Sosi

Sosi — CS2 Stats

NE76561198765256011[U:1:804990283]Steam profile ↗

81Tracked matches47%Win rate2025Tracked since
416Hours in CS
CSDB Rating1.5 Learning
Premier CS Rating5,996Light Blue band · top ~74% of ranked players (population est.)
CSDB Leaderboard#13240 of 17396 tracked
Ladder ranks via Leetify

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CSDB.GGSosiPREMIER5,996 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim16
Positioning25
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY31455Last 8138%Win rateLLLWWWWLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Aim1.6
Aggression0.1
Utility1.8
Positioning2.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 55% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.5
Utility1.8
Mechanics0.0
Opening Duels0.0
Win Impact3.9

Composite 1.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.06
first ⅓ avg 0.02 → last ⅓ avg -0.05
Reaction time682ms+38ms
first ⅓ avg 644ms → last ⅓ avg 682ms
Headshot accuracy19.3%+3.8%
first ⅓ avg 15.5% → last ⅓ avg 19.3%

Rolling 5-match average across the last 81 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

1.01Best rating — vertigo 13–0
130Biggest win — mirage
4Longest win streak
L3Current streak
44In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 57% over 7infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%-0.03
mirageC2071335%-0.03
nukeC104640%-0.04
infernoD103730%-0.01
ancientA74357%-0.03
vertigoC52340%0.15
overpass41325%-0.03
train21150%-0.05
office21150%-0.05

Across the last 81 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,577Lifetime kills
0.76K/D
183Matches
44.8%Match win rate
42.3%Headshot %
0.0%Shot accuracy
323MVPs
416Hours (in match)
58Bombs planted
27Bombs defused

Most-used weapons

Lifetime map wins

476dust2
249nuke
233inferno
76vertigo
30train
22office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
23.7%Accuracy (enemy spotted)
26.5%Spray accuracy
49.6%Counter-strafing
11.6°Preaim
651msReaction time
12.9%T opening success
21.3%CT opening success
0.21Enemies flashed / flash
2.8%Flash assists
5.48HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2145 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 12.8519% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass11–13-0.0228%28 Dec
mirage6–13-0.0418%28 Dec
mirage0–13-0.0820%28 Dec
train13–90.006%27 Dec
overpass13–3-0.017%27 Dec
nuke13–3-0.0135%27 Dec
mirage2–10.0520%27 Dec
train11–13-0.1113%27 Dec
dust213–3-0.0420%26 Dec
ancient13–6-0.0712%26 Dec
mirage7–13-0.0820%26 Dec
mirage13–30.0017%24 Dec
mirage8–13-0.079%24 Dec
mirage13–10-0.0414%23 Dec
nuke4–2-0.0511%23 Dec
dust24–13-0.0920%23 Dec
ancient3–13-0.0810%23 Dec
mirage9–13-0.0836%23 Dec
mirage13–4-0.0229%23 Dec
dust22–13-0.0831%23 Dec
dust213–6-0.0840%23 Dec
dust213–110.0118%23 Dec
dust24–0-0.000%23 Dec
nuke13–3-0.1025%23 Dec
dust28–13-0.1113%23 Dec
mirage7–130.0341%22 Dec
overpass6–13-0.0510%22 Dec
mirage6–13-0.0216%22 Dec
dust211–13-0.0618%22 Dec
dust21–11-0.105%22 Dec
ancient13–9-0.0524%22 Dec
dust26–130.0325%22 Dec
dust25–13-0.0917%22 Dec
mirage1–7-0.0833%21 Dec
mirage13–00.0616%21 Dec
inferno5–13-0.055%20 Dec
inferno13–30.0321%20 Dec
vertigo5–13-0.0318%20 Dec
dust20–13-0.087%20 Dec
mirage13–6-0.0416%20 Dec
mirage9–13-0.033%20 Dec
nuke6–13-0.0113%19 Dec
nuke6–13-0.0310%19 Dec
ancient11–13-0.0618%19 Dec
mirage10–90.0014%19 Dec
dust213–10.0514%18 Dec
ancient13–50.0015%18 Dec
nuke4–13-0.0510%18 Dec
dust213–60.0120%18 Dec
vertigo2–13-0.029%18 Dec
dust213–7-0.0118%18 Dec
vertigo13–6-0.118%18 Dec
inferno12–12-0.017%18 Dec
inferno13–10.0219%18 Dec
dust212–120.0028%10 Dec
dust213–100.018%10 Dec
vertigo13–01.0194%9 Dec
inferno8–13-0.0618%8 Dec
dust24–130.0617%8 Dec
ancient7–130.0216%8 Dec
ancient13–00.000%7 Dec
nuke5–13-0.0212%6 Dec
overpass4–13-0.0221%6 Dec
mirage8–13-0.0425%5 Dec
dust210–130.0418%5 Dec
dust212–12-0.0717%5 Dec
inferno12–12-0.044%5 Dec
mirage10–13-0.1113%4 Dec
dust25–130.0211%4 Dec
nuke1–13-0.0413%4 Dec
nuke8–8-0.099%3 Dec
inferno9–20.1414%3 Dec
nuke13–20.047%2 Dec
inferno8–13-0.048%30 Nov
mirage5–130.0018%30 Nov
office13–10-0.029%30 Nov
inferno3–13-0.0315%30 Nov
office7–13-0.077%29 Nov
inferno6–13-0.029%28 Nov
mirage6–13-0.080%27 Nov
vertigo7–13-0.079%27 Nov

Match data via Leetify.

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