ToeKnee — CS2 Stats

76561198849401292[U:1:889135564]✓ No bans

1,189Tracked matches38%Win rate2020Tracked since
702Hours in CS
CSDB Rating5.0 DevelopingClutch Specialist
Premier CS Rating18,474Purple band · top ~14.6% of ranked players (population est.)
CSDB Leaderboard#19069 of 40023 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

18,474Peak Premier on CSDB
1Days observed since 2026-08-29

Premier CS Rating

  • At peak — 18,474
  • Next: Pink band at 20,000 1,526 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate47.5%46.1%47.0%meets
Shot accuracy8.7%12.6%12.7%4.0% short
Kill/death ratio1.061.051.07meets
Match win rate42.5%45.7%46.4%3.8% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGToeKneeFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,474 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning54
Utility25

0–100 skill scores via Leetify.

Recent form

COLD42544Last 10042%Win rateTLLWWLLLLL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim7.2
Aggression6.4
Utility2.5
Positioning5.4
Opening Duels3.0
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.4
Utility2.5
Mechanics6.6
Opening Duels3.0
Win Impact1.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time608ms−26ms
first ⅓ avg 634ms → last ⅓ avg 608ms
Headshot accuracy18.4%+0.3%
first ⅓ avg 18.1% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 13–3
131Biggest win — nuke
5Longest win streak
78In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 56% over 9nukeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B29141548%0.01
nukeD1431121%-0.00
infernoB137654%0.04
mirageD124833%0.01
anubisA95456%-0.01
cacheA95456%0.03
ancient41325%-0.02
overpass43175%0.06
office3030%0.06
vertigo2020%0.03
debris1010%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,978Lifetime kills
1.06K/D · Top 50% of Level 7 players
2,179Matches
42.5%Match win rate
47.5%Headshot % · Top 50% of Level 7 players
8.7%Shot accuracy
6,324MVPs
702Hours (in match)
1,155Bombs planted
295Bombs defused

Most-used weapons

Lifetime map wins

5,035dust2
1,685nuke
1,679inferno
1,343lake
1,078office
542vertigo
219train
110cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.75Avg K/D
72.7ADR
60%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.8814.0
Overpass10%0.6213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
38.2%Accuracy (enemy spotted)
39.9%Spray accuracy
79.8%Counter-strafing
11.0°Preaim
613msReaction time
35.0%T opening success
49.1%CT opening success
0.41Enemies flashed / flash
5.1%Flash assists
10.51HE damage / grenade
2.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4142 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9733% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–12-0.0518%8 Aug
debris6–90.0013%8 Aug
mirage6–13-0.0519%7 Aug
anubis13–40.0620%7 Aug
dust213–7-0.0122%6 Aug
ancient1–13-0.135%1 Aug
vertigo6–130.0629%1 Aug
mirage8–13-0.0420%31 Jul
mirage12–16-0.0018%31 Jul
nuke11–13-0.0133%30 Jul
cache13–110.0421%29 Jul
anubis6–13-0.0410%28 Jul
dust213–11-0.059%27 Jul
nuke3–13-0.0422%27 Jul
dust213–80.0423%26 Jul
dust211–130.0319%25 Jul
nuke8–13-0.0120%24 Jul
anubis13–30.0225%24 Jul
inferno13–60.069%23 Jul
dust213–160.0530%23 Jul
nuke9–13-0.0211%22 Jul
anubis4–13-0.0818%21 Jul
cache13–20.0411%20 Jul
dust213–16-0.0217%19 Jul
cache6–130.0020%18 Jul
cache16–120.0618%17 Jul
ancient13–110.0113%17 Jul
dust29–130.0014%17 Jul
inferno4–13-0.0525%16 Jul
inferno8–130.0215%15 Jul
nuke13–7-0.0317%14 Jul
dust25–13-0.0015%11 Jul
cache13–160.0324%11 Jul
dust213–80.0223%11 Jul
office12–120.1122%10 Jul
nuke13–8-0.0324%10 Jul
dust213–90.0222%9 Jul
cache13–3-0.0214%9 Jul
dust213–100.0524%8 Jul
dust213–80.0420%7 Jul
dust212–120.0421%6 Jul
dust213–10-0.0221%4 Jul
vertigo4–13-0.0121%4 Jul
dust213–110.039%4 Jul
dust213–11-0.0424%4 Jul
mirage5–13-0.0524%4 Jul
overpass12–120.1026%3 Jul
nuke7–130.0213%3 Jul
anubis5–13-0.047%3 Jul
overpass13–110.0518%3 Jul
nuke11–130.0128%1 Jul
dust213–40.0724%30 Jun
anubis13–5-0.0015%29 Jun
mirage13–70.0914%29 Jun
office5–20.1045%28 Jun
dust29–130.029%28 Jun
anubis9–130.0213%27 Jun
ancient9–130.0916%27 Jun
inferno13–70.0518%27 Jun
mirage13–100.1114%27 Jun
dust29–13-0.0323%27 Jun
nuke7–130.0418%27 Jun
dust213–90.0712%26 Jun
nuke6–130.0416%25 Jun
inferno5–13-0.1024%24 Jun
inferno7–13-0.0617%23 Jun
dust28–130.0513%22 Jun
overpass9–00.0416%22 Jun
inferno13–70.1118%22 Jun
mirage0–13-0.006%21 Jun
nuke8–13-0.0411%21 Jun
dust213–100.1021%21 Jun
inferno11–130.1017%20 Jun
dust213–60.0623%20 Jun
anubis13–5-0.0117%20 Jun
mirage4–13-0.0610%19 Jun
dust25–13-0.0322%19 Jun
inferno13–30.2520%19 Jun
dust210–13-0.0516%18 Jun
inferno13–80.0322%18 Jun
nuke13–10.0612%18 Jun
mirage13–110.1020%18 Jun
dust25–13-0.0420%18 Jun
anubis13–90.0325%18 Jun
office5–13-0.0430%18 Jun
inferno16–120.0219%18 Jun
cache7–80.0120%17 Jun
inferno10–20.0825%17 Jun
dust214–160.0221%17 Jun
nuke10–13-0.0021%17 Jun
cache11–130.0010%17 Jun
mirage13–90.0319%16 Jun
dust26–13-0.0120%16 Jun
cache13–50.0718%16 Jun
mirage8–130.0319%16 Jun
overpass13–90.0513%16 Jun
mirage8–13-0.0510%16 Jun
nuke7–13-0.0124%15 Jun
ancient14–16-0.0412%15 Jun
dust27–130.0019%15 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →