trayprey

trayprey — CS2 Stats

US76561198383968570[U:1:423702842]Steam profile ↗

344Tracked matches38%Win rate2023Tracked since
490Hours in CS4Hrs last 2 wks
CSDB Rating4.7 DevelopingPassive Rifler
Premier CS Rating15,105Purple band · top ~28% of ranked players (population est.)
CSDB Leaderboard#9571 of 14866 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate42.6%48.1%5.5% short
Shot accuracy3.0%12.9%9.9% short
Kill/death ratio0.961.080.12 short
Match win rate41.3%46.5%5.1% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGtraypreyPREMIER15,105 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning40
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWWTLLLLWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression2.3
Utility3.7
Positioning4.0
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.0
Utility3.7
Mechanics7.7
Opening Duels0.0
Win Impact1.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time678ms−26ms
first ⅓ avg 705ms → last ⅓ avg 678ms
Headshot accuracy15.8%−0.5%
first ⅓ avg 16.3% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — office 13–8
131Biggest win — nuke
5Longest win streak
W2Current streak
58In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 71% over 7nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
anubisC1871139%-0.01
dust2A148657%-0.01
mirageA148657%-0.02
nukeD124833%-0.01
trainA95456%-0.03
cacheA95456%-0.03
infernoS75271%-0.00
vertigoB63350%0.00
officeC52340%0.02
ancient43175%-0.03
overpass21150%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,203Lifetime kills
0.96K/D
757Matches
41.3%Match win rate
42.6%Headshot %
3.0%Shot accuracy
1,037MVPs
247Hours (in match)
789Bombs planted
127Bombs defused

Most-used weapons

Lifetime map wins

881dust2
692inferno
689nuke
529vertigo
184train
122office
29cbble
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
39.3%Accuracy (enemy spotted)
40.5%Spray accuracy
84.4%Counter-strafing
10.6°Preaim
673msReaction time
16.7%T opening success
28.6%CT opening success
0.45Enemies flashed / flash
2.7%Flash assists
9.47HE damage / grenade
3.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4487 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6665% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.0917%16 Aug
train13–110.0311%14 Aug
train12–12-0.0211%14 Aug
train4–13-0.1018%14 Aug
dust23–130.018%2 Aug
mirage5–13-0.0819%2 Aug
nuke5–13-0.0923%2 Aug
inferno13–60.0510%1 Aug
vertigo13–70.0317%31 Jul
vertigo9–13-0.0517%31 Jul
inferno13–10-0.0220%26 Jul
anubis13–50.0322%26 Jul
dust28–13-0.0316%26 Jul
inferno10–13-0.0119%26 Jul
dust211–13-0.0515%26 Jul
nuke6–13-0.0716%26 Jul
anubis13–40.0226%25 Jul
anubis7–13-0.0823%25 Jul
anubis1–130.019%25 Jul
anubis5–13-0.0517%25 Jul
anubis13–8-0.1011%19 Jul
cache13–4-0.0320%19 Jul
nuke9–130.0215%19 Jul
ancient13–7-0.0411%19 Jul
cache16–14-0.0519%19 Jul
dust24–130.0326%19 Jul
nuke8–13-0.015%19 Jul
anubis11–130.0111%19 Jul
mirage2–13-0.109%19 Jul
cache4–13-0.085%19 Jul
mirage9–13-0.0214%19 Jul
inferno6–13-0.0511%19 Jul
dust25–13-0.0730%19 Jul
dust213–8-0.0615%18 Jul
nuke13–6-0.0714%18 Jul
mirage13–80.028%12 Jul
cache13–7-0.028%12 Jul
cache16–13-0.0412%12 Jul
anubis4–13-0.0323%12 Jul
inferno13–10-0.037%11 Jul
dust210–13-0.0314%11 Jul
office13–50.0332%11 Jul
office3–8-0.0021%11 Jul
office9–13-0.0114%11 Jul
ancient16–140.0019%5 Jul
inferno13–70.0214%5 Jul
overpass15–15-0.0613%4 Jul
nuke11–13-0.0413%4 Jul
cache13–40.0429%4 Jul
cache6–13-0.0830%4 Jul
cache4–13-0.0312%3 Jul
cache3–130.0314%3 Jul
anubis13–3-0.0317%28 Jun
nuke13–10.038%28 Jun
dust213–100.0125%28 Jun
mirage13–7-0.0029%21 Jun
mirage9–130.0223%21 Jun
dust25–0-0.0650%21 Jun
inferno13–10.0216%21 Jun
mirage13–4-0.0118%21 Jun
mirage13–5-0.0318%21 Jun
mirage15–150.0822%21 Jun
train13–60.0323%21 Jun
train13–7-0.099%20 Jun
ancient16–14-0.0416%13 Jun
mirage15–15-0.0913%13 Jun
nuke10–130.0212%13 Jun
overpass13–90.0314%13 Jun
nuke11–13-0.0313%6 Jun
ancient4–13-0.0611%6 Jun
anubis13–100.0425%6 Jun
dust213–80.0426%5 Jun
vertigo13–100.0616%5 Jun
vertigo5–13-0.0111%5 Jun
dust213–7-0.0116%1 Jun
dust211–10.109%31 May
mirage13–10-0.029%31 May
mirage13–30.0612%31 May
anubis13–5-0.0113%30 May
anubis11–130.0513%30 May
anubis6–130.0916%30 May
office13–80.1122%16 May
office8–13-0.049%16 May
train6–130.0114%26 Apr
train13–70.0721%25 Apr
train13–9-0.0812%28 Feb
train11–13-0.1022%28 Feb
nuke13–2-0.0312%15 Feb
vertigo13–6-0.0014%15 Feb
vertigo11–130.0126%15 Feb
dust213–11-0.0313%7 Feb
mirage13–6-0.0723%7 Feb
nuke11–130.0617%7 Feb
mirage13–9-0.0312%7 Feb
dust216–120.0626%7 Feb
anubis5–13-0.076%7 Feb
anubis13–8-0.0324%7 Feb
anubis6–13-0.0410%6 Feb
anubis6–13-0.0213%6 Feb
anubis3–13-0.0138%6 Feb

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →