819Bombs planted
438Bombs defused

Most-used weapons

Lifetime map wins

1,935dust2
1,199inferno
1,019nuke
507office
435train
355vertigo
230italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

31Matches
23%Win rate
0.70Avg K/D
58.4ADR
59%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Overpass10%0.477.0
Nuke1100%1.2316.0
Dust210%0.507.0
Mirage1100%1.2515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
40.8%Spray accuracy
89.7%Counter-strafing
9.2°Preaim
660msReaction time
41.9%T opening success
58.8%CT opening success
0.39Enemies flashed / flash
11.3%Flash assists
11.82HE damage / grenade
5.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3903 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0423%17 Aug
train10–13-0.0722%17 Aug
train1–13-0.0927%17 Aug
office9–13-0.0531%17 Aug
dust211–130.0125%30 Jun
inferno10–130.0331%30 Jun
mirage13–80.0039%29 Jun
ancient16–120.0217%29 Jun
inferno13–40.0916%29 Jun
mirage6–130.0627%29 Jun
inferno13–100.0525%29 Jun
ancient13–50.1428%29 Jun
anubis12–120.1316%29 Jun
mirage13–10.0822%26 Jun
anubis6–13-0.0717%26 Jun
dust26–20.0513%26 Jun
mirage9–130.0438%26 Jun
inferno13–50.0629%26 Jun
dust23–13-0.0246%26 Jun
mirage13–8-0.0046%26 Jun
cache13–40.0334%26 Jun
mirage13–2-0.0227%26 Jun
vertigo12–12-0.0028%26 Jun
inferno13–90.0127%26 Jun
overpass13–7-0.0719%26 Jun
dust213–70.0826%26 Jun
nuke13–40.1132%26 Jun
dust26–13-0.0423%26 Jun
mirage1–7-0.120%26 Jun
italy10–13-0.0220%6 May
cache13–10-0.0315%6 May
cache13–110.0317%6 May
cache12–12-0.0117%2 May
cache13–3-0.0710%2 May
dust29–130.0021%1 May
nuke7–13-0.0523%1 May
dust213–40.0631%1 May
mirage13–20.1917%1 May
cache10–130.0118%29 Apr
cache8–130.0223%29 Apr
cache13–40.048%29 Apr
dust213–50.1127%29 Apr
vertigo9–130.0124%11 Apr
nuke8–130.0523%11 Apr
mirage5–13-0.0827%11 Apr
dust210–130.0111%27 Mar
italy9–13-0.0021%27 Mar
office13–80.0224%27 Mar
nuke9–13-0.0119%27 Mar
anubis13–11-0.0111%27 Mar
dust27–13-0.0625%27 Mar
train13–30.0923%27 Mar
ancient11–13-0.0634%21 Mar
inferno13–8-0.0319%21 Mar
overpass13–60.0230%20 Mar
nuke13–50.0511%20 Mar
ancient13–7-0.0111%20 Mar
dust213–7-0.0221%20 Mar
vertigo13–70.0413%20 Mar
dust213–40.0121%20 Mar
inferno13–80.0121%20 Mar
inferno10–130.0329%20 Mar
anubis13–11-0.0421%20 Mar
inferno3–130.0220%20 Mar
ancient13–60.0417%20 Mar
office9–130.0124%19 Mar
office13–7-0.0230%19 Mar
mirage13–10-0.0622%17 Mar
ancient9–13-0.0022%17 Mar
mirage13–3-0.0136%17 Mar
dust28–13-0.0622%17 Mar
mirage16–140.0631%17 Mar
dust28–13-0.0020%17 Mar
inferno7–90.1124%17 Mar
overpass7–130.0424%16 Mar
inferno8–130.0433%16 Mar
nuke13–8-0.0319%15 Mar
nuke5–13-0.0225%15 Mar
nuke12–120.1323%15 Mar
vertigo3–13-0.0513%15 Mar
anubis13–100.0110%15 Mar
mirage13–0-0.0423%15 Mar
dust213–50.0218%15 Mar
ancient13–40.0020%15 Mar
dust28–130.0326%14 Mar
dust28–13-0.0628%14 Mar
inferno6–130.0424%14 Mar
inferno13–5-0.0219%14 Mar
nuke7–13-0.0418%14 Mar
nuke13–10.0914%14 Mar
mirage13–80.0313%14 Mar
dust213–80.0440%14 Mar
overpass8–13-0.0713%14 Mar
inferno13–70.0316%13 Mar
dust27–13-0.034%13 Mar
mirage13–70.0214%13 Mar
inferno13–60.0323%13 Mar
dust213–90.0920%13 Mar
dust213–00.1734%13 Mar
ancient13–110.0415%12 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →