去 Lirry .

去 Lirry . — CS2 Stats

ZA76561198781630517[U:1:821364789]Steam profile ↗✓ No bans

220Tracked matches67%Win rate2026Tracked since
281Hours in CS57Hrs last 2 wks
CSDB Rating4.6 Developing
Premier CS Rating11,291Blue band · top ~48.1% of ranked players (population est.)
CSDB Leaderboard#11864 of 16477 tracked
Ladder ranks via Leetify

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CSDB.GG去 Lirry .PREMIER11,291 · Blue bandcsdb.gg/stats

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Performance scores

Aim45
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY5149Last 10051%Win rateWLWLLLWLWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.5
Aggression8.1
Utility4.4
Positioning5.8
Opening Duels3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.8
Utility4.4
Mechanics2.3
Opening Duels3.6
Win Impact10.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time592ms−69ms
first ⅓ avg 661ms → last ⅓ avg 592ms
Headshot accuracy13.2%−1.5%
first ⅓ avg 14.7% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–4
130Biggest win — dust2
6Longest win streak
54In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 88% over 8mirageWeakest map · 31% over 26
MapGradePlayedRecordWin rateAvg rating
dust2A39231659%0.02
mirageD2681831%-0.03
nukeB158753%-0.00
infernoS87188%-0.00
ancientS75271%0.00
anubis4040%0.00
cache1010%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,631Lifetime kills
0.98K/D
412Matches
41.5%Match win rate
39.7%Headshot %
0.0%Shot accuracy
655MVPs
128Hours (in match)
274Bombs planted
52Bombs defused

Most-used weapons

Lifetime map wins

1,163dust2
336nuke
263inferno
48vertigo
25train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.5%Spray accuracy
60.2%Counter-strafing
9.7°Preaim
591msReaction time
31.7%T opening success
57.0%CT opening success
0.45Enemies flashed / flash
7.2%Flash assists
7.92HE damage / grenade
5.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2876% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4454 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6975% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0023%28 Aug
nuke8–13-0.0412%28 Aug
dust213–40.1721%28 Aug
ancient5–13-0.0513%28 Aug
nuke9–13-0.0718%28 Aug
mirage8–13-0.0619%28 Aug
dust213–70.0417%28 Aug
nuke4–13-0.096%26 Aug
dust213–90.0112%26 Aug
dust213–40.195%26 Aug
nuke13–80.0212%24 Aug
dust213–160.0518%24 Aug
dust29–13-0.0423%23 Aug
mirage13–20.034%23 Aug
inferno13–30.014%23 Aug
dust213–100.0112%23 Aug
dust213–16-0.0312%23 Aug
dust213–20.0213%23 Aug
inferno13–10-0.0013%23 Aug
mirage7–13-0.076%23 Aug
mirage13–7-0.034%23 Aug
dust213–60.0310%22 Aug
nuke13–110.0511%22 Aug
mirage13–70.028%22 Aug
mirage13–7-0.0412%22 Aug
mirage6–13-0.0813%22 Aug
dust213–20.0215%21 Aug
dust213–00.1524%21 Aug
dust213–30.0132%21 Aug
ancient13–90.009%21 Aug
inferno13–80.0612%21 Aug
dust213–30.1110%21 Aug
mirage8–13-0.0314%20 Aug
nuke4–130.0213%20 Aug
inferno0–6-0.050%20 Aug
dust24–13-0.0011%19 Aug
mirage2–13-0.0710%19 Aug
dust21–13-0.0722%16 Aug
dust23–13-0.0117%16 Aug
nuke3–3-0.080%16 Aug
ancient13–70.0310%16 Aug
mirage11–13-0.0717%16 Aug
inferno13–10-0.036%16 Aug
mirage12–16-0.0119%16 Aug
dust213–90.0922%16 Aug
anubis5–130.0812%16 Aug
mirage4–13-0.0225%15 Aug
nuke6–13-0.0618%15 Aug
mirage13–30.0211%15 Aug
nuke13–30.0321%15 Aug
nuke13–30.0810%15 Aug
mirage13–80.0219%15 Aug
anubis3–13-0.0320%15 Aug
ancient2–13-0.074%15 Aug
dust213–40.0116%15 Aug
mirage1–13-0.058%15 Aug
dust213–60.0816%15 Aug
dust23–13-0.0614%15 Aug
dust211–13-0.0116%15 Aug
ancient13–20.0219%15 Aug
anubis6–13-0.0124%14 Aug
ancient13–90.0710%14 Aug
dust213–30.068%14 Aug
dust29–130.0117%14 Aug
inferno13–10.0527%14 Aug
nuke13–40.0518%14 Aug
mirage3–130.0116%14 Aug
dust27–13-0.0511%14 Aug
nuke9–13-0.0813%14 Aug
dust216–140.0013%13 Aug
dust213–11-0.0712%13 Aug
dust27–130.0126%13 Aug
dust213–100.079%10 Aug
nuke13–20.0425%10 Aug
mirage6–13-0.0217%10 Aug
dust29–13-0.0226%10 Aug
anubis10–13-0.0213%10 Aug
dust28–13-0.0121%10 Aug
mirage13–4-0.023%6 Aug
dust213–30.1110%6 Aug
mirage12–160.0111%6 Aug
dust21–13-0.0510%6 Aug
mirage11–13-0.047%6 Aug
mirage8–13-0.0517%6 Aug
dust21–80.0114%6 Aug
dust210–13-0.024%6 Aug
inferno13–60.039%6 Aug
mirage9–13-0.1424%2 Aug
mirage10–13-0.0213%2 Aug
dust213–30.0114%2 Aug
ancient13–110.0115%2 Aug
mirage13–40.107%2 Aug
nuke13–00.0917%2 Aug
cache4–13-0.1021%2 Aug
nuke13–70.0215%2 Aug
dust213–110.0219%2 Aug
mirage2–13-0.0729%2 Aug
mirage9–13-0.0516%31 Jul
inferno13–7-0.0817%31 Jul
dust213–10.068%31 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →