xLycus — CS2 Stats

76561198410423617[U:1:450157889]

672Tracked matches50%Win rate2023Tracked since
1,039Hours in CS33Hrs last 2 wks
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating13,761Blue band · top ~35% of ranked players (population est.)
CSDB Leaderboard#17028 of 25546 tracked
FaceitLevel 4 · 994 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.4%42.5%44.2%1.8% short
Shot accuracy5.7%10.9%11.2%5.5% short
Kill/death ratio1.080.991.04above
Match win rate50.1%44.2%45.3%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGxLycusFACEITLevel 4 · 994 ELOSTANDINGTop 81.0% of rankedPREMIER13,761 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning50
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWLLWLWLWWW

Last 10 vs previous 10: -20pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression5.6
Utility2.5
Positioning5.0
Opening Duels2.2
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.0
Utility2.5
Mechanics7.0
Opening Duels2.2
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time575ms−44ms
first ⅓ avg 619ms → last ⅓ avg 575ms
Headshot accuracy13.3%+0.0%
first ⅓ avg 13.2% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 9–2
131Biggest win — cache
8Longest win streak
129In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 57% over 14nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
cacheA1810856%-0.01
infernoC167944%-0.00
dust2C156940%-0.02
nukeD1551033%-0.02
mirageA148657%-0.01
ancientB147750%-0.02
anubisC52340%-0.02
debris110100%0.01
shelter110100%-0.02
office1010%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,158Lifetime kills
1.08K/D · Top 50% of Level 4 players
1,885Matches
50.1%Match win rate · Top 25% of Level 4 players
42.4%Headshot %
5.7%Shot accuracy
3,517MVPs
831Hours (in match)
1,198Bombs planted
493Bombs defused

Most-used weapons

Lifetime map wins

3,152dust2
2,632inferno
2,034nuke
658vertigo
237train
79office
14cbble
11lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
50%Win rate
0.78Avg K/D
72.1ADR
40%Headshot %

Clutches & streaks

14%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5100%1.1119.4
Dust2425%0.508.0
Inferno367%0.7812.0
Ancient367%0.7211.7
Anubis20%0.5210.0
Nuke20%0.8613.5
Cache10%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
36.1%Accuracy (enemy spotted)
36.4%Spray accuracy
81.4%Counter-strafing
8.1°Preaim
582msReaction time
30.6%T opening success
46.9%CT opening success
0.38Enemies flashed / flash
0.0%Flash assists
12.61HE damage / grenade
1.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8808% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3825 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5754% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–130.0313%29 Aug
cache6–13-0.0214%29 Aug
dust22–13-0.0915%28 Aug
dust213–6-0.0320%26 Aug
cache10–13-0.0117%26 Aug
dust213–90.0420%23 Aug
dust211–13-0.088%23 Aug
ancient13–10-0.0116%23 Aug
debris9–50.0113%23 Aug
mirage16–14-0.0313%22 Aug
nuke7–130.0316%22 Aug
nuke13–8-0.048%21 Aug
ancient13–10-0.0115%21 Aug
shelter13–6-0.028%19 Aug
inferno9–40.1214%18 Aug
mirage16–13-0.019%17 Aug
anubis16–14-0.0211%17 Aug
inferno9–20.1817%16 Aug
ancient13–7-0.0420%15 Aug
anubis9–130.048%15 Aug
cache9–130.0711%14 Aug
inferno13–70.0211%14 Aug
inferno7–130.0119%13 Aug
nuke9–130.0218%13 Aug
inferno10–13-0.056%9 Aug
dust24–13-0.0116%8 Aug
cache16–130.0213%7 Aug
mirage15–15-0.029%7 Aug
nuke11–13-0.0411%7 Aug
anubis9–13-0.0413%6 Aug
mirage11–13-0.0213%6 Aug
cache15–15-0.028%5 Aug
nuke13–110.0116%5 Aug
ancient5–13-0.059%4 Aug
cache9–13-0.0510%4 Aug
mirage6–13-0.0519%3 Aug
inferno5–13-0.069%3 Aug
inferno13–110.0110%3 Aug
ancient13–11-0.0113%3 Aug
nuke6–13-0.0316%3 Aug
inferno13–8-0.056%1 Aug
nuke8–130.008%31 Jul
inferno9–13-0.0411%31 Jul
ancient13–7-0.019%31 Jul
dust211–130.0413%30 Jul
cache13–1-0.0313%30 Jul
ancient13–6-0.035%30 Jul
nuke12–16-0.0215%30 Jul
cache13–50.0926%30 Jul
mirage14–160.0613%28 Jul
dust28–13-0.0913%28 Jul
inferno15–15-0.0017%28 Jul
ancient7–13-0.0313%27 Jul
inferno10–130.018%27 Jul
dust213–60.0615%27 Jul
cache13–7-0.0111%26 Jul
inferno11–13-0.057%26 Jul
nuke2–13-0.089%26 Jul
dust213–50.0414%26 Jul
anubis11–13-0.048%26 Jul
anubis16–14-0.0410%24 Jul
inferno13–80.0424%24 Jul
inferno16–14-0.0511%23 Jul
mirage13–110.0410%23 Jul
ancient10–13-0.0218%23 Jul
mirage13–11-0.0419%22 Jul
nuke8–130.0214%22 Jul
nuke13–110.0416%20 Jul
cache13–7-0.0220%20 Jul
ancient11–13-0.0010%20 Jul
dust213–60.1022%20 Jul
mirage13–110.0315%20 Jul
inferno4–13-0.058%17 Jul
mirage7–13-0.0517%17 Jul
dust28–13-0.0713%17 Jul
ancient15–15-0.0311%17 Jul
cache10–13-0.0814%17 Jul
nuke13–1-0.016%17 Jul
cache16–13-0.0220%16 Jul
nuke13–6-0.036%16 Jul
cache11–13-0.0211%13 Jul
cache13–11-0.058%12 Jul
ancient13–80.019%12 Jul
ancient15–15-0.017%11 Jul
mirage13–70.0218%11 Jul
cache5–13-0.015%11 Jul
dust25–130.0111%11 Jul
cache13–80.0413%11 Jul
dust27–13-0.0213%11 Jul
cache13–70.0011%5 Jul
cache13–90.0015%5 Jul
mirage13–9-0.0127%5 Jul
nuke13–16-0.0118%3 Jul
ancient10–13-0.089%3 Jul
dust29–13-0.0711%1 Jul
nuke10–13-0.096%1 Jul
office10–130.0423%28 Jun
inferno6–13-0.0723%26 Jun
dust213–9-0.0710%26 Jun
mirage9–13-0.0913%26 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →