RykonZ — CS2 Stats

76561198416239858[U:1:455974130]✓ No bans

383Tracked matches52%Win rate2020Tracked since
705Hours in CS
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating14,449Blue band · top ~31.3% of ranked players (population est.)
CSDB Leaderboard#32020 of 51287 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=1,711), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate48.1%42.7%44.0%above
Shot accuracy15.7%10.8%11.6%above
Kill/death ratio1.001.001.030.03 short
Match win rate42.8%44.1%45.1%2.3% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRykonZFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,449 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning55
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateLLLWLLWWWW

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression7.6
Utility3.1
Positioning5.5
Opening Duels2.4

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 47% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.5
Utility3.1
Mechanics7.0
Opening Duels2.4
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time580ms−75ms
first ⅓ avg 654ms → last ⅓ avg 580ms
Headshot accuracy27.8%−0.3%
first ⅓ avg 28.1% → last ⅓ avg 27.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 13–7
131Biggest win — mirage
7Longest win streak
L3Current streak
96In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 65% over 34dust2Weakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS34221265%0.01
anubisB168850%0.03
infernoA116555%-0.01
dust2C114736%-0.01
cacheB105550%0.01
ancientA95456%-0.00
nukeC52340%-0.03
warden21150%0.02
overpass1010%-0.04
italy110100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,151Lifetime kills
1.00K/D · Top 50% of Level 4 players
2,054Matches
42.8%Match win rate
48.1%Headshot % · Top 50% of Level 4 players
15.7%Shot accuracy · Top 25% of Level 4 players
6,599MVPs
705Hours (in match)
2,159Bombs planted
538Bombs defused

Most-used weapons

Lifetime map wins

2,417dust2
1,402inferno
466nuke
408train
253lake
175vertigo
158cbble
88office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
48%Win rate
0.91Avg K/D
ADR
43%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage540%0.7912.2
Inferno367%1.8720.7
Overpass1100%0.8218.0
Ancient10%1.0814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.9%Headshot accuracy
33.5%Accuracy (enemy spotted)
34.0%Spray accuracy
81.4%Counter-strafing
9.3°Preaim
582msReaction time
47.3%T opening success
31.6%CT opening success
0.38Enemies flashed / flash
3.2%Flash assists
9.31HE damage / grenade
1.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3849 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.6076% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0736%13 Jun
ancient10–13-0.0140%13 Jun
cache8–130.0824%10 May
cache13–70.0526%10 May
anubis5–13-0.0033%10 May
cache7–13-0.0728%6 May
cache13–30.0635%5 May
mirage13–9-0.0229%3 May
inferno9–50.0735%3 May
warden13–80.0824%3 May
cache13–80.0225%3 May
cache10–130.0231%3 May
cache8–130.0336%3 May
cache11–10-0.0428%3 May
cache6–13-0.0329%29 Apr
cache13–100.0119%29 Apr
anubis13–10-0.0818%26 Apr
mirage13–80.0129%26 Apr
mirage13–10.1232%26 Apr
mirage13–100.0837%26 Apr
mirage6–13-0.0719%19 Apr
dust212–120.0118%19 Apr
dust213–50.0432%18 Apr
anubis13–5-0.0414%18 Apr
anubis9–130.0215%17 Apr
mirage11–13-0.0313%16 Apr
anubis13–40.0323%14 Apr
anubis9–130.0513%11 Apr
mirage11–130.0345%11 Apr
mirage7–130.0048%11 Apr
ancient13–10-0.0039%11 Apr
dust22–13-0.0913%11 Apr
anubis9–130.0231%9 Apr
mirage13–110.0020%8 Apr
mirage13–110.0426%8 Apr
ancient13–110.0822%8 Apr
mirage2–130.0439%8 Apr
dust213–9-0.0036%6 Apr
mirage5–13-0.0254%6 Apr
anubis13–90.0652%6 Apr
ancient3–13-0.034%6 Apr
dust24–13-0.049%6 Apr
inferno13–11-0.0213%5 Apr
ancient13–8-0.0310%5 Apr
dust24–13-0.0222%5 Apr
dust213–70.0616%5 Apr
nuke9–13-0.0130%5 Apr
overpass3–13-0.0439%4 Apr
dust26–13-0.0120%4 Apr
ancient6–00.0527%4 Apr
inferno3–13-0.0333%4 Apr
mirage13–4-0.017%4 Apr
anubis13–70.1318%4 Apr
inferno13–160.0233%4 Apr
nuke13–11-0.0020%4 Apr
mirage13–110.0350%4 Apr
mirage13–50.1025%4 Apr
mirage13–11-0.0521%3 Apr
inferno13–9-0.0322%3 Apr
mirage13–60.0418%2 Apr
anubis13–60.0816%2 Apr
dust28–13-0.0123%1 Apr
inferno10–13-0.0416%1 Apr
ancient5–130.0734%31 Mar
dust23–8-0.073%31 Mar
nuke0–7-0.09100%31 Mar
mirage8–13-0.0236%30 Mar
mirage13–8-0.0621%30 Mar
mirage9–13-0.0543%29 Mar
nuke7–13-0.0842%29 Mar
ancient1–8-0.1211%29 Mar
mirage13–70.0116%29 Mar
ancient13–10-0.0316%29 Mar
mirage15–150.0624%29 Mar
inferno13–80.0111%29 Mar
nuke13–60.0618%29 Mar
mirage13–50.0146%29 Mar
anubis11–13-0.0126%29 Mar
mirage7–13-0.0411%29 Mar
mirage13–60.0756%29 Mar
mirage13–50.0342%28 Mar
anubis11–130.0534%28 Mar
anubis2–5-0.0424%28 Mar
mirage13–80.0330%28 Mar
anubis11–130.0625%28 Mar
anubis13–10.0619%28 Mar
mirage13–4-0.0321%28 Mar
mirage13–100.0422%28 Mar
mirage13–7-0.0519%27 Mar
dust213–6-0.0320%26 Mar
mirage13–6-0.0129%26 Mar
inferno13–110.1035%26 Mar
inferno7–13-0.0850%26 Mar
italy13–6-0.0459%26 Mar
warden9–13-0.0329%25 Mar
mirage11–130.0225%25 Mar
mirage13–90.0829%25 Mar
anubis13–20.0931%25 Mar
inferno13–6-0.0829%25 Mar
mirage7–130.0314%24 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →