the bluffin man

the bluffin man — CS2 Stats

US76561198403042495[U:1:442776767]Steam profile ↗✓ No bans

1,320Tracked matches46%Win rate2026Tracked since
1,543Hours in CS149Hrs last 2 wks
CSDB Rating4.4 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim63
Positioning44
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY504010Last 10050%Win rateLWWWLTTWWW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression6.7
Utility2.2
Positioning4.4
Opening Duels2.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.4
Utility2.2
Mechanics4.7
Opening Duels2.5
Win Impact3.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time601ms+92ms
first ⅓ avg 510ms → last ⅓ avg 601ms
Headshot accuracy17.3%+2.4%
first ⅓ avg 14.9% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — office 13–3
130Biggest win — cache
5Longest win streak
26In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD1961332%0.01
infernoB168850%0.02
nukeA138562%0.01
cacheS118373%-0.00
officeC104640%0.02
vertigoS96367%0.02
dust2S75271%-0.01
trainB63350%0.01
ancientD51420%-0.01
overpass3030%0.04
anubis110100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,628Lifetime kills
0.86K/D
1,846Matches
44.5%Match win rate
39.9%Headshot %
3.3%Shot accuracy
3,320MVPs
899Hours (in match)
1,469Bombs planted
409Bombs defused

Most-used weapons

Lifetime map wins

2,107nuke
2,104dust2
1,639office
1,305inferno
933vertigo
548train
189militia
172italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
39.6%Accuracy (enemy spotted)
40.0%Spray accuracy
71.1%Counter-strafing
12.2°Preaim
596msReaction time
40.4%T opening success
39.3%CT opening success
0.32Enemies flashed / flash
4.8%Flash assists
6.40HE damage / grenade
2.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.216° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3213 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–130.059%29 Aug
vertigo13–20.1317%29 Aug
dust213–90.0111%29 Aug
ancient13–3-0.0015%29 Aug
ancient9–130.0218%29 Aug
inferno12–120.047%28 Aug
mirage12–12-0.0016%28 Aug
dust213–2-0.0421%28 Aug
mirage13–3-0.0511%28 Aug
office13–10-0.0519%28 Aug
mirage6–13-0.088%28 Aug
cache2–13-0.049%28 Aug
cache13–80.0624%28 Aug
nuke3–130.0810%28 Aug
vertigo13–8-0.0114%28 Aug
inferno9–130.0418%28 Aug
vertigo13–40.0637%28 Aug
office10–130.1310%28 Aug
inferno5–9-0.1217%28 Aug
office11–130.0617%28 Aug
nuke13–10.0740%28 Aug
mirage13–70.0217%27 Aug
office6–13-0.0336%27 Aug
nuke10–130.0412%27 Aug
nuke11–130.0414%27 Aug
mirage8–130.1518%27 Aug
mirage13–80.0217%27 Aug
vertigo4–13-0.0217%27 Aug
nuke3–13-0.0123%27 Aug
ancient11–13-0.0113%27 Aug
cache13–20.0725%27 Aug
vertigo13–30.0319%27 Aug
mirage7–130.0114%27 Aug
inferno13–40.0114%27 Aug
nuke5–5-0.058%27 Aug
dust27–13-0.009%27 Aug
nuke13–80.0323%27 Aug
cache13–60.0824%27 Aug
mirage12–120.0218%27 Aug
inferno11–130.0123%26 Aug
cache4–13-0.088%26 Aug
mirage2–130.0022%26 Aug
overpass8–130.1219%26 Aug
vertigo13–9-0.029%26 Aug
ancient4–13-0.0316%26 Aug
train13–100.0320%26 Aug
inferno13–70.149%26 Aug
mirage13–30.048%26 Aug
mirage12–12-0.020%26 Aug
cache13–70.0631%26 Aug
mirage1–130.0011%26 Aug
nuke12–12-0.0226%26 Aug
vertigo6–130.0125%26 Aug
cache13–9-0.0116%26 Aug
train10–13-0.0019%26 Aug
inferno2–13-0.020%25 Aug
mirage7–13-0.0515%25 Aug
inferno13–100.0820%25 Aug
mirage12–120.0118%25 Aug
dust213–4-0.0122%25 Aug
inferno9–130.0121%25 Aug
train8–130.0216%25 Aug
overpass8–13-0.0414%25 Aug
cache3–13-0.0910%24 Aug
nuke13–6-0.065%24 Aug
mirage8–130.0315%24 Aug
inferno12–20.017%24 Aug
office12–12-0.0229%24 Aug
inferno2–13-0.037%24 Aug
mirage7–130.0118%24 Aug
cache13–00.079%24 Aug
office13–30.1623%24 Aug
vertigo9–40.0317%24 Aug
ancient3–13-0.018%24 Aug
mirage13–40.0529%24 Aug
dust213–100.0611%24 Aug
nuke13–11-0.0915%24 Aug
dust213–40.0316%24 Aug
vertigo12–12-0.038%24 Aug
nuke13–80.065%24 Aug
overpass12–120.0315%24 Aug
office11–13-0.0411%24 Aug
inferno13–100.075%24 Aug
train12–12-0.0215%24 Aug
train13–40.0324%24 Aug
anubis13–9-0.0018%24 Aug
office13–3-0.012%24 Aug
mirage13–40.0714%24 Aug
nuke13–30.0510%23 Aug
office7–13-0.0128%23 Aug
cache13–9-0.1211%23 Aug
nuke10–2-0.0425%23 Aug
train13–5-0.0018%23 Aug
mirage8–13-0.0515%23 Aug
office13–5-0.060%23 Aug
inferno13–70.0118%23 Aug
inferno13–80.0723%23 Aug
dust23–13-0.0910%23 Aug
inferno13–10-0.0125%23 Aug
cache13–9-0.0211%23 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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