clayy — CS2 Stats
US76561198376058519[U:1:415792791]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | Red band median | vs Red band |
|---|---|---|---|---|
| Headshot rate | 55.2% | 47.2% | 49.9% | above |
| Shot accuracy | 8.8% | 12.7% | 13.4% | 4.5% short |
| Kill/death ratio | 1.49 | 1.09 | 1.12 | above |
| Match win rate | 39.8% | 46.6% | 48.4% | 8.6% short |
This profile matches the typical Red band player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -40pp win rate · -0.04 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerExcellent counter-strafingReliable in 1v1s
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 93% playstyle similarity
Most alike: utility contribution, positioning profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 86 — the mechanical foundation is a clear strength.
Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 20 | 7–13 | 35% | -0.01 | |
| C | 18 | 8–10 | 44% | 0.02 | |
| A | 18 | 10–8 | 56% | 0.01 | |
| B | 14 | 7–7 | 50% | 0.00 | |
| C | 13 | 5–8 | 38% | 0.02 | |
| A | 12 | 7–5 | 58% | -0.00 | |
| — | 2 | 2–0 | 100% | 0.01 | |
| — | 1 | 1–0 | 100% | 0.04 | |
| eldorado | — | 1 | 1–0 | 100% | 0.21 |
| poseidon | — | 1 | 1–0 | 100% | -0.01 |
Across the last 100 tracked matches.
Mirage is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 4 | 50% | 1.03 | 17.3 |
| Cache | 2 | 50% | 1.18 | 20.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.41 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 38.4947% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 4–13 | 0.01 | 38% | 19 Aug → | ||
| 9–13 | -0.01 | 16% | 11 Aug → | ||
| 1–13 | -0.05 | 19% | 10 Aug → | ||
| 3–13 | -0.01 | 19% | 2 Aug → | ||
| 7–13 | 0.06 | 23% | 2 Aug → | ||
| 7–13 | -0.10 | 33% | 2 Aug → | ||
| 13–8 | -0.04 | 9% | 2 Aug → | ||
| 13–8 | -0.02 | 21% | 2 Aug → | ||
| 5–13 | -0.05 | 19% | 1 Aug → | ||
| 5–13 | 0.01 | 22% | 1 Aug → | ||
| 3–13 | -0.09 | 10% | 31 Jul → | ||
| 3–13 | 0.00 | 57% | 31 Jul → | ||
| 13–9 | 0.04 | 33% | 30 Jul → | ||
| 13–7 | 0.09 | 31% | 30 Jul → | ||
| 10–13 | 0.01 | 20% | 30 Jul → | ||
| 16–12 | 0.04 | 24% | 30 Jul → | ||
| 12–12 | 0.04 | 21% | 28 Jul → | ||
| 13–6 | 0.03 | 21% | 28 Jul → | ||
| 13–8 | -0.00 | 17% | 28 Jul → | ||
| 13–10 | 0.04 | 23% | 28 Jul → | ||
| 13–11 | -0.03 | 16% | 28 Jul → | ||
| 13–11 | 0.00 | 11% | 27 Jul → | ||
| 13–9 | 0.06 | 15% | 26 Jul → | ||
| 14–16 | -0.06 | 11% | 26 Jul → | ||
| 13–1 | -0.06 | 12% | 26 Jul → | ||
| 13–8 | -0.02 | 17% | 26 Jul → | ||
| 5–13 | -0.09 | 9% | 26 Jul → | ||
| 9–13 | 0.01 | 33% | 26 Jul → | ||
| 13–6 | 0.12 | 26% | 26 Jul → | ||
| 13–11 | 0.03 | 15% | 26 Jul → | ||
| 16–13 | 0.09 | 31% | 26 Jul → | ||
| 8–13 | 0.03 | 15% | 26 Jul → | ||
| 15–15 | -0.01 | 17% | 25 Jul → | ||
| 16–12 | 0.06 | 29% | 25 Jul → | ||
| 13–5 | 0.03 | 21% | 25 Jul → | ||
| 13–4 | 0.02 | 9% | 25 Jul → | ||
| 13–6 | 0.11 | 16% | 25 Jul → | ||
| 8–13 | -0.05 | 44% | 24 Jul → | ||
| 13–4 | 0.18 | 46% | 24 Jul → | ||
| 6–13 | 0.01 | 33% | 24 Jul → | ||
| 4–13 | 0.10 | 43% | 24 Jul → | ||
| 10–13 | -0.06 | 25% | 23 Jul → | ||
| 10–13 | -0.06 | 10% | 20 Jul → | ||
| 13–10 | 0.05 | 31% | 19 Jul → | ||
| 5–13 | 0.05 | 27% | 19 Jul → | ||
| 13–11 | -0.03 | 15% | 19 Jul → | ||
| 6–13 | 0.01 | 29% | 18 Jul → | ||
| 11–13 | -0.04 | 23% | 18 Jul → | ||
| 13–3 | 0.15 | 29% | 18 Jul → | ||
| 1–13 | -0.09 | 8% | 18 Jul → | ||
| 3–13 | -0.03 | 25% | 17 Jul → | ||
| 7–13 | -0.00 | 15% | 17 Jul → | ||
| 13–5 | 0.05 | 16% | 17 Jul → | ||
| 4–13 | -0.06 | 19% | 17 Jul → | ||
| 13–7 | 0.03 | 21% | 17 Jul → | ||
| 13–11 | -0.01 | 17% | 15 Jul → | ||
| 9–13 | -0.04 | 18% | 15 Jul → | ||
| 9–13 | 0.03 | 32% | 15 Jul → | ||
| 3–13 | -0.02 | 13% | 15 Jul → | ||
| 10–13 | -0.03 | 19% | 14 Jul → | ||
| 13–4 | -0.02 | 19% | 14 Jul → | ||
| 11–13 | -0.07 | 16% | 14 Jul → | ||
| 16–14 | 0.02 | 14% | 14 Jul → | ||
| 13–7 | 0.03 | 23% | 14 Jul → | ||
| 13–3 | 0.01 | 12% | 13 Jul → | ||
| 6–13 | -0.08 | 26% | 13 Jul → | ||
| 13–8 | -0.10 | 25% | 13 Jul → | ||
| 10–13 | -0.07 | 14% | 13 Jul → | ||
| 11–13 | 0.04 | 37% | 13 Jul → | ||
| 8–13 | -0.01 | 20% | 12 Jul → | ||
| eldorado | 9–2 | 0.21 | 25% | 11 Jul → | |
| poseidon | 9–6 | -0.01 | 21% | 11 Jul → | |
| 16–14 | -0.08 | 6% | 11 Jul → | ||
| 13–8 | -0.02 | 14% | 11 Jul → | ||
| 9–13 | -0.01 | 26% | 11 Jul → | ||
| 7–13 | -0.02 | 23% | 11 Jul → | ||
| 13–4 | -0.03 | 19% | 11 Jul → | ||
| 13–10 | 0.09 | 22% | 11 Jul → | ||
| 14–16 | 0.01 | 22% | 11 Jul → | ||
| 10–13 | -0.02 | 12% | 10 Jul → | ||
| 4–13 | -0.01 | 15% | 10 Jul → | ||
| 13–6 | 0.11 | 9% | 10 Jul → | ||
| 2–13 | -0.11 | 18% | 10 Jul → | ||
| 13–1 | 0.11 | 16% | 10 Jul → | ||
| 13–7 | 0.00 | 13% | 9 Jul → | ||
| 13–8 | 0.04 | 20% | 9 Jul → | ||
| 13–5 | -0.05 | 9% | 9 Jul → | ||
| 7–13 | -0.01 | 12% | 9 Jul → | ||
| 13–10 | 0.07 | 21% | 7 Jul → | ||
| 13–8 | -0.04 | 15% | 4 Jul → | ||
| 13–9 | 0.11 | 23% | 4 Jul → | ||
| 11–13 | 0.00 | 18% | 4 Jul → | ||
| 13–1 | 0.05 | 18% | 4 Jul → | ||
| 13–16 | 0.01 | 25% | 4 Jul → | ||
| 8–13 | 0.01 | 40% | 4 Jul → | ||
| 13–11 | 0.07 | 22% | 4 Jul → | ||
| 7–13 | -0.03 | 26% | 3 Jul → | ||
| 16–14 | 0.05 | 11% | 3 Jul → | ||
| 10–13 | 0.11 | 18% | 3 Jul → | ||
| 10–13 | 0.03 | 12% | 2 Jul → |
Match data via Leetify.