Skimbles

Skimbles — CS2 Stats

US76561198841920257[U:1:881654529]Steam profile ↗

2,858Tracked matches56%Win rate2021Tracked since
1,300Hours in CS
CSDB Rating5.0 DevelopingAggressive Rifler
FaceitLevel 6 · 1,251 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate46.6%44.9%46.2%meets
Shot accuracy2.4%11.8%12.5%10.1% short
Kill/death ratio1.071.041.06meets
Match win rate47.1%45.3%45.9%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSkimblesFACEITLevel 6 · 1,251 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning48
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateLWLLWWLWWT

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression6.5
Utility2.2
Positioning4.8
Opening Duels2.9
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.8
Utility2.2
Mechanics5.8
Opening Duels2.9
Win Impact6.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time620ms+48ms
first ⅓ avg 572ms → last ⅓ avg 620ms
Headshot accuracy23.7%−2.9%
first ⅓ avg 26.7% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 8–8
130Biggest win — cache
5Longest win streak
77In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 56% over 9infernoWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
cacheB21111052%0.03
infernoD1551033%0.01
vertigoB126650%-0.01
mirageB115645%0.04
dust2D93633%0.02
anubisA95456%0.01
nukeC73443%0.01
trainC52340%-0.00
overpass43175%0.04
sanctum21150%0.04
poseidon220100%0.02
ancient110100%-0.00
debris1010%-0.07
office110100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,511Lifetime kills
1.07K/D · Top 50% of Level 6 players
3,709Matches
47.1%Match win rate · Top 50% of Level 6 players
46.6%Headshot % · Top 50% of Level 6 players
2.4%Shot accuracy
10,822MVPs
1,300Hours (in match)
3,607Bombs planted
1,121Bombs defused

Most-used weapons

AK-4714,893
AWP12,448
Nova2,336
SSG 082,212
XM10141,359

Lifetime map wins

4,996inferno
3,587nuke
3,533dust2
3,425vertigo
1,468train
500office
190lake
27italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

115Matches
53%Win rate
1.17Avg K/D
82.3ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
28%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3253%1.0915.9
Dust21839%1.0818.7
Vertigo1560%0.9113.1
Nuke1346%1.1816.4
Inferno1258%1.1816.8
Anubis1275%1.8218.0
Ancient650%1.0414.7
Train367%1.7217.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
39.5%Accuracy (enemy spotted)
39.4%Spray accuracy
76.2%Counter-strafing
10.5°Preaim
606msReaction time
32.2%T opening success
51.4%CT opening success
0.29Enemies flashed / flash
6.9%Flash assists
9.30HE damage / grenade
2.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2933 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.217% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust22–8-0.0714%28 Aug
overpass13–20.1218%28 Aug
mirage3–130.007%24 Aug
vertigo9–130.0017%24 Aug
cache13–60.0712%11 Aug
inferno13–30.0530%11 Aug
inferno1–5-0.0225%11 Aug
vertigo13–10-0.0028%7 Aug
nuke13–80.0841%6 Aug
mirage12–120.0218%31 Jul
train1–13-0.0214%27 Jul
vertigo13–4-0.0121%25 Jul
anubis11–130.0425%25 Jul
anubis15–150.0319%24 Jul
ancient13–10-0.0032%23 Jul
vertigo13–3-0.0220%23 Jul
anubis12–120.0126%23 Jul
debris3–9-0.0713%20 Jul
dust20–5-0.0450%20 Jul
inferno13–5-0.0330%16 Jul
cache6–13-0.0530%10 Jul
sanctum9–7-0.025%6 Jul
inferno8–130.0033%6 Jul
mirage13–50.0120%4 Jul
dust213–3-0.0133%27 Jun
cache11–13-0.0126%25 Jun
vertigo7–90.0020%25 Jun
anubis3–13-0.0025%25 Jun
mirage13–110.0125%22 Jun
vertigo5–13-0.0127%22 Jun
anubis10–10-0.0420%18 Jun
train13–110.0230%18 Jun
office13–90.0229%17 Jun
vertigo13–20.0417%17 Jun
vertigo4–9-0.147%17 Jun
cache7–6-0.0821%11 Jun
poseidon9–70.0329%11 Jun
dust24–13-0.0412%11 Jun
mirage4–13-0.0119%9 Jun
dust213–70.0018%9 Jun
overpass10–13-0.0318%9 Jun
nuke4–13-0.0430%8 Jun
anubis13–100.0221%3 Jun
cache13–50.0631%31 May
cache13–5-0.0340%31 May
anubis13–90.0216%29 May
mirage13–80.0623%29 May
mirage11–13-0.0226%25 May
inferno13–60.0437%25 May
inferno9–50.0825%21 May
mirage12–120.0315%16 May
cache7–130.0527%16 May
cache13–90.0726%15 May
cache13–100.0236%14 May
cache8–130.0825%11 May
cache4–130.0427%9 May
nuke5–9-0.0932%9 May
cache5–13-0.0016%7 May
cache13–80.1034%5 May
cache5–130.0227%4 May
cache13–00.0732%4 May
cache7–13-0.0214%3 May
cache13–60.0436%3 May
cache13–10.1238%30 Apr
cache13–7-0.0021%30 Apr
cache11–130.0211%28 Apr
cache13–90.0941%28 Apr
mirage13–80.1320%23 Apr
inferno10–13-0.0517%22 Apr
inferno5–130.0135%21 Apr
nuke6–90.0321%20 Apr
nuke9–4-0.0718%20 Apr
vertigo3–9-0.0767%20 Apr
train9–13-0.0538%20 Apr
vertigo9–20.0723%19 Apr
anubis13–7-0.0119%19 Apr
dust26–130.0927%17 Apr
overpass16–140.0832%15 Apr
inferno16–130.0324%12 Apr
dust211–130.0420%11 Apr
nuke13–60.0538%8 Apr
nuke8–80.1229%6 Apr
overpass13–110.0127%6 Apr
vertigo13–8-0.0131%4 Apr
train10–130.0036%3 Apr
mirage13–70.0627%3 Apr
inferno4–90.0144%3 Apr
sanctum8–80.1138%3 Apr
inferno4–9-0.1915%3 Apr
dust210–130.0831%3 Apr
train13–90.0430%2 Apr
anubis13–00.0314%2 Apr
inferno4–9-0.0114%29 Mar
poseidon9–60.019%29 Mar
vertigo4–9-0.0213%28 Mar
inferno5–90.1131%28 Mar
inferno5–9-0.0010%27 Mar
mirage6–130.0844%21 Mar
dust213–00.1021%18 Mar
inferno8–80.1616%13 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →