ejsu — CS2 Stats

76561198798073688[U:1:837807960]

1,407Tracked matches48%Win rate2022Tracked since
1,824Hours in CS2Hrs last 2 wks
CSDB Rating5.0 DevelopingAggressive Rifler
FaceitLevel 8 · 1,864 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate57.7%47.2%49.0%above
Shot accuracy7.7%12.3%13.1%5.4% short
Kill/death ratio0.671.071.080.42 short
Match win rate42.1%46.3%46.9%4.8% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGejsuFACEITLevel 8 · 1,864 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning48
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY444412Last 10044%Win rateLWWLWLWWLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.2
Utility3.1
Positioning4.8
Opening Duels1.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.8
Utility3.1
Mechanics7.3
Opening Duels1.7
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time617ms−55ms
first ⅓ avg 672ms → last ⅓ avg 617ms
Headshot accuracy22.9%+2.5%
first ⅓ avg 20.4% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–4
132Biggest win — mirage
4Longest win streak
56In matches decided by ≤2 rounds
13Overtime games

Map breakdown

goldenBest map · 80% over 5infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%0.01
nukeA148657%0.02
overpassB137654%0.01
trainC94544%0.01
vertigoC73443%0.05
infernoD61517%-0.01
goldenS54180%0.03
cache41325%-0.01
palacio41325%0.02
anubis31233%0.01
office2020%0.02
rooftop21150%-0.10
fachwerk1010%-0.03
dust2110100%0.02
ancient1010%0.01
sanctum1010%-0.13
italy110100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,631Lifetime kills
0.67K/D
2,124Matches
42.1%Match win rate
57.7%Headshot % · Top 25% of Level 8 players
7.7%Shot accuracy
4,894MVPs
1,253Hours (in match)
2,430Bombs planted
557Bombs defused

Most-used weapons

Lifetime map wins

1,946inferno
1,279nuke
1,056vertigo
928train
664dust2
137office
60cbble
39lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

303Matches
53%Win rate
1.10Avg K/D
79.4ADR
53%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12563%1.1316.3
Inferno4340%1.0315.0
Nuke2952%1.1715.9
Overpass2948%1.0515.0
Train2167%1.2416.9
Ancient2025%0.8813.1
Cache1464%1.2719.1
Anubis1323%0.9115.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.0%Spray accuracy
83.0%Counter-strafing
9.7°Preaim
626msReaction time
37.4%T opening success
36.3%CT opening success
0.37Enemies flashed / flash
3.2%Flash assists
6.33HE damage / grenade
5.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3718 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3912% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–130.0429%25 Aug
mirage13–100.0219%25 Aug
mirage13–4-0.0223%5 Aug
fachwerk4–13-0.0332%5 Aug
cache13–70.0727%3 Jul
nuke2–13-0.0627%3 Jul
vertigo13–60.0010%17 Jun
train13–30.1027%17 Jun
train5–13-0.055%17 Jun
inferno13–7-0.0117%31 May
dust216–140.0225%31 May
cache5–13-0.0615%31 May
overpass13–11-0.0323%31 May
mirage20–220.0324%17 May
cache2–13-0.0234%1 May
cache6–13-0.0427%29 Apr
inferno10–130.0237%26 Apr
ancient13–160.0112%22 Apr
inferno10–13-0.0322%22 Apr
anubis13–50.0132%21 Apr
overpass13–8-0.0112%21 Apr
mirage13–11-0.0113%17 Apr
overpass7–130.0213%16 Apr
inferno11–130.0323%13 Apr
mirage15–15-0.0320%10 Apr
mirage8–130.0416%10 Apr
nuke13–100.0319%9 Apr
vertigo13–50.1340%9 Apr
vertigo13–60.0625%9 Apr
vertigo7–130.0332%9 Apr
anubis5–130.0018%8 Apr
vertigo1–13-0.0546%7 Apr
train11–130.0214%7 Apr
mirage11–130.0420%3 Apr
inferno8–13-0.0130%30 Mar
train13–10-0.0123%27 Mar
overpass9–130.0019%25 Mar
nuke16–140.0526%25 Mar
nuke16–13-0.0227%23 Mar
mirage6–13-0.0519%27 Feb
train13–50.0129%26 Feb
sanctum5–9-0.1318%21 Feb
nuke12–120.0620%21 Feb
nuke13–40.1421%19 Feb
overpass13–80.0627%13 Feb
nuke3–130.0232%11 Feb
vertigo12–120.0930%11 Feb
mirage13–70.0924%9 Feb
mirage8–13-0.0122%9 Feb
mirage13–50.0621%9 Feb
vertigo12–120.0732%5 Feb
anubis12–120.0245%5 Feb
mirage8–130.0210%3 Feb
nuke6–13-0.0413%3 Feb
office12–12-0.0114%25 Jan
overpass1–13-0.0317%24 Jan
mirage13–80.058%24 Jan
overpass13–40.0725%11 Jan
mirage9–13-0.0127%1 Jan
overpass13–60.0918%25 Dec
palacio8–13-0.0027%4 Dec
office12–120.0430%28 Nov
mirage0–13-0.1217%28 Nov
mirage16–140.0215%25 Nov
nuke13–100.0331%25 Nov
overpass13–9-0.0226%21 Nov
overpass13–4-0.0210%20 Nov
mirage13–16-0.0019%17 Nov
mirage15–15-0.0419%12 Nov
nuke13–60.0235%10 Nov
italy13–90.0129%10 Nov
train13–50.0114%10 Nov
nuke13–60.0725%10 Nov
mirage10–130.0229%8 Nov
nuke13–6-0.0222%8 Nov
overpass12–16-0.0613%5 Nov
mirage13–100.0721%3 Nov
palacio12–120.0226%2 Nov
golden12–120.0620%2 Nov
rooftop9–5-0.0514%2 Nov
mirage7–13-0.0313%30 Oct
golden13–90.0825%24 Oct
mirage6–13-0.0110%20 Oct
train11–13-0.0125%20 Oct
inferno8–13-0.0913%20 Oct
mirage12–16-0.0124%20 Oct
overpass1–50.038%18 Oct
nuke4–13-0.0523%18 Oct
mirage16–130.0930%16 Oct
mirage13–20.0623%16 Oct
mirage13–100.0315%16 Oct
train15–150.0420%15 Oct
golden13–100.0121%6 Oct
palacio13–100.0416%6 Oct
palacio12–120.0139%5 Oct
golden13–7-0.0115%5 Oct
golden13–50.0211%5 Oct
rooftop2–9-0.1420%5 Oct
overpass11–13-0.0018%3 Oct
train9–13-0.0321%30 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →