Rainƒall | PNDA — CS2 Stats

76561198378053507[U:1:417787779]

990Tracked matches33%Win rate2024Tracked since
1,987Hours in CS7Hrs last 2 wks
CSDB Rating3.2 Learning
Premier CS Rating12,655Blue band · top ~40.8% of ranked players (population est.)
CSDB Leaderboard#10132 of 14468 tracked
Ladder ranks via Leetify

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CSDB.GGRainƒall | PNDAPREMIER12,655 · Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning46
Utility12

0–100 skill scores via Leetify.

Recent form

COLD45514Last 10045%Win rateWWLLLLLLLT

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim5.0
Aggression5.9
Utility1.2
Positioning4.6
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.6
Utility1.2
Mechanics4.2
Opening Duels1.3
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time686ms−56ms
first ⅓ avg 742ms → last ⅓ avg 686ms
Headshot accuracy12.7%+2.8%
first ⅓ avg 9.9% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–9
130Biggest win — inferno
8Longest win streak
W2Current streak
78In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 63% over 8infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C24101442%-0.01
nukeB147750%0.00
mirageB147750%0.03
infernoC135838%-0.00
ancientB136746%0.02
anubisA95456%0.00
overpassA85363%0.04
cache4040%-0.01
vertigo1010%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,780Lifetime kills
1.01K/D
4,424Matches
44.5%Match win rate
35.5%Headshot %
1.3%Shot accuracy
6,534MVPs
1,271Hours (in match)
2,600Bombs planted
699Bombs defused

Most-used weapons

AK-4711,954
MP72,425
Tec-92,270
SG 5532,003
AUG1,525
AWP1,500
MAC-101,366

Lifetime map wins

4,171dust2
2,560nuke
2,145inferno
1,304vertigo
1,300train
200office
140italy
108assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.33Avg K/D
33.4ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
41.4%Spray accuracy
69.1%Counter-strafing
10.4°Preaim
681msReaction time
34.6%T opening success
35.4%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
10.50HE damage / grenade
0.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1376% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1648 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6362% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–40.0312%24 Aug
inferno13–0-0.0213%22 Aug
dust28–130.0121%22 Aug
dust27–13-0.0110%21 Aug
dust27–13-0.0825%19 Aug
anubis6–13-0.0111%15 Aug
inferno11–13-0.0316%15 Aug
inferno6–13-0.016%8 Aug
nuke2–13-0.046%8 Aug
inferno15–150.0516%3 Aug
inferno13–90.055%2 Aug
nuke1–13-0.0412%31 Jul
dust213–20.0814%31 Jul
ancient4–130.0921%31 Jul
inferno10–13-0.0113%29 Jul
vertigo12–120.039%22 Jul
mirage13–11-0.017%18 Jul
dust25–13-0.0617%18 Jul
dust28–130.0316%18 Jul
mirage15–15-0.0116%18 Jul
cache8–130.0411%17 Jul
anubis13–7-0.029%13 Jul
dust23–13-0.086%13 Jul
dust213–10-0.0618%13 Jul
cache7–13-0.024%12 Jul
ancient13–60.0117%12 Jul
inferno6–13-0.0516%12 Jul
ancient13–11-0.0317%12 Jul
dust28–130.0314%12 Jul
mirage11–130.1011%12 Jul
nuke3–13-0.0715%12 Jul
anubis13–110.058%12 Jul
nuke13–160.047%12 Jul
mirage13–30.0713%12 Jul
dust213–70.0410%12 Jul
ancient4–13-0.0613%11 Jul
cache8–13-0.0411%11 Jul
dust213–5-0.026%11 Jul
mirage13–00.0321%10 Jul
nuke13–70.0617%10 Jul
ancient15–15-0.006%5 Jul
overpass13–10-0.034%5 Jul
nuke13–11-0.002%5 Jul
anubis13–6-0.0220%5 Jul
ancient10–130.106%4 Jul
overpass13–90.1616%4 Jul
cache6–13-0.0013%3 Jul
overpass8–130.0613%27 Jun
ancient13–90.056%27 Jun
nuke4–13-0.0112%26 Jun
dust22–13-0.0314%26 Jun
ancient14–160.0310%23 Jun
dust25–13-0.069%23 Jun
mirage11–13-0.044%22 Jun
dust213–110.057%22 Jun
mirage7–13-0.0917%17 Jun
mirage14–160.1012%16 Jun
nuke3–13-0.055%15 Jun
dust27–13-0.0215%15 Jun
dust213–40.028%14 Jun
mirage13–30.0813%13 Jun
overpass13–100.0514%8 Jun
ancient4–13-0.0313%6 Jun
nuke13–20.1611%6 Jun
anubis13–9-0.0014%6 Jun
ancient13–6-0.019%3 Jun
overpass3–13-0.0413%2 Jun
mirage13–50.077%2 Jun
dust213–110.0818%1 Jun
nuke13–9-0.045%31 May
anubis13–5-0.026%31 May
nuke13–6-0.086%30 May
ancient13–20.030%30 May
inferno13–8-0.0310%30 May
nuke13–2-0.009%30 May
dust211–13-0.0313%30 May
anubis8–130.0415%28 May
inferno13–40.047%28 May
dust213–50.0710%28 May
inferno11–130.019%27 May
anubis6–130.0416%27 May
anubis4–13-0.0515%27 May
ancient13–8-0.014%26 May
mirage7–13-0.0111%26 May
overpass13–110.1015%24 May
dust213–20.027%24 May
inferno7–13-0.048%24 May
mirage1–13-0.0610%24 May
inferno5–13-0.0210%24 May
ancient8–130.0510%24 May
nuke4–130.107%24 May
dust214–16-0.0117%23 May
overpass8–13-0.044%23 May
nuke13–20.034%23 May
mirage13–10.1114%23 May
mirage13–80.117%23 May
dust213–90.0210%23 May
dust21–13-0.0517%23 May
dust23–13-0.0514%23 May
overpass13–60.0715%23 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →