Isaiah — CS2 Stats

76561198825373246[U:1:865107518]

258Tracked matches54%Win rate2023Tracked since
189Hours in CS
CSDB Rating6.1 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim63
Positioning64
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY45469Last 10045%Win rateWLTLWWLWLW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression10.0
Utility4.6
Positioning6.4
Opening Duels5.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.4
Utility4.6
Mechanics6.9
Opening Duels5.6
Win Impact6.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.04
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time639ms−15ms
first ⅓ avg 653ms → last ⅓ avg 639ms
Headshot accuracy20.2%−0.2%
first ⅓ avg 20.3% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–8
131Biggest win — dust2
6Longest win streak
33In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 62% over 13nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%0.03
cacheD1961332%0.03
mirageA138562%0.00
anubisD72529%0.05
infernoD62433%0.01
officeB63350%0.06
nukeD51420%-0.00
trainA53260%0.08
vertigo43175%0.07
overpass330100%0.09
ancient31233%-0.00
fachwerk1010%-0.07
shelter110100%-0.03
poseidon110100%0.07
italy1010%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,381Lifetime kills
1.03K/D · Top 50% of tracked players
651Matches
37.5%Match win rate
48.6%Headshot % · Top 50% of tracked players
4.0%Shot accuracy
1,056MVPs
189Hours (in match)
489Bombs planted
79Bombs defused

Most-used weapons

Lifetime map wins

1,111dust2
391inferno
291nuke
254vertigo
203train
88office
12italy
8cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
34.4%Accuracy (enemy spotted)
31.1%Spray accuracy
81.1%Counter-strafing
10.0°Preaim
629msReaction time
39.5%T opening success
65.4%CT opening success
0.57Enemies flashed / flash
14.1%Flash assists
12.25HE damage / grenade
3.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0313 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4531% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–70.0722%11 Aug
nuke7–13-0.0217%3 Aug
vertigo12–12-0.0116%3 Aug
anubis10–130.1020%28 Jul
inferno13–70.1013%20 Jul
nuke13–60.0917%14 Jul
dust24–130.0117%13 Jul
train13–60.0525%13 Jul
fachwerk11–13-0.0718%10 Jul
shelter13–10-0.0319%10 Jul
overpass13–80.0723%8 Jul
office6–00.1442%8 Jul
office12–120.0632%8 Jul
dust27–13-0.0126%7 Jul
anubis13–100.0318%1 Jul
cache13–50.1129%1 Jul
ancient8–13-0.0213%30 Jun
dust29–130.1125%30 Jun
dust210–13-0.0117%29 Jun
mirage13–40.0519%24 Jun
cache6–130.0216%24 Jun
dust23–10-0.0311%23 Jun
vertigo13–90.1111%23 Jun
train13–70.1314%23 Jun
anubis9–130.0011%22 Jun
mirage16–120.0414%22 Jun
cache9–130.0727%21 Jun
cache13–100.0514%20 Jun
dust23–130.0625%17 Jun
train13–60.1014%17 Jun
train5–130.1234%17 Jun
overpass13–80.1627%15 Jun
ancient4–30.0419%15 Jun
cache10–130.0715%14 Jun
cache8–130.0326%14 Jun
mirage13–80.0622%14 Jun
dust28–130.0538%14 Jun
inferno11–130.0522%10 Jun
dust213–100.0425%10 Jun
dust211–130.0618%10 Jun
mirage6–130.0322%10 Jun
inferno3–9-0.1217%9 Jun
dust27–13-0.039%6 Jun
vertigo13–50.1415%6 Jun
mirage13–7-0.0513%6 Jun
vertigo13–110.0420%3 Jun
dust213–60.0637%2 Jun
cache10–130.0630%1 Jun
anubis1–13-0.0714%1 Jun
anubis5–130.0813%1 Jun
cache10–13-0.0310%26 May
office12–120.0536%26 May
mirage5–13-0.0127%26 May
poseidon9–50.0744%25 May
dust24–13-0.0313%25 May
ancient6–13-0.0315%25 May
cache13–60.1436%25 May
dust213–100.0930%23 May
italy12–120.0117%23 May
dust213–60.0331%23 May
office13–100.0525%22 May
dust213–100.0714%22 May
dust213–50.0110%21 May
mirage13–7-0.0311%20 May
nuke4–13-0.0023%20 May
mirage7–13-0.0319%20 May
anubis12–120.1534%20 May
nuke7–130.0129%19 May
anubis13–50.0722%19 May
inferno13–11-0.0314%19 May
dust213–50.0525%19 May
mirage13–3-0.025%19 May
mirage13–60.0610%18 May
office13–5-0.0414%18 May
dust25–130.0617%18 May
train8–130.0220%18 May
mirage5–13-0.0523%14 May
dust28–130.0325%14 May
dust213–70.0728%14 May
office5–130.0734%14 May
cache12–120.0422%11 May
cache12–12-0.0126%10 May
cache12–120.0724%9 May
cache8–130.1125%9 May
cache13–6-0.0515%7 May
cache12–12-0.0217%6 May
cache8–13-0.0517%6 May
inferno9–130.0633%5 May
dust25–13-0.0121%5 May
dust20–13-0.0121%5 May
dust213–10.1012%5 May
overpass13–100.0319%4 May
nuke10–13-0.0812%4 May
inferno9–13-0.0122%4 May
mirage13–3-0.0518%4 May
mirage10–130.0539%29 Apr
dust213–90.0121%29 Apr
cache6–130.0510%29 Apr
cache13–100.0222%29 Apr
cache13–4-0.0610%29 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →