Zhong, youtuber of 72 million

Zhong, youtuber of 72 million — CS2 Stats

76561198708470607[U:1:748204879]Steam profile ↗✓ No bans

180Tracked matches41%Win rate2026Tracked since
123Hours in CS
CSDB Rating5.0 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim67
Positioning46
Utility36

0–100 skill scores via Leetify.

Recent form

COLD48475Last 10048%Win rateLTWLLLLWLL

Last 10 vs previous 10: -40pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.3
Utility3.6
Positioning4.6
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.6
Utility3.6
Mechanics7.3
Opening Duels1.8
Win Impact2.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time633ms−76ms
first ⅓ avg 709ms → last ⅓ avg 633ms
Headshot accuracy21.9%−2.1%
first ⅓ avg 23.9% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — inferno 9–0
130Biggest win — dust2
5Longest win streak
44In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 54% over 50mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B50272354%0.00
mirageC1661038%-0.00
ancientC94544%-0.00
infernoB63350%0.05
train42250%-0.03
cache31233%-0.01
overpass32167%-0.01
anubis32167%0.06
nuke3030%-0.04
vertigo2020%0.03
poseidon110100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,228Lifetime kills
0.81K/D
275Matches
39.6%Match win rate
59.8%Headshot % · Top 10% of tracked players
0.0%Shot accuracy
488MVPs
123Hours (in match)
51Bombs planted
37Bombs defused

Most-used weapons

Lifetime map wins

869dust2
212nuke
168inferno
87train
38office
11vertigo
4ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
28.1%Accuracy (enemy spotted)
31.6%Spray accuracy
83.1%Counter-strafing
7.7°Preaim
638msReaction time
32.0%T opening success
42.8%CT opening success
0.47Enemies flashed / flash
13.4%Flash assists
5.38HE damage / grenade
5.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4664 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9799% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0320%13 Jul
cache12–12-0.0518%11 Jul
dust213–40.0124%11 Jul
cache8–130.0538%11 Jul
inferno3–13-0.0537%10 Jul
mirage5–130.0725%10 Jul
dust211–13-0.0135%10 Jul
cache13–8-0.0428%5 Jul
dust24–130.0138%30 Jun
ancient1–10-0.050%30 Jun
inferno0–13-0.070%30 Jun
dust24–13-0.0933%30 Jun
dust213–80.0622%30 Jun
overpass12–7-0.0716%29 Jun
dust213–0-0.0414%29 Jun
dust213–6-0.0114%29 Jun
dust24–13-0.0829%29 Jun
mirage16–12-0.0523%29 Jun
dust213–60.0623%29 Jun
dust26–130.0418%29 Jun
dust29–13-0.0627%29 Jun
mirage13–6-0.0114%28 Jun
dust213–20.0519%28 Jun
ancient5–13-0.0421%28 Jun
ancient6–13-0.0126%28 Jun
mirage11–130.0139%28 Jun
ancient13–1-0.030%28 Jun
ancient13–10.1325%28 Jun
dust26–13-0.0433%27 Jun
dust20–13-0.030%27 Jun
dust213–7-0.0224%27 Jun
dust213–100.0318%27 Jun
dust213–10-0.0221%27 Jun
ancient1–13-0.0713%27 Jun
dust213–80.1032%27 Jun
dust21–13-0.0129%27 Jun
dust213–80.0425%26 Jun
dust25–130.0215%26 Jun
mirage9–130.0121%26 Jun
dust213–100.1020%26 Jun
dust213–10.0327%26 Jun
dust22–13-0.1025%26 Jun
dust213–80.0124%26 Jun
dust213–80.0530%26 Jun
dust213–10.0429%26 Jun
dust213–60.1624%26 Jun
dust213–30.0824%26 Jun
dust212–12-0.0215%26 Jun
dust28–13-0.0933%26 Jun
dust213–10-0.0321%26 Jun
dust27–13-0.0122%26 Jun
dust20–9-0.0225%26 Jun
dust210–130.0722%25 Jun
inferno9–70.1330%25 Jun
dust213–9-0.0420%25 Jun
poseidon9–00.000%25 Jun
inferno8–8-0.0422%25 Jun
dust211–00.0650%25 Jun
mirage9–13-0.0817%25 Jun
dust25–20.0618%24 Jun
dust20–13-0.060%24 Jun
anubis13–110.0918%24 Jun
anubis8–130.0419%24 Jun
anubis13–70.0525%24 Jun
mirage3–70.0515%24 Jun
dust28–4-0.0523%24 Jun
mirage13–20.0017%24 Jun
dust23–13-0.0522%24 Jun
nuke12–12-0.099%24 Jun
overpass13–110.0011%23 Jun
dust20–13-0.0724%23 Jun
dust211–13-0.0529%23 Jun
ancient10–13-0.0513%23 Jun
train13–2-0.0318%23 Jun
inferno9–00.2371%23 Jun
ancient7–30.0827%23 Jun
dust24–13-0.0830%23 Jun
ancient13–90.0331%23 Jun
train13–100.0422%22 Jun
mirage9–130.0821%22 Jun
dust213–40.0321%22 Jun
overpass3–60.0315%22 Jun
dust213–20.036%22 Jun
mirage13–30.0215%22 Jun
inferno9–90.0830%22 Jun
mirage0–13-0.0721%22 Jun
mirage0–9-0.0950%22 Jun
dust212–120.1026%22 Jun
dust213–4-0.0420%21 Jun
dust21–13-0.0038%21 Jun
train4–13-0.0711%21 Jun
mirage5–13-0.0424%21 Jun
train11–13-0.0718%21 Jun
nuke6–13-0.0318%20 Jun
mirage13–00.0629%20 Jun
mirage13–100.0117%20 Jun
dust213–3-0.0213%12 Jun
nuke8–13-0.0139%8 Jun
vertigo5–130.0221%7 Jun
vertigo7–130.0530%4 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →